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New to PvP MagSorc - Looking for Build and general advice.

Cybercore_Death
Cybercore_Death
✭✭✭
I've been a PvE player since day 0 and only ventured into Cyro to ride the Zerg train for the key stam skills. Other than that i avoid is like the plague. I main a MagDK (someone has to stay faithful) and levelled a MagSorc alt to try and mix it up a bit but preferred the DK play style so it got shelved. Now i want to make use of it and figured i'd try it in PvP.

I know the majority of PvP is down to player skill and practice, but i would like a bit of advice for the following:

- Gear, what sets to use / avoid and any winning combos
- Skill setup, either Pet or Non Pet and what will get the best results overall
- CP allocation, what will help me get the most out of the above.
- Any other tips or advice for someone starting out

Thanks in advance for any response.
I'm a Dunmer DK Damage Dealer - My that's a lot of D's
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    I’ll help out a little. I’m no expert to Mag Sorc but can definitely help get some ideas.

    Definitely need some Inpen. Good players will break your shields. Normally I like to hit 2k

    I’m currently running
    5 Amberplasm
    3 shackle front bar
    1 Master Front Bar
    Engine Guardian

    1 Shacklebreaker resto for full 5 on back bar

    The sustain is amazing and Damage is decent. I personally run Curse back bar and Ator front bar for the 20% Stam Recovery.

    With potion(tri) and continuous I have 2700 magic Recovery and 1700 Stam.

    Hopefully this helps some
  • Hutch679
    Hutch679
    ✭✭✭✭✭
    Koolio wrote: »
    I’ll help out a little. I’m no expert to Mag Sorc but can definitely help get some ideas.

    Definitely need some Inpen. Good players will break your shields. Normally I like to hit 2k

    I’m currently running
    5 Amberplasm
    3 shackle front bar
    1 Master Front Bar
    Engine Guardian

    1 Shacklebreaker resto for full 5 on back bar

    The sustain is amazing and Damage is decent. I personally run Curse back bar and Ator front bar for the 20% Stam Recovery.

    With potion(tri) and continuous I have 2700 magic Recovery and 1700 Stam.

    Hopefully this helps some

    What? Lol
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Hutch679 wrote: »
    Koolio wrote: »
    I’ll help out a little. I’m no expert to Mag Sorc but can definitely help get some ideas.

    Definitely need some Inpen. Good players will break your shields. Normally I like to hit 2k

    I’m currently running
    5 Amberplasm
    3 shackle front bar
    1 Master Front Bar
    Engine Guardian

    1 Shacklebreaker resto for full 5 on back bar

    The sustain is amazing and Damage is decent. I personally run Curse back bar and Ator front bar for the 20% Stam Recovery.

    With potion(tri) and continuous I have 2700 magic Recovery and 1700 Stam.

    Hopefully this helps some

    What? Lol

    I gave someone who was asking questions about a class some ideas. Was also driving so was difficult to type.

    He said he needed help and no one else did.
  • RebornV3x
    RebornV3x
    ✭✭✭✭✭
    A five set of Shroud of Lich set is good also Shacklebracker is good and lastly
    Wizards Reposte is a good set
    I run 1 Lambris head and 1 Domihaus shoulder I wear 5 light 1 medium and 1 heavy armor piece. It just depends on playstyles.

    Skills can vary depending on playstyles Rune Cage, Streak and Power Surge seem to be what every Sorc runs with

    No pets for open world Cyrodill but pets can be good for small scale and BGs but I never run pets for pvp had bad experiences with pet builds so no

    Impenetrable trait is important on gear
    As a sorc you can stack shields like Hardened ward, Annulment and healing ward to help defend its a lot to learn
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Cybercore_Death
    Cybercore_Death
    ✭✭✭
    Appreciate the advice on this guys thankyou. There seems to be commonalities here which is good.

    In terms of Traits for Armour would you run Infused and Tri Glyphys on the big pieces and Impen on the small?

    I did have a look at Alcasts most recent PvP MagSorc build but wanted to get actual feedback from real work experiences if that makes sense?

    In terms of CP would Alcasts be sufficient until i feel confident enough to mess around myself? I'm fairly good with PvE CPs for my DKs so i imagine with time i'll learn what does and doesnt work well for PvP.

    From your experiences with Sorcs (and PvP in general) would you say that burst damage or strong DoTs are the most beneficial?

