Curious to see that Morrowind is now considered a DLC instead of a Chapter. What are your thoughts on this? Do you think this undervalue the worth of a Chapter such as Summerset?
They did gut it a bit to make it a DLC. They took away Warden (it's a seperate purchase), battlegrounds moved to base game, and CE stuff (and preorder) moved to it's own pack.
I imagine we'll see the same with summerset next year, with jewelry crafting being the "sold separately" bit.
To me, it makes perfect sense. Look at WoW (only other MMO I'm real familiar with) they don't expect you to buy every expansion ever when you start - just the latest. Sure it's not included with ESO, but at least now a plus membership covers it.
They did gut it a bit to make it a DLC. They took away Warden (it's a seperate purchase), battlegrounds moved to base game, and CE stuff (and preorder) moved to it's own pack.
I imagine we'll see the same with summerset next year, with jewelry crafting being the "sold separately" bit.
To me, it makes perfect sense. Look at WoW (only other MMO I'm real familiar with) they don't expect you to buy every expansion ever when you start - just the latest. Sure it's not included with ESO, but at least now a plus membership covers it.
I'm on console so don't get to play Summerset til tomorrow (yay, tomorrow!) but, from what I've heard about it, I can see them splitting Summerset and Psijic Order into two separate DLC's.
I would think that Jewellery Crafting will be made base game tho, same as battlegrounds will be/was. It just doesn't make sense to me to keep a crafting skill permanently locked behind a paywall, any more than it did with battlegrounds
DuskMarine wrote: »They did gut it a bit to make it a DLC. They took away Warden (it's a seperate purchase), battlegrounds moved to base game, and CE stuff (and preorder) moved to it's own pack.
I imagine we'll see the same with summerset next year, with jewelry crafting being the "sold separately" bit.
To me, it makes perfect sense. Look at WoW (only other MMO I'm real familiar with) they don't expect you to buy every expansion ever when you start - just the latest. Sure it's not included with ESO, but at least now a plus membership covers it.
I'm on console so don't get to play Summerset til tomorrow (yay, tomorrow!) but, from what I've heard about it, I can see them splitting Summerset and Psijic Order into two separate DLC's.
I would think that Jewellery Crafting will be made base game tho, same as battlegrounds will be/was. It just doesn't make sense to me to keep a crafting skill permanently locked behind a paywall, any more than it did with battlegrounds
their not gonna be seperate they cant have summersets story without the psijics stuff but jewelry crafting just pony up the money or just go farm trials(which farming trials is much much much easier unless your a merchant)
DuskMarine wrote: »They did gut it a bit to make it a DLC. They took away Warden (it's a seperate purchase), battlegrounds moved to base game, and CE stuff (and preorder) moved to it's own pack.
I imagine we'll see the same with summerset next year, with jewelry crafting being the "sold separately" bit.
To me, it makes perfect sense. Look at WoW (only other MMO I'm real familiar with) they don't expect you to buy every expansion ever when you start - just the latest. Sure it's not included with ESO, but at least now a plus membership covers it.
I'm on console so don't get to play Summerset til tomorrow (yay, tomorrow!) but, from what I've heard about it, I can see them splitting Summerset and Psijic Order into two separate DLC's.
I would think that Jewellery Crafting will be made base game tho, same as battlegrounds will be/was. It just doesn't make sense to me to keep a crafting skill permanently locked behind a paywall, any more than it did with battlegrounds
their not gonna be seperate they cant have summersets story without the psijics stuff but jewelry crafting just pony up the money or just go farm trials(which farming trials is much much much easier unless your a merchant)
Ah, I wasn't sure they were intrinsically linked from what people were saying about them! Even without that, my money would still be on JC becoming base game tho - but I know that might be unreasonably optimistic of me given how much ZOS likes to disappoint us!
DuskMarine wrote: »their not gonna be seperate they cant have summersets story without the psijics stuff but jewelry crafting just pony up the money or just go farm trials(which farming trials is much much much easier unless your a merchant)
WhiteCoatSyndrome wrote: »DuskMarine wrote: »their not gonna be seperate they cant have summersets story without the psijics stuff but jewelry crafting just pony up the money or just go farm trials(which farming trials is much much much easier unless your a merchant)
The Psijic Order itself no, but they could split out the Psijic Skill line if they either include Artaeum, or move Loremaster Celarus somewhere else - it's a separate questline.
They did gut it a bit to make it a DLC. They took away Warden (it's a seperate purchase), battlegrounds moved to base game, and CE stuff (and preorder) moved to it's own pack.
I imagine we'll see the same with summerset next year, with jewelry crafting being the "sold separately" bit.
To me, it makes perfect sense. Look at WoW (only other MMO I'm real familiar with) they don't expect you to buy every expansion ever when you start - just the latest. Sure it's not included with ESO, but at least now a plus membership covers it.
I'm on console so don't get to play Summerset til tomorrow (yay, tomorrow!) but, from what I've heard about it, I can see them splitting Summerset and Psijic Order into two separate DLC's.
I would think that Jewellery Crafting will be made base game tho, same as battlegrounds will be/was. It just doesn't make sense to me to keep a crafting skill permanently locked behind a paywall, any more than it did with battlegrounds