I could tank 1 million damage, could heal 500k-1million in damage....could even throw in 200-500k damage...
And in one deathmatch I will get crap points, rewards and score last just because I did not do 800k+ damage....
It's such a silly system where damage/ burst is king and build variety is dead where you only reward the players who do high amounts of damage pushing everyone to go for high burst / gank builds only...
No wonder the meta is so broken.
I have builds to play all types but I like to buff / support team and be bait for enemy so they waste their time on me etc, deny enemy kills, debuffs etc...but even if I turn the tide of the fight or save my team from wipes 5 times over I still get crap points...
Am I forced to just go full damage like everyone else?
Edited by Troneon on June 1, 2018 11:41PM
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