    Aloso, i did come across an old Sorc Gank build that used 5 BSW, 5 CA and 2 separate 1 piece monster sets and had some insane numbers (was over 7k spell damage) and used the overload bar. I'm no where near skilled or confident enough to run something like that at the moment but on the note of proc sets are there any that are decent enough to run with the sets mentioned above or are they generally left for Gank builds?

    Thanks again for your replies guys.
    I'm a Dunmer DK Damage Dealer - My that's a lot of D's
  • oxygen_thief
    oxygen_thief
    ✭✭✭✭✭
    my build for bgs but im not sure that its good :)http://en.uesp.net/wiki/Special:EsoBuildData?id=58997
  • Cybercore_Death
    Cybercore_Death
    ✭✭✭
    my build for bgs but im not sure that its good :)http://en.uesp.net/wiki/Special:EsoBuildData?id=58997

    Appreciate you sharing thankyou. If you get chance would you mind posting your CP for us as well please? Just so i can see the full package and how it runs.

    Any tips for how you play this one?
    I'm a Dunmer DK Damage Dealer - My that's a lot of D's
  • Takes-No-Prisoner
    Takes-No-Prisoner
    ✭✭✭✭✭
    In terms of Traits for Armour would you run Infused and Tri Glyphys on the big pieces and Impen on the small?
    This boils down to playstyle and your builds needs. Infused on big is still a great option, but going divines on large isn't a bad idea either. This is just my opinion, other people might favor one or the other, so wait and see what the majority responses are and go with that.

    Again, for that, I stress playstyle.
    From your experiences with Sorcs (and PvP in general) would you say that burst damage or strong DoTs are the most beneficial?

    DoTs in PvP are mostly situational damage with some exceptions. You said you're experienced with DK, so you'll know the DK has really good DoTs on Burning embers/Engulfing, and honestly these class skills are really the only important DoTs you'll see outside things like Eye of the Storm/Dawnbreaker and Puncturing Sweeps/Dual Wield abilities. Most DoTs, unless they have good range are useless like Wall of Elements.

    Burst is preferred for PvP, and the goal with Bursting in PvP is to set up combos where you can guarantee kills. Some combos require animation canceling to get the best possible burst to come out. So for MagSorc the goal of the build, for most build types, is getting out your instant proc Crystal Fragments. Any Magic Spell can activate it.
    I did have a look at Alcasts most recent PvP MagSorc build but wanted to get actual feedback from real work experiences if that makes sense?
    Mag Sorc has a learning curve to it. Most classes have one, how you learn and play will determine how steep that learning curve is.

    Mag Sorc, for the tools it has access too, has very straight forward tools for the Magic type. It's easy to put them on a skill bar and use them and when you activate them it will make sense on a very basic level.

    Endless Fury is the Execute, Frag is the large big hitter, Curse is your pressure, Light Attack Staves DMG/Pressure, Force Shock/Pulse DMG/Pressure. Flame Reach Get off Me/Stun tool, Streak is your Stun/Get away tool, and finally Ward is your Defense along with Defensive Rune(or cage is you so choose).

    The one thing you have to look out for on a MagSorc, as I explained in another thread awhile ago, is the blindspot the MagSorc class has. They do not have an ability to Stun/Interrupt/Do AoE damage directly in front of the character. Like wise, if you are fighting and are Ambushed by a StamNB, never try to challenge him unless you have an answer to him being next to you(like Dawnbreaker/Cage/D.Rune). As a rule of thumb, all Stamina Classes must be respected at 5 meter range or less. They are dominate in that range, not you. If you respect this aspect of play, you will learn about Sorc very quickly. Because as you are probably thinking, most of the Sorcs tools are longer reaching then Stamina classes are!

    So what do you do if the Stamina toon is next to you?

    Create distance.

    You're a MagSorc, the superior caster from a distance(not knocking Bow here, it is also strong, but you can kill a Stamina toon in a few seconds with your ranged burst!), THIS is where your toon will shine. Harassing a stamina toon from afair with your barrage of magics, keeping up Curse, and LA for pressure you can negate damage with your large bubbley shield and Streak to reset situations unfavorable to you. Create damage openings with Cage/D.Rune to set up unblockable combos with Meteor/Endless Fury/Frags.

    The class is a monster when played correctly.
    Edited by Takes-No-Prisoner on June 11, 2018 4:00PM
  • oxygen_thief
    oxygen_thief
    ✭✭✭✭✭
    my build for bgs but im not sure that its good :)http://en.uesp.net/wiki/Special:EsoBuildData?id=58997

    Appreciate you sharing thankyou. If you get chance would you mind posting your CP for us as well please? Just so i can see the full package and how it runs.

