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new scoring system to better stem imbalance

Wing
Wing
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things can be done obviously, this is my consideration after really looking things over and reading a lot of threads.

-resources only count towards the main keep points, for instance if EP has a keep and the resources are flipped to DC it simply denies EP the points from the resources, it does not give DC points (unless DC takes the keep). this still maintains the desired point effect of denying points but does not exaggerate this effect by giving points to the denying team.

-keep owned point values decrease the further you get away from your home keeps (home in this case being main 3) home keeps worth the most, mid keeps worth decent, enemy home keeps worth very little. (to lessen the rewards and score impact of PvDoor)

-scrolls worth almost nothing, scrolls are almost exclusively taken during PvDoor times, this should not be encouraged or rewarded. add to this that recovery happens during prime time and puts the scroll-less faction in the position of being forced to attack a specific location and the scroll-holding faction further given the advantage of being able to turtle and defend it just widens the gap. (to lessen the rewards and score impact of PvDoor)

-perhaps instead of a low pop bonus just have populations provide a +/- multiplier on score gain during evaluations. holding everything and being at max pop vs empty factions causing MUCH lower score increase compared to holding a majority of keeps during pop locked prime time (a much harder feat to pull off) (to lessen the rewards and score impact of PvDoor)


those are 4 score altering changes that should keep the score a tad bit more competitive, and before people come in saying "people care about score? / people care about who wins campaigns? / people care at all? yes edge lords to cool for school people do, people fight harder when scores are close and don't even bother logging on when scores are just to far apart to matter, we have all seen it.
ESO player since beta.
previously full time subscriber, beta-2024, now off and on, game got too disappointing.
PC NA
( ^_^ )

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DK one trick
  • Potenza
    Potenza
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    Good suggestion. I also would like to add that the one hour scoring eval is too long and needs to be shortened by alot, like to every 5 or 10 minutes. This would make the scoring feel more dynamic where your earning points for what you just acheived. Instead of - 45 minutes of working hard at taking keeps and resources to just have an enemy zerg take it away in 15 minutes for the next eval.
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