I think shields seem weaker due to damage going up, and Sload's being everywhere. While that set doesn't damage the shield, it does mean that you're eating some consistent, not-insignificant hit point damage while shielding to try and survive everything else coming your way.
While I really don't want to use Sload's, I've been tempted to craft a heavy set and just join the cheese train. Having overpowered sets can help cover for some of Mag Warden's inherent weaknesses. Plus, I encountered several different people running Shield Breaker yesterday, which leaves light armor Magicka Warden completely defenseless (especially since every single Shield Breaker wearer was also using Sload's, and one stacked on Zaan's for extra foolishness [and that's another set that basically hard counters Mag Warden]).
Thanks for the all the opinions so far. Greatly appreciate you taking the time to respond.
@DivineFirstYOLO. I agree that it's very hard to solo with MagDen these days. In my defence when I said that, it was based on the pre-pts info from Alcast. I hadn't seen the huge damage amp we got with this patch (for BGs) at least. Being in a group is kind of a must indeed. My survivability does not depend so much on the shields (which are kinda small) as it does on repositioning and spamming resto ults.
@wheem_ESO I hadn't considered Pirate Skeleton. Does it proc often enough for you? My original attempt was with Skoria and while damage ramps up with it, a defensive monster set does seem necessary for survival. I opted for Bloodspawn for the stam regen and for spamming Resto Ults as much as possible.
@Lexxypwns If you're building for AoE damage I think Sloads is quite a bit of a damage loss tbh. For example if I replace it with spinners I get another ~100k damage on average in a BG. I feel the same on my MagBlad and MagSorc where I find it kind of redundant. Works a treat on my stamsorc tho.
You’re correct that if building for total damage score Sloads will be less on an aoe build. But I ask you, how much of that damage leads to actual kills?
My experience with mag warden, which may be different from yours, makes me believe that the single greatest weakness a warden has is being able to actually finish opponents.
Now, I also haven’t run a magden in a competent group this patch either so admittedly my experience isn’t the best in this exact scenario, I’m only basing it off playing Magden for parts of MW, CC, and DB and off of playing other specs using sload this patch.
You’re correct that if building for total damage score Sloads will be less on an aoe build. But I ask you, how much of that damage leads to actual kills?
My experience with mag warden, which may be different from yours, makes me believe that the single greatest weakness a warden has is being able to actually finish opponents.
Now, I also haven’t run a magden in a competent group this patch either so admittedly my experience isn’t the best in this exact scenario, I’m only basing it off playing Magden for parts of MW, CC, and DB and off of playing other specs using sload this patch.
I totally agree on the weakness of the class being finishing kills. If I tried to make a duel build for it, Sloads would almost certainly be in there. But when I play MagDen it's almost always with a MagSorc and a MapPlar in a premade. So if I put out high total damage, the MagSorc swoops in to finish the kills, which is absolutely fine. I mostly snare people, put out AoE dmg and Defile them.
And obviously having Purifies on the ground, emergency HtD heals and a ranged Sorc to Vine to... are all essential to my survival. I don't really know how you play this class solo. If you run into an uncooperative pug group you're just an AP pinata.
CatchMeTrolling wrote: »I’m using necro and seducer right now with skoria. Lighting destro/resto, was thinking about running 2h on my back bar instead.
Other sets to combine with necro would be overwhelming and elegant.
Got this clip last night with no pots lol you pretty much sit in the back like here or stay mobile
http://xboxdvr.com/gamer/zerg-me-down/video/52856019
brandonv516 wrote: »CatchMeTrolling wrote: »I’m using necro and seducer right now with skoria. Lighting destro/resto, was thinking about running 2h on my back bar instead.
Other sets to combine with necro would be overwhelming and elegant.
Got this clip last night with no pots lol you pretty much sit in the back like here or stay mobile
http://xboxdvr.com/gamer/zerg-me-down/video/52856019
That's a nice example of not being pressured lol. Like totally ignoring you! That's kind of how most magicka classes have to play now - stay back, stay mobile.
You’re correct that if building for total damage score Sloads will be less on an aoe build. But I ask you, how much of that damage leads to actual kills?
