No offence here
I can disagree or this is a offense? Buddy, I am not a advocate of cheaters, much less of those who think that in the game this happens, I have my own opinion, alias, I can have opinions, right? I hope so!
You can have opinions but you sounded like the typical zergling that followed the jumping sorc and died.
And people read the forums and see "cheaters" and then assume it's something that actually happens in game
Ectheliontnacil wrote: »Performance issues are more prominent since Summerset launch. Although you get better fps across the board, there's weird screen freezes and massive fps drops even in a very undemanding environment. One dev even suggested to disable multi core support in the user settings until these issues are resolved.
Also BGs which I thought would become more enjoyable, are imbalanced with certain sets grossly outperforming other stat based ones. Premades are still a thing which sucks. BGs aren't a lot of fun if you just want to queue in there without altering your cp setup and getting a min maxed team.
I can disagree or this is a offense? Buddy, I am not a advocate of cheaters, much less of those who think that in the game this happens, I have my own opinion, alias, I can have opinions, right? I hope so!
I can disagree or this is a offense? Buddy, I am not a advocate of cheaters, much less of those who think that in the game this happens, I have my own opinion, alias, I can have opinions, right? I hope so!
As for cheaters I can partially agree. Not the cheat engine users but more like an exploiters that are abusing bugs for their own benefits. It was always the thing and it'll always be in every online game and to be fair atm ESO is not in the bad spot here and deals more or less decent with those kind of issues.
As for macro users this argument is getting more and more funny and I am supprised anyone can still think macros makes You any better at the game like ESO. Most of the people that clicks and do things fast plus perfectly weaves light attack between is just good players with sometimes not even any super fast but just decent reaction times. It's not like ESO requires super good reaction time. There are games where people react on things and click buttins perfectly in matter of miliseconds. In Fortnite for example good players can build up structures around themselves edit holes in them and shoot other player faster then sometimes it takes someone who watches the stream to understand what actually happened. In ESO global cooldown on abilities is ~0,9 second and no matter what You will do You wont use another ability before that time.
If You got killed by few damaging abilities from one player at the same time that means it was perfectly timed burst combo
and there is no macro that can help You with it. You just need to learn timing since every fight is different and You need to adapt and macro will always repeat the same procces so You could end up dying because of macro.
Compared to other games the 0,9 second time frame between using abilities is a lot of time and it doesnt require incredible amount of practice to master using abilities and weapon attacks perfectly in that interval.
I can disagree or this is a offense? Buddy, I am not a advocate of cheaters, much less of those who think that in the game this happens, I have my own opinion, alias, I can have opinions, right? I hope so!
As for cheaters I can partially agree. Not the cheat engine users but more like an exploiters that are abusing bugs for their own benefits. It was always the thing and it'll always be in every online game and to be fair atm ESO is not in the bad spot here and deals more or less decent with those kind of issues.
As for macro users this argument is getting more and more funny and I am supprised anyone can still think macros makes You any better at the game like ESO. Most of the people that clicks and do things fast plus perfectly weaves light attack between is just good players with sometimes not even any super fast but just decent reaction times. It's not like ESO requires super good reaction time. There are games where people react on things and click buttins perfectly in matter of miliseconds. In Fortnite for example good players can build up structures around themselves edit holes in them and shoot other player faster then sometimes it takes someone who watches the stream to understand what actually happened. In ESO global cooldown on abilities is ~0,9 second and no matter what You will do You wont use another ability before that time.
If You got killed by few damaging abilities from one player at the same time that means it was perfectly timed burst combo
and there is no macro that can help You with it. You just need to learn timing since every fight is different and You need to adapt and macro will always repeat the same procces so You could end up dying because of macro.
Compared to other games the 0,9 second time frame between using abilities is a lot of time and it doesnt require incredible amount of practice to master using abilities and weapon attacks perfectly in that interval.
When the connection help...(lag) some times, here, 2 secounds to execute a single skill -_-
OK, few days into SummerSet experience, So far i think it became worse, things that never happend to me before:
* Game freezes
* Frames skipping
* Sload abusers
* Skills getting locked + auto sprtinting till stam is 0 then it released, happend 9 times today mid fight.
* Lag got worse
This thread reminds me a lot of the AoE Caps poll, where it’s essentially the players vs the Devs. Players didn’t want AoE Caps, but ZOS added them in anyway and their PvP was never the same
Here I see what should be obvious - PvP these days is an absolute disgrace to what it once was. Will ZOS make changes by listening to feedback from their players? Probably not tbh.
I’m glad that BGs is still a fun experience most of the time. Without that I would have zero incentive to PvP.
I have to agree with @Sharee . It's not really a simple yes or no, but I guess for the most part PVP isn't too bad. The classes are pretty fairly balanced, proc sets aren't out of hand like they have been in the past. It certainly isn't perfect (imo), but it's okay.
Hmm I actually think completly different that class balance sucks and proc sets are out of hand. That is just my opinion though.
Sload is BS, Rune Cage is BS, Zaan is BS, Performance is a bit better now but still BS and Stamblade burst got out of control with 2h weapon changes.
Thats a nope i guess.
Sload is BS, Rune Cage is BS, Zaan is BS, Performance is a bit better now but still BS and Stamblade burst got out of control with 2h weapon changes.
Thats a nope i guess.
When you're talking about nightblade you have to make sure to specify that you're talking about Magicka nightblade. you say "stamblade" Wrobel will nerf magblade so maybe the opposite is also true.
thankyourat wrote: »I happy with the overall game. I'm disappointed in the player base at the moment though. The amount of cowardice in game is at an all time high. I would say over 80% of the player base will not engage you if they are alone or if they don't have help from the resource guards. I'm just tired of players running away from me. Why ride your horse to a fight when you can fight me right now. This mentality is getting worse to where it's starting to effect overall gameplay. Zerging is at an all time high and this is killing the servers. There needs to be a way to split these players up. I'm fine with 24 man groups. It becomes a problem when an alliance starts bringing 2 or 3 full groups to one keep