    Any tips for how you play this one?

    you can see CP allocation in a cp tab. its in a top right corner. tactic is pretty standard: curse is a main damage ability and pulse is for spam. use resto la and degeneration/surge to get a spd buff. cc with cage and streak as much as possible. when target is low on health try simple combo meteor+fury+cage. there is nothing new :)
  • Cybercore_Death
    Cybercore_Death
    ✭✭✭
    In terms of Traits for Armour would you run Infused and Tri Glyphys on the big pieces and Impen on the small?
    This boils down to playstyle and your builds needs. Infused on big is still a great option, but going divines on large isn't a bad idea either. This is just my opinion, other people might favor one or the other, so wait and see what the majority responses are and go with that.

    Again, for that, I stress playstyle.
    From your experiences with Sorcs (and PvP in general) would you say that burst damage or strong DoTs are the most beneficial?

    DoTs in PvP are mostly situational damage with some exceptions. You said you're experienced with DK, so you'll know the DK has really good DoTs on Burning embers/Engulfing, and honestly these class skills are really the only important DoTs you'll see outside things like Eye of the Storm/Dawnbreaker and Puncturing Sweeps/Dual Wield abilities. Most DoTs, unless they have good range are useless like Wall of Elements.

    Burst is preferred for PvP, and the goal with Bursting in PvP is to set up combos where you can guarantee kills. Some combos require animation canceling to get the best possible burst to come out. So for MagSorc the goal of the build, for most build types, is getting out your instant proc Crystal Fragments. Any Magic Spell can activate it.
    I did have a look at Alcasts most recent PvP MagSorc build but wanted to get actual feedback from real work experiences if that makes sense?
    Mag Sorc has a learning curve to it. Most classes have one, how you learn and play will determine how steep that learning curve is.

    Mag Sorc, for the tools it has access too, has very straight forward tools for the Magic type. It's easy to put them on a skill bar and use them and when you activate them it will make sense on a very basic level.

    Endless Fury is the Execute, Frag is the large big hitter, Curse is your pressure, Light Attack Staves DMG/Pressure, Force Shock/Pulse DMG/Pressure. Flame Reach Get off Me/Stun tool, Streak is your Stun/Get away tool, and finally Ward is your Defense along with Defensive Rune(or cage is you so choose).

    The one thing you have to look out for on a MagSorc, as I explained in another thread awhile ago, is the blindspot the MagSorc class has. They do not have an ability to Stun/Interrupt/Do AoE damage directly in front of the character. Like wise, if you are fighting and are Ambushed by a StamNB, never try to challenge him unless you have an answer to him being next to you(like Dawnbreaker/Cage/D.Rune). As a rule of thumb, all Stamina Classes must be respected at 5 meter range or less. They are dominate in that range, not you. If you respect this aspect of play, you will learn about Sorc very quickly. Because as you are probably thinking, most of the Sorcs tools are longer reaching then Stamina classes are!

    So what do you do if the Stamina toon is next to you?

    Create distance.

    You're a MagSorc, the superior caster from a distance(not knocking Bow here, it is also strong, but you can kill a Stamina toon in a few seconds with your ranged burst!), THIS is where your toon will shine. Harassing a stamina toon from afair with your barrage of magics, keeping up Curse, and LA for pressure you can negate damage with your large bubbley shield and Streak to reset situations unfavorable to you. Create damage openings with Cage/D.Rune to set up unblockable combos with Meteor/Endless Fury/Frags.

    The class is a monster when played correctly.

    Really appreciate you taking the time to go into detail on this one. Thankyou.

    You've pretty much covered the real world use i was looking for to get an idea on how to handle things. I know the majority will come from play and experience but as i've been a DK faithful for so long its nice to get a little tutorial of sorts for how a Sorc works :-)

    There seems to be a lot of commonalities in response which is quite good. Going to start to farm for gear at some point today.

    Would you advise BG or Cyro (or even dueling) for getting used to the build?
    I'm a Dunmer DK Damage Dealer - My that's a lot of D's
  • Cybercore_Death
    Cybercore_Death
    ✭✭✭
    my build for bgs but im not sure that its good :)http://en.uesp.net/wiki/Special:EsoBuildData?id=58997

    Appreciate you sharing thankyou. If you get chance would you mind posting your CP for us as well please? Just so i can see the full package and how it runs.

