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Stamplar I love the class but I cannot get it to work

Orange_fire_dragon
Orange_fire_dragon
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So here is what I gathered from stamplar pvp.
It seems that stamplar either will have
A: High burst to try get those kills but lacks any sustain and is out of stamina after killing 1 person
B: Good sustain but burst is non-existant, low ultimate damage which stamplar heavily relies on now
I have tried so many setups, the common suggested one with ravager/automaton/MA/impregnable/shacklebreaker/bloodspawn/slimecrawl/selene/masters dual wield
But each time, all those setups leads to build A, high burst but no sustain especially in battlegrounds. It is way, way worse in battlegrounds.
Atm it seems like the best you'll get out of stamplars is literally putting all the burst into that dawnbreak and run with a group or zerg, there is not much solo potential with them.
Tbh I would like to run stamplar efficiently in battlegrounds especially but jeez it feels like I am in such a disadvantage each time.

If anyone could share some tips with stamplar I would appreciate it a lot, like how to have the sustain bit better than 700-1000 stam recovery and still being able have fair burst damage.
  • ezeepeezee
    ezeepeezee
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    It's nigh impossible to run solo on stam-anything without a group.

    Good thing there are all these organized groups around clamoring for stam spec'd players!
  • casparian
    casparian
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    Battlegrounds
    In BGs, you want to build for sustain and let your damage come from free sources, i.e. procs. What I would recommend is
    2 Valkyn Skoria
    5 Sload's (heavy)
    3 Agility (damage glyphs)
    2 Master's Dual Wield (double DOT poisons)
    Tower stone and Dubious Camoran Throne for sustain
    Then just let your combined DOTs (you'll have seven if everything happens at once) proc Skoria and GG. I recommend this even though it's a terrible, cheesy way to play because BGs are currently terrible and cheesy, so you may as well conform and get what fun you can from them.

    Cyrodiil
    Now for big boy PVP. Open world stamplar is pretty tough to play nowadays, since we have the worst sustain and nearly the worst healing of all stam classes. (I talked to someone in Cyro the other day who didn't believe me that stamplars have the worst healing, since (he said) we have Major Mending. It seems a lot of non-templars don't realize the class doesn't actually have Major Mending anymore.) The single most important thing I can tell you is to learn to heavy attack. Stamplar needs to throw out a heavy attack once every three or four seconds. This is one reason DW is best for stamplar, in my view: DW heavy attacks are so much easier to land than others. The builds it sounds like you tried are all solid (though don't neglect Pirate Skelly, either; it provides great mitigation with high uptime and the Minor Defile is more or less negated by the healing received+done bonuses you get from Restoring Focus). With no sustain set (Ravager + Impreg or Auto + Impreg or Agility + Impreg) I typically have about 1500 regen buffed (that's with 64 Mooncalf, Dubious Throne, Major Endurance from a stam pot, and Orc -- no other sustain lines). That's about enough if you're really good about landing heavy attacks.

    I do highly recommend playing in a group, even a small one (easier said than done, I know). Templars of both sorts thrive when they have even just an ally or two around.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • Orange_fire_dragon
    Orange_fire_dragon
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    I do well on solo stamblade and I keep hearing and seeing how well stamblades/stamsorcs/stamdens/stamdks does in solo play. Only thing falling short, I rarely hear about is stamplar
  • barrrt
    barrrt
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    One of my favorite PVP build creators has a nice stamplar build for Summerset:

    https://www.youtube.com/watch?v=mrmdu6RqaJA

    I had been using old version of this build and it is a lot of fun.

    Check it out.
    EP: Veren Sailenar - 50 DK : Isabeau Sette Tyne - 50 Sorc : This-One-Lizard-Yes - 50 Templar : Lililia Adal - 50 NB : Solea Caro - 50 DK : Igor with Vigor - 50 Sorc : Slightly-Delays-Death - 50 Templar : Balki Barthel - 50 Warden : Willowshade Roxie - 50 Warden : Violetha Adal - 50 Templar : Andriel Greenarrow - 50 NB: Fleshy Leon - 50 Necro: Bonita Lacrimosa - 50 Nacro
    AD: Kael Spellbinder - 50 Templar
    DC: Sharrku gra-Dusku - 50 NB
  • Minno
    Minno
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    casparian wrote: »
    Battlegrounds
    In BGs, you want to build for sustain and let your damage come from free sources, i.e. procs. What I would recommend is
    2 Valkyn Skoria
    5 Sload's (heavy)
    3 Agility (damage glyphs)
    2 Master's Dual Wield (double DOT poisons)
    Tower stone and Dubious Camoran Throne for sustain
    Then just let your combined DOTs (you'll have seven if everything happens at once) proc Skoria and GG. I recommend this even though it's a terrible, cheesy way to play because BGs are currently terrible and cheesy, so you may as well conform and get what fun you can from them.

