TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
nryerson1025 wrote: »i don't follow how they are "trolling" us but it seems they removed an unintended effect. how much inspiration were you guys getting off white jewelry found in coffers? maybe .1% of the inspiration to get to 50?
DuskMarine wrote: »TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
yea and dolmen grinds take way to long.......
DuskMarine wrote: »TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
yea and dolmen grinds take way to long.......
Dude take your dolmens away from me, I'm not doing a single dolmen grind ever again.
Dolmens shouldn't be the only bearable option for leveling, well pretty much anything, in this game.
DuskMarine wrote: »TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
yea and dolmen grinds take way to long.......
Dude take your dolmens away from me, I'm not doing a single dolmen grind ever again.
Dolmens shouldn't be the only bearable option for leveling, well pretty much anything, in this game.
I mean at this point, what use do the overland items have? The items you get give no inspiration, no mats (or at least no meaningful amount) and at this point they are just making the servers lag more than they would if they would be removed entirely.
jedtb16_ESO wrote: »DuskMarine wrote: »TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
yea and dolmen grinds take way to long.......
Dude take your dolmens away from me, I'm not doing a single dolmen grind ever again.
Dolmens shouldn't be the only bearable option for leveling, well pretty much anything, in this game.
I mean at this point, what use do the overland items have? The items you get give no inspiration, no mats (or at least no meaningful amount) and at this point they are just making the servers lag more than they would if they would be removed entirely.
they aren't.
there are plenty of other ways to farm jewellery.
jedtb16_ESO wrote: »DuskMarine wrote: »TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
yea and dolmen grinds take way to long.......
Dude take your dolmens away from me, I'm not doing a single dolmen grind ever again.
Dolmens shouldn't be the only bearable option for leveling, well pretty much anything, in this game.
I mean at this point, what use do the overland items have? The items you get give no inspiration, no mats (or at least no meaningful amount) and at this point they are just making the servers lag more than they would if they would be removed entirely.
they aren't.
there are plenty of other ways to farm jewellery.
Name one way to drop jewelry that is more efficient than a 2 minute dolmen.
DuskMarine wrote: »TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
yea and dolmen grinds take way to long.......
Dude take your dolmens away from me, I'm not doing a single dolmen grind ever again.
Dolmens shouldn't be the only bearable option for leveling, well pretty much anything, in this game.
I mean at this point, what use do the overland items have? The items you get give no inspiration, no mats (or at least no meaningful amount) and at this point they are just making the servers lag more than they would if they would be removed entirely.
monktoasty wrote: »Just remove the white stuff then..it's now going to be left there to.rot anyways increasing server lag
DuskMarine wrote: »TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
yea and dolmen grinds take way to long.......
Dude take your dolmens away from me, I'm not doing a single dolmen grind ever again.
Dolmens shouldn't be the only bearable option for leveling, well pretty much anything, in this game.
I mean at this point, what use do the overland items have? The items you get give no inspiration, no mats (or at least no meaningful amount) and at this point they are just making the servers lag more than they would if they would be removed entirely.
First of all, the white stuff that you pick up that's not stolen has always given crap IP.
Second, who needs dolmens? Only people who want to grind a skill line in a week or two.
Third, there are other ways of getting jewelry and even if you want to do dolmens, you can mix it up and get all dolmens completed on one character instead of just running around Alik'r.
I'm getting jewelry from a variety of sources (including doing writs on all characters and feeding the rewards to my main) and I'm getting close to level 30. If my focus right now wasn't so much on finding traits to research, I'd be past that.
jedtb16_ESO wrote: »DuskMarine wrote: »TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
yea and dolmen grinds take way to long.......
Dude take your dolmens away from me, I'm not doing a single dolmen grind ever again.
Dolmens shouldn't be the only bearable option for leveling, well pretty much anything, in this game.
I mean at this point, what use do the overland items have? The items you get give no inspiration, no mats (or at least no meaningful amount) and at this point they are just making the servers lag more than they would if they would be removed entirely.
they aren't.
there are plenty of other ways to farm jewellery.
Name one way to drop jewelry that is more efficient than a 2 minute dolmen.
the statement was in response to "bearable" claim, not to "more efficient" claim, right?
monktoasty wrote: »Just remove the white stuff then..it's now going to be left there to.rot anyways increasing server lag
DuskMarine wrote: »TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
yea and dolmen grinds take way to long.......
Dude take your dolmens away from me, I'm not doing a single dolmen grind ever again.
Dolmens shouldn't be the only bearable option for leveling, well pretty much anything, in this game.
I mean at this point, what use do the overland items have? The items you get give no inspiration, no mats (or at least no meaningful amount) and at this point they are just making the servers lag more than they would if they would be removed entirely.
First of all, the white stuff that you pick up that's not stolen has always given crap IP.
Second, who needs dolmens? Only people who want to grind a skill line in a week or two.
Third, there are other ways of getting jewelry and even if you want to do dolmens, you can mix it up and get all dolmens completed on one character instead of just running around Alik'r.
I'm getting jewelry from a variety of sources (including doing writs on all characters and feeding the rewards to my main) and I'm getting close to level 30. If my focus right now wasn't so much on finding traits to research, I'd be past that.jedtb16_ESO wrote: »DuskMarine wrote: »TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
yea and dolmen grinds take way to long.......