My experience with mag warden, which may be different from yours, makes me believe that the single greatest weakness a warden has is being able to actually finish opponents.
Now, I also haven’t run a magden in a competent group this patch either so admittedly my experience isn’t the best in this exact scenario, I’m only basing it off playing Magden for parts of MW, CC, and DB and off of playing other specs using sload this patch.
I totally agree on the weakness of the class being finishing kills. If I tried to make a duel build for it, Sloads would almost certainly be in there. But when I play MagDen it's almost always with a MagSorc and a MapPlar in a premade. So if I put out high total damage, the MagSorc swoops in to finish the kills, which is absolutely fine. I mostly snare people, put out AoE dmg and Defile them.
And obviously having Purifies on the ground, emergency HtD heals and a ranged Sorc to Vine to... are all essential to my survival. I don't really know how you play this class solo. If you run into an uncooperative pug group you're just an AP pinata.
Yeah, if I solo mag warden in BGs I just make sure to look at damage and kills but not how many times I die.
Mojomonkeyman wrote: »You’re correct that if building for total damage score Sloads will be less on an aoe build. But I ask you, how much of that damage leads to actual kills?
My experience with mag warden, which may be different from yours, makes me believe that the single greatest weakness a warden has is being able to actually finish opponents.
Now, I also haven’t run a magden in a competent group this patch either so admittedly my experience isn’t the best in this exact scenario, I’m only basing it off playing Magden for parts of MW, CC, and DB and off of playing other specs using sload this patch.
I totally agree on the weakness of the class being finishing kills. If I tried to make a duel build for it, Sloads would almost certainly be in there. But when I play MagDen it's almost always with a MagSorc and a MapPlar in a premade. So if I put out high total damage, the MagSorc swoops in to finish the kills, which is absolutely fine. I mostly snare people, put out AoE dmg and Defile them.
And obviously having Purifies on the ground, emergency HtD heals and a ranged Sorc to Vine to... are all essential to my survival. I don't really know how you play this class solo. If you run into an uncooperative pug group you're just an AP pinata.
Yeah, if I solo mag warden in BGs I just make sure to look at damage and kills but not how many times I die.
Glad im not alone. Both of you have described very well how it feels to be MagWarden in BGs nowadays. MagWarden is currently a "force multiplier" but relies heavily on support to unleash its strength. I was quite self-sufficient last patch, that has changed a lot.
And I cannot kill magsorcs anymore, I feel so dumb going up against one cause my toolset just doesn't seem to cut it anymore.
I quite eso about 2 years ago and am barely getting back into it.
I always ran this setup back when I played and want to know if it's viable for 5-light, 2-heavy magicka warden:
5x kagrenac's
3x willpower
(i think) 2x torugs pact - 1x bogdan nightflame
And then if I ran 5-heavy, 2-light I would use seducers instead of kagrenac.
I used these setups to varying success on my magicka sorc, DK, nightblade, and templar.
What do you guys think for magicka warden?
I quite eso about 2 years ago and am barely getting back into it.
I always ran this setup back when I played and want to know if it's viable for 5-light, 2-heavy magicka warden:
5x kagrenac's
3x willpower
(i think) 2x torugs pact - 1x bogdan nightflame
And then if I ran 5-heavy, 2-light I would use seducers instead of kagrenac.
I used these setups to varying success on my magicka sorc, DK, nightblade, and templar.
What do you guys think for magicka warden?
Oh wow, that is an old setup.Yeah you definitely want to upgrade on that.
I quite eso about 2 years ago and am barely getting back into it.
I always ran this setup back when I played and want to know if it's viable for 5-light, 2-heavy magicka warden:
5x kagrenac's
3x willpower
(i think) 2x torugs pact - 1x bogdan nightflame
And then if I ran 5-heavy, 2-light I would use seducers instead of kagrenac.
I used these setups to varying success on my magicka sorc, DK, nightblade, and templar.
What do you guys think for magicka warden?
Oh wow, that is an old setup.Yeah you definitely want to upgrade on that.
