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Vanish all pets and companions in town and buildings.

TarrNokk
TarrNokk
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It's producing horrible fps in crafting areas e.g. Summerset and I feel matriarchs everywhere annoying.

Vanish all pets and companions in town and buildings. 70 votes

YES, let them vanish and automatically appear when leaving this area
60%
BelegnoleJackFourthAlienSlofdennissomb16_ESONanigaeKaaldeinDelgentLinaleahSilverwillowEdziuRawkanVostornDieAlteHexeS_RavenlockEasily_LostBlutengelLyndeaxilfxlegionshadowwraith666lardvader 42 votes
NO, I need some kind of overstimulation
27%
JimmyTryxusTureluskwisatzKetarmishAlnilamEArcon2825Jim_PippLioraValkyrieTasearOrjixIrfindChilly-McFreezebloodthirstyvampireRANKK7ZeroXFFdracul813TelvanniWizardMittim 19 votes
Other
12%
DimskiGythralfeyiiRomoAuldWolfDBZVelenaphileunderx2Lunatic_DizzySyncronaut 9 votes
  • Romo
    Romo
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    Other
    PCNA: Just make it easier to dismiss your pets.

    Tried dismissing pets in town, but had to set special key press to do it. The console guys would have even more difficulty doing it...
  • Turelus
    Turelus
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    NO, I need some kind of overstimulation
    This came up before and one of the mains reasons against was that characters might actually need pets out for things other than crafting. If you're questing in a town or dueling and you suddenly can't use combat pets then it's a little but unfair.

    If you system isn't handling the numbers well (and you're on PC) you can always drop some of the effects/graphics a bit to get smoother FPS.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • AuldWolf
    AuldWolf
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    Other
    They could just add an option to hide all pets, visually, and add functions for it to the API. That could then be configured by modders so pets would show exactly as the person desired. This would be purely a clientside thing, though, pets wouldn't actually be disappearing. I feel the need to stress that.

    Personally, I wouldn't use this, but this is an option that doesn't have the potential of screwing up the game so I'm all for it.
  • DieAlteHexe
    DieAlteHexe
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    YES, let them vanish and automatically appear when leaving this area
    I use an add-on that requires one key poke to make combat pets vanish. Don't need them in town.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • TarrNokk
    TarrNokk
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    YES, let them vanish and automatically appear when leaving this area
    Turelus wrote: »
    This came up before and one of the mains reasons against was that characters might actually need pets out for things other than crafting. If you're questing in a town or dueling and you suddenly can't use combat pets then it's a little but unfair.

    If you system isn't handling the numbers well (and you're on PC) you can always drop some of the effects/graphics a bit to get smoother FPS.

    This is a poll, ok?
  • bloodthirstyvampire
    bloodthirstyvampire
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    NO, I need some kind of overstimulation
    No the pets are unfair to begin with #NERFSORC @Turelus
  • Tasear
    Tasear
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    NO, I need some kind of overstimulation
    It's understandable, but many people enjoy their pets as apart of their gameplay experience.
  • Turelus
    Turelus
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    NO, I need some kind of overstimulation
    TarrNokk wrote: »
    Turelus wrote: »
    This came up before and one of the mains reasons against was that characters might actually need pets out for things other than crafting. If you're questing in a town or dueling and you suddenly can't use combat pets then it's a little but unfair.

    If you system isn't handling the numbers well (and you're on PC) you can always drop some of the effects/graphics a bit to get smoother FPS.

    This is a poll, ok?
    Yes that's okay. It's why I voted as well as expressing my opinion on the choices.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • TheCyberDruid
    TheCyberDruid
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    YES, let them vanish and automatically appear when leaving this area
    I think the obvious 'fix' for most problems related to pets would be to make them 'transparent' as other players are. So you can interact with things through them. When a warden's bear covers the whole crafting station that I want to use I honestly don't care that they might want to use their pet in town for whatever reason, I simply want not to blocked from using the crafting station.
  • Vostorn
    Vostorn
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    YES, let them vanish and automatically appear when leaving this area
    I voted yes but I am more for something like

    If pet is not hostile and not from group member, make it un-interactible.

