Now that the only disadvantage staves had in the game is being removed, 1h weapons need to be made easier to craft, upgrade, and obtain.
- CP160 should take about half the materials that they do today. It currently costs 120 mats to make a CP160 staff but 200 to make a pair of daggers.
- Upgrading a 1h weapon should take 4 gold materials for 100% chance, not 8. It currently costs 8 expensive gold materials to upgrade a staff and 16 to upgrade a pair of 1h weapons.
- Transmuting a 1h weapon should take 25 crystals, not 50. You can transmute a staff for 50 but it takes 100 to transmute a pair of 1h weapons.
- The drop rate for 1h should be doubled or they should drop 2-at-a-time. It's twice as easy to loot a staff than it is a a pair of 1h weapons or 1h weapon + Shield.
Chilly-McFreeze wrote: »Inb4 „but you‘ve got a second enchantment“.
Omg people will literally find anything to complain about
Hmm... an epic CP 160 ruby ash inferno staff does 1132 damage, and an epic 1-handed CP 160 rubedite sword does 1132 damage. How is the damage done by the second 1-hander you can carry not an "advantage?"
Savos_Saren wrote: »I'll specifically still run DW on some of my builds because I want the higher damage (DW swords + nirnhoned main hand) AND more penetration (off hand sword will be sharpened).
DW will still have its advantages!
Savos_Saren wrote: »I'll specifically still run DW on some of my builds because I want the higher damage (DW swords + nirnhoned main hand) AND more penetration (off hand sword will be sharpened).
DW will still have its advantages!
You know that DW gives you a lot less damage?
You deal 3% less single or AoE damage depending on your staff chosen and the weaves make up for the pitiful 1.3k penetration from sharpened + with ele drain you have access to major breach which is a debuff not many classes have access to while it also gives you 600 free magregen
There is no reason to ever use a non staff weapon on a magicka class on an offensive bar.
Savos_Saren wrote: »I'll specifically still run DW on some of my builds because I want the higher damage (DW swords + nirnhoned main hand) AND more penetration (off hand sword will be sharpened).
DW will still have its advantages!
You know that DW gives you a lot less damage?
You deal 3% less single or AoE damage depending on your staff chosen and the weaves make up for the pitiful 1.3k penetration from sharpened + with ele drain you have access to major breach which is a debuff not many classes have access to while it also gives you 600 free magregen
There is no reason to ever use a non staff weapon on a magicka class on an offensive bar.
Bomblades.
Dw still gives more raw dmg without looking at the trait. And you can split traits up like he said above.
Omg people will literally find anything to complain about
I know, right!
I mean, mag players already had the highest real-world DPS (targeting dummies don't matter) because the attack from range. And they already had the best defense. And they already had the easiest gameplay and the easiest soloability. They have it easiest in vMA and they STILL complained and got their staves to count as two items! Geesh...some people!!
They do not get the benefit of:
The 5th trait on armor/jewelry sets.
Chilly-McFreeze wrote: »Hmm... an epic CP 160 ruby ash inferno staff does 1132 damage, and an epic 1-handed CP 160 rubedite sword does 1132 damage. How is the damage done by the second 1-hander you can carry not an "advantage?"
And yet - who has the highest dps parses? Who got the most raid slots? Are it dw builds or someone with a stick?
Savos_Saren wrote: »I'll specifically still run DW on some of my builds because I want the higher damage (DW swords + nirnhoned main hand) AND more penetration (off hand sword will be sharpened).
DW will still have its advantages!
You know that DW gives you a lot less damage?
You deal 3% less single or AoE damage depending on your staff chosen and the weaves make up for the pitiful 1.3k penetration from sharpened + with ele drain you have access to major breach which is a debuff not many classes have access to while it also gives you 600 free magregen
There is no reason to ever use a non staff weapon on a magicka class on an offensive bar.
Bomblades.
Dw still gives more raw dmg without looking at the trait. And you can split traits up like he said above.
If you go for tether bomb a lightning staff still wins, splitting up traits won't substitute the damage loss of weaves in actual combat.
Savos_Saren wrote: »I'll specifically still run DW on some of my builds because I want the higher damage (DW swords + nirnhoned main hand) AND more penetration (off hand sword will be sharpened).
DW will still have its advantages!
You know that DW gives you a lot less damage?
You deal 3% less single or AoE damage depending on your staff chosen and the weaves make up for the pitiful 1.3k penetration from sharpened + with ele drain you have access to major breach which is a debuff not many classes have access to while it also gives you 600 free magregen
There is no reason to ever use a non staff weapon on a magicka class on an offensive bar.
Bomblades.
Dw still gives more raw dmg without looking at the trait. And you can split traits up like he said above.
If you go for tether bomb a lightning staff still wins, splitting up traits won't substitute the damage loss of weaves in actual combat.
as a bomb I would rather go DW and get 5% increase too ALL dmg, then go lightning staff and get 8% on AOE only dmg. Because there are allways a few left behind I need to deal with.
Yes, sure. Because stamina characters don't have the OP burst, high mobility, snare removal and lightning speed. Sure. Us mag users can't have nice things for once or someone will scream nerf mag.
Chilly-McFreeze wrote: »Hmm... an epic CP 160 ruby ash inferno staff does 1132 damage, and an epic 1-handed CP 160 rubedite sword does 1132 damage. How is the damage done by the second 1-hander you can carry not an "advantage?"
And yet - who has the highest dps parses? Who got the most raid slots? Are it dw builds or someone with a stick?
Dual wield builds have 4/8 dps slots in a trial grp.