    Cyrodiil
    Now for big boy PVP. Open world stamplar is pretty tough to play nowadays, since we have the worst sustain and nearly the worst healing of all stam classes. (I talked to someone in Cyro the other day who didn't believe me that stamplars have the worst healing, since (he said) we have Major Mending. It seems a lot of non-templars don't realize the class doesn't actually have Major Mending anymore.) The single most important thing I can tell you is to learn to heavy attack. Stamplar needs to throw out a heavy attack once every three or four seconds. This is one reason DW is best for stamplar, in my view: DW heavy attacks are so much easier to land than others. The builds it sounds like you tried are all solid (though don't neglect Pirate Skelly, either; it provides great mitigation with high uptime and the Minor Defile is more or less negated by the healing received+done bonuses you get from Restoring Focus). With no sustain set (Ravager + Impreg or Auto + Impreg or Agility + Impreg) I typically have about 1500 regen buffed (that's with 64 Mooncalf, Dubious Throne, Major Endurance from a stam pot, and Orc -- no other sustain lines). That's about enough if you're really good about landing heavy attacks.

    I do highly recommend playing in a group, even a small one (easier said than done, I know). Templars of both sorts thrive when they have even just an ally or two around.

    I'm working on a set that supersedes pirate skeleton for Templar mitigation. I'll release in a few days once I get the right items and get a BG video out and I'd imagine would be entirely stamplar.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Orange_fire_dragon
    Orange_fire_dragon
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    @barrrt omg thank you! that looks exactly like something I should go for!
  • BohnT
    BohnT
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    Piraja27 wrote: »
    I do well on solo stamblade and I keep hearing and seeing how well stamblades/stamsorcs/stamdens/stamdks does in solo play. Only thing falling short, I rarely hear about is stamplar

    Scratch stamdk it's even worse than stamplar.

    The issue with stamplar OW is that you need a big offensive window to unleash your burst potential, however in OW you will often find yourself in situations where you just can't stay offensive very long.
    Also stamplar is plagued with bugs and jabs are very unreliable even with minimal lag.

    Stamplar can still perform pretty well but it's defenitly harder than easy mode NB, magdk, stamwarden or the sorcs.

    Also when playing stamplar you have to chose one of the archetypes, DW/2h, 1h+s/2h or 2h/Bow

    1h&s/2h is what works best for solo play or small groups without a dedicated healer.
    Always go medium with serpent and get 120 points into atronach for more stam return on heavy attacks + the useful stun.
    Then use an offensive set like ravager, 7th legion, Clever Alchemist (my personal favourite) etc.
    With your monster set you have to play around, i love slimecraw however many players use bloodspawn for the increased ult output and survivability, procs also work but i don't use them.

    DW/2h is pretty lackluster of you don't have a healer with you or atleast someone who can give you healing ward because you get your survivability via pressure and vs multiple enemies you won't be able to dish out enough pressure to survive.
    Always use masters DW with this setup as they are so op when combined with PotL
    Skoria on top is always great and becomes downright disgusting in Non-CP


    2h/bow is a very tricky playstyle that often focuses about going in unleashing your full burst on one enemy and then get out again, i don't really like the playstyle as it's outperformed by stamnb by far and relies on your enemies to be viable. Someone with lots of undodgeable abilities will ruin your day as well as players spamming CCs and snares
  • Minno
    Minno
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    BohnT wrote: »
    Piraja27 wrote: »
    I do well on solo stamblade and I keep hearing and seeing how well stamblades/stamsorcs/stamdens/stamdks does in solo play. Only thing falling short, I rarely hear about is stamplar

    Scratch stamdk it's even worse than stamplar.

    The issue with stamplar OW is that you need a big offensive window to unleash your burst potential, however in OW you will often find yourself in situations where you just can't stay offensive very long.
    Also stamplar is plagued with bugs and jabs are very unreliable even with minimal lag.

    Stamplar can still perform pretty well but it's defenitly harder than easy mode NB, magdk, stamwarden or the sorcs.

    Also when playing stamplar you have to chose one of the archetypes, DW/2h, 1h+s/2h or 2h/Bow

    1h&s/2h is what works best for solo play or small groups without a dedicated healer.
    Always go medium with serpent and get 120 points into atronach for more stam return on heavy attacks + the useful stun.
    Then use an offensive set like ravager, 7th legion, Clever Alchemist (my personal favourite) etc.
    With your monster set you have to play around, i love slimecraw however many players use bloodspawn for the increased ult output and survivability, procs also work but i don't use them.

    DW/2h is pretty lackluster of you don't have a healer with you or atleast someone who can give you healing ward because you get your survivability via pressure and vs multiple enemies you won't be able to dish out enough pressure to survive.
    Always use masters DW with this setup as they are so op when combined with PotL
    Skoria on top is always great and becomes downright disgusting in Non-CP


    2h/bow is a very tricky playstyle that often focuses about going in unleashing your full burst on one enemy and then get out again, i don't really like the playstyle as it's outperformed by stamnb by far and relies on your enemies to be viable. Someone with lots of undodgeable abilities will ruin your day as well as players spamming CCs and snares

    This is a good recap of the different weapon setups.

    2h/bow has potentially however. But it's very kite-ey and stamplar is plagued by the same demons as magplar in certain setups; whatever you can find outside the class is exponentially better on other classes.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
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