dwemer_paleologist wrote: »or you could just adjust your build to counter the set like the rest of us.
Judas Helviaryn wrote: »You have a twisted sense of balance. Sload's is going to affect harshest the people who have no self sustainability, no survival skills. In PVP, this set, among others, emphasizes to newer players the importance of taking care of your own self healing and survivability in adverse situations.
I've been killed by Sload's precisely once, in a non-CP battleground, and it hasn't harmed me since.
Adjust your build, learn to play, and stop trying to nerf the game just because you can't keep up.
Judas Helviaryn wrote: »You have a twisted sense of balance. Sload's is going to affect harshest the people who have no self sustainability, no survival skills. In PVP, this set, among others, emphasizes to newer players the importance of taking care of your own self healing and survivability in adverse situations.
I've been killed by Sload's precisely once, in a non-CP battleground, and it hasn't harmed me since.
Adjust your build, learn to play, and stop trying to nerf the game just because you can't keep up.
I can think of nothing more balanced than something that effects all classes and play styles by the same percent
If we really want to balance thing we could make it defile and negate healing too, since some classes dont have access to the defile debuff or a decent instant heal that doesnt require the heal to be double bar'd or have someone stand in your aoe
Judas Helviaryn wrote: »Judas Helviaryn wrote: »You have a twisted sense of balance. Sload's is going to affect harshest the people who have no self sustainability, no survival skills. In PVP, this set, among others, emphasizes to newer players the importance of taking care of your own self healing and survivability in adverse situations.
I've been killed by Sload's precisely once, in a non-CP battleground, and it hasn't harmed me since.
Adjust your build, learn to play, and stop trying to nerf the game just because you can't keep up.
I can think of nothing more balanced than something that effects all classes and play styles by the same percent
If we really want to balance thing we could make it defile and negate healing too, since some classes dont have access to the defile debuff or a decent instant heal that doesnt require the heal to be double bar'd or have someone stand in your aoe
Your idea of balance seems to be the lazy kind. The boring, poorly thought out, game killing kind.
Homogenization.
Every class has its perks and its quirks, strengths and weaknesses, and removing those in favor of this bastardized concept of balance will remove all flavor from the game. A sorcerer shouldn't be indistinguishable from a dragonknight in capability, and neither should an archer and a spellblade, a caster and a brawler, I could keep going.
If you are even mildly clever, or even just attentive to the mechanics breakdowns the more well-connected players publish for your benefit on a regular basis, you will find a way around these limits and become a better player for it. The benefit being you won't be bogged down by silly things like this set, and have more time to enjoy the game.
It's better than complaining.
EDIT: Here's some reading material for you. http://tvtropes.org/pmwiki/pmwiki.php/Main/CompetitiveBalance
Why tanks should take more damage when they should take less.
Why tanks should take more damage when they should take less.
Ectheliontnacil wrote: »It shouldn't break cloak, then I'm happy.
I put Sloads on my StamDK to try it out. I needed a way to counter higher health enemies who can out sustain me. I had to sacrifice some health and weapon damage but that's fine. Even if I don't win, I like my enemy to feel pressured.
CaptainBeerDude wrote: »So you think that someone who specs into health over damage should get hit harder by sloads?
Just using some randomish numbers if you take 6k damage with 20k health and do 20k dps how does that balance well if a tanky character takes 12k damage with 40k health doing 10k dps?
Ectheliontnacil wrote: »It shouldn't break cloak, then I'm happy.
so what your saying is this set shouldnt remove peoples main defense?
brandonv516 wrote: »Ectheliontnacil wrote: »It shouldn't break cloak, then I'm happy.
so what your saying is this set shouldnt remove peoples main defense?
It doesn't remove other defenses.
Shields can still shield other damage, block can still mitigate other damage, but cloak drops so you cannot cloak through other damage.
Some people hate NBs so much they don't even want to look at how inconsistent that concept is.
brandonv516 wrote: »Ectheliontnacil wrote: »It shouldn't break cloak, then I'm happy.
so what your saying is this set shouldnt remove peoples main defense?
It doesn't remove other defenses.
Shields can still shield other damage, block can still mitigate other damage, but cloak drops so you cannot cloak through other damage.
Some people hate NBs so much they don't even want to look at how inconsistent that concept is.
were talking about balancing the set equally so it effects everyone, not other damage.We want this set to be able to effect everyone equally right? and not completely cripple only certain classes, right?
while were at it it should probably proc off receiving damage so it can equally effect high dodge roll builds, wouldnt want there defense over looked, because if we were fine with only certain classes having there defense ignored by something that would be hypocrisy. and have it negate healing because that is a main source of survivability for certain classes
brandonv516 wrote: »brandonv516 wrote: »Ectheliontnacil wrote: »It shouldn't break cloak, then I'm happy.
so what your saying is this set shouldnt remove peoples main defense?
