As the title says, the current implementation of the in game store is hindering long term engagement with ESO. Crown crates, timed sales, crown store exclusive items... Right now it is safe to say that roughly 90% of what most PvE players want from the game is currently locked behind a pay wall that is targeted squarely at whales, those players who have the money to suddenly drop 5000 crowns in the middle or at the end of the month for an unforeseen limited time exclusive.
What am I talking about? Mounts, costumes, hairstyles, tattoos, mementos and housing decorations.
Right now I have very little motivation to actually play Summerset, purely because I know that while the story is great and the world amazing, as a player I have very little motivation to commit to more than a week's worth of playtime (in actual hours played, not days per say) because that's what it will take to earn what rewards Summerset will offer to me as a casual non-raider who tinkers with housing now and then. After Summerset is done with, I have no motivation to linger in the game on a long term basis between DLC releases, no desire to go back to Morrowind, to explore Orsinium again, to interact with any of the other pieces of DLC Zenimax has produced for the game.
How can this be remedied? The answer is simple: make the retired crown store items, as well as existing crown store items like mounts, costumes and furnishing items attainable in game by interacting with prior DLC content and the main game itself. You want that retired shaman outfit or some part of the Grand Topal decorations? Run Mazzatun and pray the boss drops it! Want the feathered headdress hairstyle for your Argonian? Cradle of Shadows! A Guar mount instead of a boring old horse? You get the idea.
The retired content just serves to show how much stuff Zenimax has produced that could have offered a tangible reward to players, but has instead been used to make a quick buck off of high spending players before being made unattainable to reinforce said players validation at purchasing these 'prestigious' limited time items. As a customer, it drives me away from putting too much money into the game because it feels like the studio is trying to use these tactics to milk my wallet dry between expansion cycles.
The pay wall should not be a pay wall. Instead, the crown store should serve as a way for players to have early access to new items and then to bypass a potentially long and painful grind (and I support this, long and painful grinds for certain things are great for games, just look at WoW, how many people are STILL farming ICC for Invincible to this day?) to attain what they desire from existing PvE or PvP content. Crown crates could even factor into this, as you could up the price on the permanent unlock from the store itself for things like costumes and mounts, yet sell a random chance at getting what you want from a cheaper crown crate that can contain any item on the store.
Right now I'd say that ESO is nearing a turning point when it comes to the crown store. I genuinely believe that the way Zenimax chooses to handle it will be what makes or breaks the future of ESO, and right now I would say that continuing to operate as they are now will break the game and drastically diminish the playerbase in the long term.
Anyone else agree?