    Any tips for how you play this one?

    you can see CP allocation in a cp tab. its in a top right corner. tactic is pretty standard: curse is a main damage ability and pulse is for spam. use resto la and degeneration/surge to get a spd buff. cc with cage and streak as much as possible. when target is low on health try simple combo meteor+fury+cage. there is nothing new :)

    My bad, didnt even notice that tab haha thankyou and also thankyou for the tactic breakdown. Looking forward to trying this out :-)
    I'm a Dunmer DK Damage Dealer - My that's a lot of D's
  • Takes-No-Prisoner
    Takes-No-Prisoner
    ✭✭✭✭✭
    Would you advise BG or Cyro (or even dueling) for getting used to the build?

    No problem. Have fun learning about the class!

    So, you mentioned one build
    Aloso, i did come across an old Sorc Gank build that used 5 BSW, 5 CA and 2 separate 1 piece monster sets and had some insane numbers (was over 7k spell damage) and used the overload bar.

    But I am uncertain what build you decided to go with judging by your other posts, as it does not seem like you have communicated what your final build was.
  • Cybercore_Death
    Cybercore_Death
    ✭✭✭
    Would you advise BG or Cyro (or even dueling) for getting used to the build?

    No problem. Have fun learning about the class!

    So, you mentioned one build
    Aloso, i did come across an old Sorc Gank build that used 5 BSW, 5 CA and 2 separate 1 piece monster sets and had some insane numbers (was over 7k spell damage) and used the overload bar.

    But I am uncertain what build you decided to go with judging by your other posts, as it does not seem like you have communicated what your final build was.

    My apologies for the confusion on this one. I decided to go with the majority discussed on the thread. It seems the most logical option for me to help me learn the build and PvP in general. I did make an exception to the build though and changed a couple of pieces of hear around. I went for 2 Skoria and 5 Mad Tinkerers along with Shacklebreaker. I'll change Tinkerer for something more suitable later down the line but it was cheap enough to buy to put me on till i can get time to grind properly.
    I'm a Dunmer DK Damage Dealer - My that's a lot of D's
  • Gprime31
    Gprime31
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    Shield stack...rune cage....kill everyone is cyrodiil
  • Gprime31
    Gprime31
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    shield stack....rune cage...kill everyone in cyrodiil...easy
  • Cybercore_Death
    Cybercore_Death
    ✭✭✭
    Gprime31 wrote: »
    shield stack....rune cage...kill everyone in cyrodiil...easy

    Ha that does seem to be the general consensus on this one.

    Do you run anything different build / CP wise to whats been advised above?
    I'm a Dunmer DK Damage Dealer - My that's a lot of D's
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Koolio wrote: »
    Hutch679 wrote: »
    Koolio wrote: »
    I’ll help out a little. I’m no expert to Mag Sorc but can definitely help get some ideas.

    Definitely need some Inpen. Good players will break your shields. Normally I like to hit 2k

    I’m currently running
    5 Amberplasm
    3 shackle front bar
    1 Master Front Bar
    Engine Guardian

    1 Shacklebreaker resto for full 5 on back bar

    The sustain is amazing and Damage is decent. I personally run Curse back bar and Ator front bar for the 20% Stam Recovery.

    With potion(tri) and continuous I have 2700 magic Recovery and 1700 Stam.

    Hopefully this helps some

    What? Lol

    I gave someone who was asking questions about a class some ideas. Was also driving so was difficult to type.

    He said he needed help and no one else did.

    I was gonna, and probably still will provide some feedback

    But this post right here blew my mind.

    ...

    You're not texting and driving, but using the forum while driving?

    Damn dude, you're like a late night tv personal injury lawyer's wet dream!

    Sorcerer...
    PvP...

    Even with an AI car I wouldn't do that

    I am gonna run Cal + monster set (literally not decided yet) + probably something, I am looking at a few options like axiom, sload, destruction mastery... I may though have an idea for Jorvuld

    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Metemsycosis
    Metemsycosis
    ✭✭✭✭
    Slushi has a 1pc wp 5 necro/5 lich/2 shadowrend build that seems out of pocket and easily accessible.
    Terethea Magdalena, Breton Nightblade
    A Dark-Adapted Eye, Imperial Necromancer

    sanguinare vampiris

    https://m.twitch.tv/amcrenshaw/profile
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