Dude take your dolmens away from me, I'm not doing a single dolmen grind ever again.
Dolmens shouldn't be the only bearable option for leveling, well pretty much anything, in this game.
I mean at this point, what use do the overland items have? The items you get give no inspiration, no mats (or at least no meaningful amount) and at this point they are just making the servers lag more than they would if they would be removed entirely.
they aren't.
there are plenty of other ways to farm jewellery.
Name one way to drop jewelry that is more efficient than a 2 minute dolmen.
the statement was in response to "bearable" claim, not to "more efficient" claim, right?
Of course there are other ways but if you give me a way that takes 2 years to max out JC and the other one that takes 5 days there is no way in hell I am not taking a shortcut. You people remind me of the 'take off your armor and turn off your CP so overland content is hard for you' bunch...
I am not doing anything to slow down my game progress, but I had enough dolmens for the rest of my life. And now with this change I might level Jewelcrafting by the time we get TES VI.
Besides I already paid for that content, ZOS making it ultra hard (I like challenge as much as the next guy but this is ridiculous) for us to complete it is extremely annoying.
jedtb16_ESO wrote: »DuskMarine wrote: »TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
yea and dolmen grinds take way to long.......
Dude take your dolmens away from me, I'm not doing a single dolmen grind ever again.
Dolmens shouldn't be the only bearable option for leveling, well pretty much anything, in this game.
I mean at this point, what use do the overland items have? The items you get give no inspiration, no mats (or at least no meaningful amount) and at this point they are just making the servers lag more than they would if they would be removed entirely.
they aren't.
there are plenty of other ways to farm jewellery.
Name one way to drop jewelry that is more efficient than a 2 minute dolmen.
Name one way to drop jewelry that is more efficient than a 2 minute dolmen.
monktoasty wrote: »Just remove the white stuff then..it's now going to be left there to.rot anyways increasing server lag
The "white stuff" has been in game since 2 months after launch.DuskMarine wrote: »TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
yea and dolmen grinds take way to long.......
Dude take your dolmens away from me, I'm not doing a single dolmen grind ever again.
Dolmens shouldn't be the only bearable option for leveling, well pretty much anything, in this game.
I mean at this point, what use do the overland items have? The items you get give no inspiration, no mats (or at least no meaningful amount) and at this point they are just making the servers lag more than they would if they would be removed entirely.
First of all, the white stuff that you pick up that's not stolen has always given crap IP.
Second, who needs dolmens? Only people who want to grind a skill line in a week or two.
Third, there are other ways of getting jewelry and even if you want to do dolmens, you can mix it up and get all dolmens completed on one character instead of just running around Alik'r.
I'm getting jewelry from a variety of sources (including doing writs on all characters and feeding the rewards to my main) and I'm getting close to level 30. If my focus right now wasn't so much on finding traits to research, I'd be past that.jedtb16_ESO wrote: »DuskMarine wrote: »TimeViewer wrote: »Did we really need a patch just to make worthless items even more worthless, so now worthless jewelry we find gives no xp at all? Why do you even bother filling all these containers or even PUTTING containers in the world if all you're going to do is troll us with garbage? Or is that the point, just to troll the players? Maybe I should just stop spending money on a game that keeps trying to be so tight-fisted.
Irritated
Devs must be birds, all I can hear is CHEAP CHEAP CHEAP
From what I understood random white Jewelry from nightstands,drawers etc no longer gives inspiration or mats when deconstructed? If that's true...
WHAT THE ACTUAL HELL ZOS, as if jewelry wasn't ridiculously hard and expensive to level up as it is?!
yea and dolmen grinds take way to long.......
Dude take your dolmens away from me, I'm not doing a single dolmen grind ever again.
Dolmens shouldn't be the only bearable option for leveling, well pretty much anything, in this game.
I mean at this point, what use do the overland items have? The items you get give no inspiration, no mats (or at least no meaningful amount) and at this point they are just making the servers lag more than they would if they would be removed entirely.
they aren't.
there are plenty of other ways to farm jewellery.
Name one way to drop jewelry that is more efficient than a 2 minute dolmen.
the statement was in response to "bearable" claim, not to "more efficient" claim, right?
Of course there are other ways but if you give me a way that takes 2 years to max out JC and the other one that takes 5 days there is no way in hell I am not taking a shortcut. You people remind me of the 'take off your armor and turn off your CP so overland content is hard for you' bunch...
I am not doing anything to slow down my game progress, but I had enough dolmens for the rest of my life. And now with this change I might level Jewelcrafting by the time we get TES VI.
Besides I already paid for that content, ZOS making it ultra hard (I like challenge as much as the next guy but this is ridiculous) for us to complete it is extremely annoying.
You know what you can also do? Find someone who is already level 50, send them platinum ounces and have them make rings for you. I got from 28.5 to 30.5 at the cost of 170 platinum.
ZOS is not making it "ultra hard". It's making it the same difficulty to level as other crafts.
And like other crafts, the best inspiration comes from deconstructing things made by other players/characters.
(of course, if they fixed the IP from the writs, that would be helpful as well).
Platinum crafted rings from another character give a max of around 7505 capped xp when it caps out around level 25 or so, or 6900 without Eso+