    This would totally prevent pets to block interactions with what they are on.
  • Lunatic_Dizzy
    Lunatic_Dizzy
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    Other
    Just gimme an unsummon button. It annoys me when I'm idle cuz I'm in the menu doing something and all the while my pets are flapping their wings and/or making weird noises. And an unsummon button would be a lot easier than me having to go into skills and unslot to unsummon. Just some QoL food-for-thought, ZOS. Like, clicking their mapped button would activate their ability, but holding, for say 3 secs, would unsummon 'em. Certainly can't be that hard to implement?
    Edited by Lunatic_Dizzy on May 31, 2018 9:52AM
    XB1 / NA
    Lunatic Dizzy (Breton Mag Sorc DPS) *Main
    Lilith the Gilded Flame (Dunmer Mag DK DPS)
    Varissa the Black Widow (Dunmer Mag NB DPS)
    Soraya the Midnight Blade (Khajiit Stam NB DPS)
    Heals-with-the-Heavens (Argonian Templar Healer)
    Scales-of-Stonework (Argonian DK Tank)
  • Linaleah
    Linaleah
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    YES, let them vanish and automatically appear when leaving this area
    my problem is not the framerate but rather... get your pets buff of the quest box so i could finish turning in my writs for the love of god.... so maybe hide them around specific quest areas/npcs?

    or alternately.. fix their hit boxes so that they don't block ability to click on containers.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • RANKK7
    RANKK7
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    NO, I need some kind of overstimulation
    The only pet I found annoying is the Warden Bear that prevents to interact with containers, other than that... pretty much nothing.

    lll
    "I really don't know who the **** came off with this change. Definitely somebody who does not play the game, that's for sure".
    lll
  • Syncronaut
    Syncronaut
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    Other
    I dont see any FPS difference. Maybe turn off master merchant? It kills fps from 60 to 30 right now.
  • Turelus
    Turelus
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    NO, I need some kind of overstimulation
    RANKK7 wrote: »
    The only pet I found annoying is the Warden Bear that prevents to interact with containers, other than that... pretty much nothing.
    Agreed, that should be a fix of its own though not a pass on all pets being disabled.

    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Gythral
    Gythral
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    Other
    Had more issues with mementos (jubilee cake) being abused to grief than with any pets
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • DieAlteHexe
    DieAlteHexe
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    YES, let them vanish and automatically appear when leaving this area
    RANKK7 wrote: »
    The only pet I found annoying is the Warden Bear that prevents to interact with containers, other than that... pretty much nothing.

    Bear doesn't bother me nearly as much as FlappyDaedraThing. I really, really wish they would at least make them a bit smaller.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • Lysette
    Lysette
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    Romo wrote: »
    PCNA: Just make it easier to dismiss your pets.

    Tried dismissing pets in town, but had to set special key press to do it. The console guys would have even more difficulty doing it...

    is pressing C and right-clicking on the summoned minion really that difficult?- people press thousands of buttons in combat, but they can't do this to not annoy others?- Kinda ridiculous.
  • RANKK7
    RANKK7
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    NO, I need some kind of overstimulation
    RANKK7 wrote: »
    The only pet I found annoying is the Warden Bear that prevents to interact with containers, other than that... pretty much nothing.

    Bear doesn't bother me nearly as much as FlappyDaedraThing. I really, really wish they would at least make them a bit smaller.


    Try to farm urns with a bear in front of you or turn writs in at the crates, the Bear is something they really should fix, if the owner doesn't move you could stay there forever waiting.
    It happened to me too the Twilight got in the way but that was just a visual nuisance because I had the camera close and a matter of seconds, it sufficed to move just a bit.
    ZOS must fix the Bear and personally I didn't encountered any serious issue with other pets.
    lll
    "I really don't know who the **** came off with this change. Definitely somebody who does not play the game, that's for sure".
    lll
  • Lysette
    Lysette
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    RANKK7 wrote: »
    RANKK7 wrote: »
    The only pet I found annoying is the Warden Bear that prevents to interact with containers, other than that... pretty much nothing.

    Bear doesn't bother me nearly as much as FlappyDaedraThing. I really, really wish they would at least make them a bit smaller.


    Try to farm urns with a bear in front of you or turn writs in at the crates, the Bear is something they really should fix, if the owner doesn't move you could stay there forever waiting.
    It happened to me too the Twilight got in the way but that was just a visual nuisance because I had the camera close and a matter of seconds, it sufficed to move just a bit.
    ZOS must fix the Bear and personally I didn't encountered any serious issue with other pets.