What would you recommend for easy craftable sets to replace these? I can only play casually now so I don't have too much time to grind for money or undaunted stuff much anymore
5 Necropotence 5 Shacklebreaker 2 Skoria all impen with 3 swift jewelry traits with spell damage glyphs... non vamp dunmer cause I really don’t like to burn...
Front bar (nirn inferno with flame glyph): elemental weapon, flame clench, inner light, deep fissure, dampen magicka, SoUl AsSaUlT ... back bar (infused Resto with weapon damage): bird of prey, blue Betty, ice fortress, corrupting pollen (or any other green balance ability), healing ward, permafrost...
After hundreds of hours of testing with dozens of setups this is what worked best for me... I highly advise that you experiment with what works for you as everyone is different...
The last time I used Winterborn on my MagDen, I was running a Heavy Armor setup (5 Heavy, 2 Light then) using:
- 5x Winterborn (Gloves, Waist, Jewelry)
- 1x Master Ice Nirn/Charged
- 1x Maelstrom Resto Precise
- 5x Clever Alchemist/Kagrenac/Julianos Heavy (boosting my Spell Damage, out of the 3 I like Kag's the most)
Front bar: Shimmering Shield, Deep Fissure, Frost Clench, Elemental Blockade, Winter's Revenge | Permafrost
Back bar: Blue Betty, Ice Fortress, Mutagen, Corrupting Pollen, Nature's Embrace | Enchanted Forest/Light's Champion
Was a fun little setup that enabled me to do a bit of everything: dealing damage, off healing, rooting and snaring while being rather tanky. Really shines in group, not so much solo (and I'm a loner )
The last time I used Winterborn on my MagDen, I was running a Heavy Armor setup (5 Heavy, 2 Light then) using:
- 5x Winterborn (Gloves, Waist, Jewelry)
- 1x Master Ice Nirn/Charged
- 1x Maelstrom Resto Precise
- 5x Clever Alchemist/Kagrenac/Julianos Heavy (boosting my Spell Damage, out of the 3 I like Kag's the most)
Front bar: Shimmering Shield, Deep Fissure, Frost Clench, Elemental Blockade, Winter's Revenge | Permafrost
Back bar: Blue Betty, Ice Fortress, Mutagen, Corrupting Pollen, Nature's Embrace | Enchanted Forest/Light's Champion
Was a fun little setup that enabled me to do a bit of everything: dealing damage, off healing, rooting and snaring while being rather tanky. Really shines in group, not so much solo (and I'm a loner )
I was actually thinking about going heavy before Summerset dropped. But now it feels pointless. Sloads cutting through your mitigation (and ignoring your Minor/Major Protection), bleed builds everywhere... Not sure what the point of heavy is beyond running out of magicka quicker. Unless you play a full tank with like 40-50k HP.
The last time I used Winterborn on my MagDen, I was running a Heavy Armor setup (5 Heavy, 2 Light then) using:
- 5x Winterborn (Gloves, Waist, Jewelry)
- 1x Master Ice Nirn/Charged
- 1x Maelstrom Resto Precise
- 5x Clever Alchemist/Kagrenac/Julianos Heavy (boosting my Spell Damage, out of the 3 I like Kag's the most)
Front bar: Shimmering Shield, Deep Fissure, Frost Clench, Elemental Blockade, Winter's Revenge | Permafrost
Back bar: Blue Betty, Ice Fortress, Mutagen, Corrupting Pollen, Nature's Embrace | Enchanted Forest/Light's Champion
Was a fun little setup that enabled me to do a bit of everything: dealing damage, off healing, rooting and snaring while being rather tanky. Really shines in group, not so much solo (and I'm a loner )
I was actually thinking about going heavy before Summerset dropped. But now it feels pointless. Sloads cutting through your mitigation (and ignoring your Minor/Major Protection), bleed builds everywhere... Not sure what the point of heavy is beyond running out of magicka quicker. Unless you play a full tank with like 40-50k HP.
Better to have high resistance (heavy armor) rather than damage shields (light armor) atm. Especially if you play no-CP/battlegrounds. You just NEED the damage mitigation for real.