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PvE contents already increased in difficulty, I see..

GreenhaloX
GreenhaloX
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Ok.. just got back on this weekend after a few weeks off. I'm on PS4, and we haven't got the Summerset release yet. I must say, ESO is looking much better, in general. Colors, textures, graphics are looking phenomenal. Toons' shapes, skin, and even certain parts and curves of the female toons are looking much better. Kudos to the developers for the upgrades.

On the other note, anyone noticed that the difficulty level of PvE contents have increased a bit? I've been noticing certain adds and bosses are hitting a bit harder. I thought it was or may be a flux when I saw a few toons (certain ones in the 500 and 600 CP ranges) died at a dolmen in separate occasions. I even saw a couple maxed CP toons died in a couple separate occasions at other dolmen and public delve. I rarely use food buff going about through PvE land, but I began to notice going through certain world boss pits and public delves that my toon's hp was getting hit harder. I been using self-healing more and more. Then, during a fight at the arena of the Gold Coast, 3 of us (two of us are maxed CP, and the other 628 CP) were killed altogether and simultaneously by a blast from the Arena boss. Prior, I can practically solo the arena and was really no problem with another, but, 3 of us (practically maxed CP, mind you..) wiped all at the same time. Well, I was sure something was up. I actually had food buff during this arena fight, as I initially went in sololy then, joined in by the other two a bit later. I still wiped with the food buff and also had my shield up as well, mind you. Ha ha

I'm quite certain direct and DoT damages from adds and bosses have increased with some patch or maintenance during the past weeks. I'm curious by how much, though, or what aspects or specification have the difficulty level of PvE contents been increased. PvE land contents are still not that hard for us higher or maxed CP folks, but you can surely tell the difficulties of contents have increased. It does add a bit more of a challenge, but, not much; enough that is noticeable, though. Now, I wonder how much of the contents' difficulty level will increase with Summerset, since it is quite noticeable now without the new chapter and whatever patch, nerf and upgrades will come with it.
Edited by GreenhaloX on May 27, 2018 2:08PM
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