MLGProPlayer wrote: »I agree. Vampirism should be hideable like all other cosmetic effects. There is precedent in the lore for it too.
jedtb16_ESO wrote: »you chose to be a parasite, it is appropriate that you look like one.
jedtb16_ESO wrote: »you chose to be a parasite, it is appropriate that you look like one.
"In my thoughts and in my dreams, they're always in my mind
These songs of hobbits, dwarves and men, and elves
Come close your eyes, you can see them too..."
So we go from weekly hide vampirism to daily hide vampirism posts. I don't agree with you. Not that i have any reason but my dislike for vampires. So blood sucking parasite should look like blood sucking parasite.
This is the twilight effect... The humanization of vampires... lol
Thestephenmcraeub17_ESO wrote: »This is the twilight effect... The humanization of vampires... lol
Incorrect. In the original story "Dracula" no one knew he was a vampire until he revealed it. He appeared perfectly human and was charming and charismatic, which aided his powers of seduction and persuasion. Not that it really matters because we're talking about separate instances of vampires, but part of the lore of any vampire (except I guess "feral" vampires) is their ability to blend in with normal living people. That's how they feed. If Dracula looked like a monster, he would have starved to death because he could never get close to people. Vampire mythology requires an aspect of charm and likability - it's what makes them dangerous and scary in the first place (that you wouldn't expect someone so nice and charming to kill you).
"In my thoughts and in my dreams, they're always in my mind
These songs of hobbits, dwarves and men, and elves
Come close your eyes, you can see them too..."
MLGProPlayer wrote: »jedtb16_ESO wrote: »you chose to be a parasite, it is appropriate that you look like one.
The game made the choice for me. I don't want to be a vampire, but +10% resource regen is necessary for min-maxing.
MLGProPlayer wrote: »Thestephenmcraeub17_ESO wrote: »This is the twilight effect... The humanization of vampires... lol
Incorrect. In the original story "Dracula" no one knew he was a vampire until he revealed it. He appeared perfectly human and was charming and charismatic, which aided his powers of seduction and persuasion. Not that it really matters because we're talking about separate instances of vampires, but part of the lore of any vampire (except I guess "feral" vampires) is their ability to blend in with normal living people. That's how they feed. If Dracula looked like a monster, he would have starved to death because he could never get close to people. Vampire mythology requires an aspect of charm and likability - it's what makes them dangerous and scary in the first place (that you wouldn't expect someone so nice and charming to kill you).
Vampires have always been sexy. That's how they seduce their victims.
jedtb16_ESO wrote: »MLGProPlayer wrote: »jedtb16_ESO wrote: »you chose to be a parasite, it is appropriate that you look like one.
The game made the choice for me. I don't want to be a vampire, but +10% resource regen is necessary for min-maxing.
then don't be a vampire...
the choice was yours....
MLGProPlayer wrote: »jedtb16_ESO wrote: »MLGProPlayer wrote: »jedtb16_ESO wrote: »you chose to be a parasite, it is appropriate that you look like one.
The game made the choice for me. I don't want to be a vampire, but +10% resource regen is necessary for min-maxing.
then don't be a vampire...
the choice was yours....
No it wasn't. Min-maxing isn't a choice.
"In my thoughts and in my dreams, they're always in my mind
These songs of hobbits, dwarves and men, and elves
Come close your eyes, you can see them too..."
MLGProPlayer wrote: »jedtb16_ESO wrote: »MLGProPlayer wrote: »jedtb16_ESO wrote: »you chose to be a parasite, it is appropriate that you look like one.
The game made the choice for me. I don't want to be a vampire, but +10% resource regen is necessary for min-maxing.
then don't be a vampire...
the choice was yours....
No it wasn't. Min-maxing isn't a choice.
Whaaaat? Dude, chill... This mindset will make you hate games...
Min-max will never be mandatory, is your choice because you want to have an advantage. Remember that if you go to Cyro and get busted by dawnbreakers, you will for sure think "Oh maybe if I wasnt a vamp..."
MLGProPlayer wrote: »MLGProPlayer wrote: »jedtb16_ESO wrote: »MLGProPlayer wrote: »jedtb16_ESO wrote: »you chose to be a parasite, it is appropriate that you look like one.
The game made the choice for me. I don't want to be a vampire, but +10% resource regen is necessary for min-maxing.
then don't be a vampire...
the choice was yours....
No it wasn't. Min-maxing isn't a choice.
Whaaaat? Dude, chill... This mindset will make you hate games...
Min-max will never be mandatory, is your choice because you want to have an advantage. Remember that if you go to Cyro and get busted by dawnbreakers, you will for sure think "Oh maybe if I wasnt a vamp..."
Min-maxing doesn't give you an advantage. It levels the playing field with other players who min-max.
"In my thoughts and in my dreams, they're always in my mind
These songs of hobbits, dwarves and men, and elves
Come close your eyes, you can see them too..."
Sheezabeast wrote: »So, what do you propose Zos does to balance Werewolf? I mean Vampirism can't get that big of a buff without anything changing to Werewolf form. Seriously, if you want this change, you should keep balance in mind, vampirism is already easier to level than WW, including having to be in form to level abilities to morph them, which makes vampirism already a step up from WW's.
Wintergreen wrote: »The "humanization" of vampires goes back much further than Twilight. Bram Stoker's vampires were human in appearance and only Got Gross right before attacking. Anne Rice's vampires were quite nice looking...better to lure in prey. I could go on, but that's not what we're talking about.
We're talking here about ESO vampires and ESO vampires can obviously blend in per ESO lore. Why not allow players to do the same? No reason.