    And some people are just arseholes - putting their bear over a blacksmithing station so that no one can access it - this is not funny then, if one weird guy can mess it up for a bunch of people, who want to do their daily writs.
  • Dimski
    Dimski
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    Other
    Actually, I want all mounts to be permanent. I don't want them to disappear when you are not mounted, I want you to find a stable or a hitching post. I want the stable in Wayrest down at the wayshrine and the guild merchants to be full of animals and probably needing a huge pasture. There has to be a hitching post in front of each dungeon or at other significant spots. Yes, there will be a chance you will forget where you left your horse.

    How about horse thieves? That's an option.

    If you want to see how this plays out in a game, play Fallen Earth.
  • DieAlteHexe
    DieAlteHexe
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    YES, let them vanish and automatically appear when leaving this area
    RANKK7 wrote: »
    RANKK7 wrote: »
    The only pet I found annoying is the Warden Bear that prevents to interact with containers, other than that... pretty much nothing.

    Bear doesn't bother me nearly as much as FlappyDaedraThing. I really, really wish they would at least make them a bit smaller.


    Try to farm urns with a bear in front of you or turn writs in at the crates, the Bear is something they really should fix, if the owner doesn't move you could stay there forever waiting.
    It happened to me too the Twilight got in the way but that was just a visual nuisance because I had the camera close and a matter of seconds, it sufficed to move just a bit.
    ZOS must fix the Bear and personally I didn't encountered any serious issue with other pets.

    Other way 'round for me. At least the bear is usually standing still (on top of whatever) whereas FlappyDaedra is, well, flapping so you gotta click between the flapping. I rarely encounter issues with bears in my way but my OWN FD gets in my way.

    Just make 'em all...well...click-thru.


    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • dannymcgr81b14_ESO
    dannymcgr81b14_ESO
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    Edited. I was wrong about this. Bears can be dismissed.
    Edited by dannymcgr81b14_ESO on May 31, 2018 2:20PM
  • Lysette
    Lysette
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    Actually, I want all mounts to be permanent. I don't want them to disappear when you are not mounted, I want you to find a stable or a hitching post. I want the stable in Wayrest down at the wayshrine and the guild merchants to be full of animals and probably needing a huge pasture. There has to be a hitching post in front of each dungeon or at other significant spots. Yes, there will be a chance you will forget where you left your horse.

    How about horse thieves? That's an option.

    If you want to see how this plays out in a game, play Fallen Earth.

    You want more realism - how about terminating the account then when the horse thief is caught -that was punishable with death.
  • xilfxlegion
    xilfxlegion
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    YES, let them vanish and automatically appear when leaving this area
    I think the obvious 'fix' for most problems related to pets would be to make them 'transparent' as other players are. So you can interact with things through them. When a warden's bear covers the whole crafting station that I want to use I honestly don't care that they might want to use their pet in town for whatever reason, I simply want not to blocked from using the crafting station.

    a thousand times this!

  • Orticia
    Orticia
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    YES, let them vanish and automatically appear when leaving this area
    I only play a pet magsorc, and I would like this. My pet even annoys myself at times and i don't use flappy lady as she always seems to want to be where she blocks my view the most annoying. I would prefer an easy toggle off button though (as I prefer them to bugger off the moment I want to do some spontaneous thieving or such. But this suggestion would work for me too.

    And yes I know I can do c and then right click, and I often do. I just would like it a bit user friendly.
    Edited by Orticia on May 31, 2018 1:08PM
  • phileunderx2
    phileunderx2
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    Other
    Just get rid of the ones that fly. They bother me the most. Nerf sorc. :P
  • Lysette
    Lysette
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    Orticia wrote: »
    I only play a pet magsorc, and I would like this. My pet even annoys myself at times and i don't use flappy lady as she always seems to want to be where she blocks my view the most annoying. I would prefer an easy toggle off button though (as I prefer them to bugger off the moment I want to do some spontaneous thieving or such. But this suggestion would work for me too.

    hahaha, yes, I have the twilight not even slotted anymore. Too annoying to have her wings always in the way.
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