It doesn't remove other defenses.
Shields can still shield other damage, block can still mitigate other damage, but cloak drops so you cannot cloak through other damage.
Some people hate NBs so much they don't even want to look at how inconsistent that concept is.
were talking about balancing the set equally so it effects everyone, not other damage.We want this set to be able to effect everyone equally right? and not completely cripple only certain classes, right?
while were at it it should probably proc off receiving damage so it can equally effect high dodge roll builds, wouldnt want there defense over looked, because if we were fine with only certain classes having there defense ignored by something that would be hypocrisy. and have it negate healing because that is a main source of survivability for certain classes
I don't expect the set to NOT effect NBs. It should absolutely do damage to NBs while cloaked.
It should not negate cloak as it does not negate shields, blocking, healing, dodge rolling, etc.
brandonv516 wrote: »Ectheliontnacil wrote: »It shouldn't break cloak, then I'm happy.
so what your saying is this set shouldnt remove peoples main defense?
It doesn't remove other defenses.
Shields can still shield other damage, block can still mitigate other damage, but cloak drops so you cannot cloak through other damage.
Some people hate NBs so much they don't even want to look at how inconsistent that concept is.
were talking about balancing the set equally so it effects everyone, not other damage.We want this set to be able to effect everyone equally right? and not completely cripple only certain classes, right?
while were at it it should probably proc off receiving damage so it can equally effect high dodge roll builds, wouldnt want there defense over looked, because if we were fine with only certain classes having there defense ignored by something that would be hypocrisy. and have it negate healing because that is a main source of survivability for certain classes
dwemer_paleologist wrote: »or you could just adjust your build to counter the set like the rest of us.
no need to, if it does fixed damage based on health everyone is effected equally
brandonv516 wrote: »brandonv516 wrote: »Ectheliontnacil wrote: »It shouldn't break cloak, then I'm happy.
so what your saying is this set shouldnt remove peoples main defense?
It doesn't remove other defenses.
Shields can still shield other damage, block can still mitigate other damage, but cloak drops so you cannot cloak through other damage.
Some people hate NBs so much they don't even want to look at how inconsistent that concept is.
were talking about balancing the set equally so it effects everyone, not other damage.We want this set to be able to effect everyone equally right? and not completely cripple only certain classes, right?
while were at it it should probably proc off receiving damage so it can equally effect high dodge roll builds, wouldnt want there defense over looked, because if we were fine with only certain classes having there defense ignored by something that would be hypocrisy. and have it negate healing because that is a main source of survivability for certain classes
I don't expect the set to NOT effect NBs. It should absolutely do damage to NBs while cloaked.
It should not negate cloak as it does not negate shields, blocking, healing, dodge rolling, etc.
it bypasses shields effectively negating them, does it not?
brandonv516 wrote: »brandonv516 wrote: »brandonv516 wrote: »Ectheliontnacil wrote: »It shouldn't break cloak, then I'm happy.
so what your saying is this set shouldnt remove peoples main defense?
It doesn't remove other defenses.
Shields can still shield other damage, block can still mitigate other damage, but cloak drops so you cannot cloak through other damage.
Some people hate NBs so much they don't even want to look at how inconsistent that concept is.
were talking about balancing the set equally so it effects everyone, not other damage.We want this set to be able to effect everyone equally right? and not completely cripple only certain classes, right?
while were at it it should probably proc off receiving damage so it can equally effect high dodge roll builds, wouldnt want there defense over looked, because if we were fine with only certain classes having there defense ignored by something that would be hypocrisy. and have it negate healing because that is a main source of survivability for certain classes
I don't expect the set to NOT effect NBs. It should absolutely do damage to NBs while cloaked.
It should not negate cloak as it does not negate shields, blocking, healing, dodge rolling, etc.
it bypasses shields effectively negating them, does it not?
Nope. The shield remains up and can still prevent other types of damage.
brandonv516 wrote: »Ectheliontnacil wrote: »It shouldn't break cloak, then I'm happy.
so what your saying is this set shouldnt remove peoples main defense?
It doesn't remove other defenses.
Shields can still shield other damage, block can still mitigate other damage, but cloak drops so you cannot cloak through other damage.
Some people hate NBs so much they don't even want to look at how inconsistent that concept is.
were talking about balancing the set equally so it effects everyone, not other damage.We want this set to be able to effect everyone equally right? and not completely cripple only certain classes, right?
while were at it it should probably proc off receiving damage so it can equally effect high dodge roll builds, wouldnt want there defense over looked, because if we were fine with only certain classes having there defense ignored by something that would be hypocrisy. and have it negate healing because that is a main source of survivability for certain classes
Nope, it will not hurt all classes equally. It’s negligible to some, and a hardcounter to others (mainly Mag). By design it could never be balanced.... at least when it’s so easily procced.