There are already means to extend the time for WW. It would be odd to suggest having more ult than is needed to use the ult give further bonus since that is not the case with any other ultimate. Granted there is some uniqueness to the WW.
Those that want change, this is not what they are clamoring for.
Avran_Sylt wrote: »@idk
True, and those methods would just get changed to "Gain [x] Ultimate when [y]"
It's just like the Overload Ultimate (in terms of excess).
Avran_Sylt wrote: »@idk
Fair enough. In terms of lockout when using either, they are vastly different. Though the "timer" I refer to is the shots you have available until ult depletion.
In general, I'm speaking in terms of Ult/Drain on use. Which is essentially what I'm wanting to emulate for the WW's transformation cost.
There are already means to extend the time for WW. It would be odd to suggest having more ult than is needed to use the ult give further bonus since that is not the case with any other ultimate. Granted there is some uniqueness to the WW.
Those that want change, this is not what they are clamoring for.
Overload.
I am not against the ability functioning like this, I have suggested and broke it down multiple times. One of the biggest pitfalls is how it interacts DK and Battle roar. Does it grant nothing (not good) and a nerf to dk Werewolves, Does it grant the full amount and become the next exploit.
Avran_Sylt wrote: »@idk
Oh, I don't mean that the abilities use ultimate. Just that you drain ultimate while in WW form.
You can already stay I form for a long time with the current design. Changing the timer does not really solve any real issue.
BTW, the sorc cannot generate ultimate while it is active past the end of the battle buff from before activating Overload. The light and heavy attacks from Overload will not continue to trigger the buff.
There are already means to extend the time for WW. It would be odd to suggest having more ult than is needed to use the ult give further bonus since that is not the case with any other ultimate. Granted there is some uniqueness to the WW.
Those that want change, this is not what they are clamoring for.
Overload.
I am not against the ability functioning like this, I have suggested and broke it down multiple times. One of the biggest pitfalls is how it interacts DK and Battle roar. Does it grant nothing (not good) and a nerf to dk Werewolves, Does it grant the full amount and become the next exploit.
Shouls grant the cost of the Ulti that's all. With Ulti cost reduction sets like Akaviri DG you will receive the same resorces than without it.
So, if WW costs 300 ulti, you should get those resources back.
There are already means to extend the time for WW. It would be odd to suggest having more ult than is needed to use the ult give further bonus since that is not the case with any other ultimate. Granted there is some uniqueness to the WW.
Those that want change, this is not what they are clamoring for.
Overload.
I am not against the ability functioning like this, I have suggested and broke it down multiple times. One of the biggest pitfalls is how it interacts DK and Battle roar. Does it grant nothing (not good) and a nerf to dk Werewolves, Does it grant the full amount and become the next exploit.
Shouls grant the cost of the Ulti that's all. With Ulti cost reduction sets like Akaviri DG you will receive the same resorces than without it.
So, if WW costs 300 ulti, you should get those resources back.
So what is to stop a Dk werewolv sitting at 500 ult from transforming in and out of wolf form a couple times to get 20k resources back in 4 seconds?
I'm of the opinion that werewolves should be able to stay in form indefinitely if they build for it. Maybe a caveat could be that if you die while in form, you transform back to human and all of your ultimate is drained.