I was streaming last night and had one of those extremely rare moments recorded where I am 100% positive that the DBoS didn't glitch out... i know because I also hit a guard. Doesn't appear to be a health desync either... you can see him healing up slightly right before the DBoS, and the DBOS causes another "miss" to show, on top of the two DOTS that were on him (for three misses total). Would love to see someone come up with an explanation for what happened...
Maybe if i knew how to use some of those counters for cloak am I right? lol.
The reverse slice killing blow didn’t have its damage numbers pop up, but that’s what kills him. You all know how buggy the damage reporting is on that when it isn’t block cancelled...
A health desync explanation is something I considered plausible. But I ruled it out because even if that is the case, what causes the third miss?
In other words, a health desync wouldn’t cause the DBoS to show “miss”. That’s not how health desyncs work. It’s the reverse slice that isn’t getting its dmg numbers shown, but which we know went through because we see the animation.
The reverse slice killing blow didn’t have its damage numbers pop up, but that’s what kills him. You all know how buggy the damage reporting is on that when it isn’t block cancelled...
A health desync explanation is something I considered plausible. But I ruled it out because even if that is the case, what causes the third miss?
In other words, a health desync wouldn’t cause the DBoS to show “miss”. That’s not how health desyncs work. It’s the reverse slice that isn’t getting its dmg numbers shown, but which we know went through because we see the animation.
There's no way Reverse Slice was the killing blow, not without something else desyncing since the target was above 50% health at 12,6k health. That'd have to be the biggest rev slice I've ever seen...
Brutusmax1mus wrote: »Doesn't dbos tic immediately? That's the 3rd miss.
Brutusmax1mus wrote: »Shalks clearly came after the miss occurred, but could have been the 4.6k dmg and the reverse slash didn't do any dmg but still occured for animation purposes.
Brutusmax1mus wrote: »Well, he had 50% hp roughly when you got the dbos, then only did 4.6 dmg to him to kill him. Looks like a bug on your display and the damage actually did occur..
Brutusmax1mus wrote: »Well, he had 50% hp roughly when you got the dbos, then only did 4.6 dmg to him to kill him. Looks like a bug on your display and the damage actually did occur..
Yeah this is what I'm thinking - could have been your weapon enchant that missed because it's single target, while the DBoS hit full smack.
Brutusmax1mus wrote: »Well, he had 50% hp roughly when you got the dbos, then only did 4.6 dmg to him to kill him. Looks like a bug on your display and the damage actually did occur..
Yeah this is what I'm thinking - could have been your weapon enchant that missed because it's single target, while the DBoS hit full smack.
2h bar is poison which had already procced about 4s earlier (the first two misses) and therefore could not have procced again. we can conclusively rule out a weapon proc as the source of the third miss.
Also, it's a 2h sword, not an axe, so bleeds are out as well.
Can also rule out the "poisoned" status effect - if it had procced we would've seen it ticking earlier.
This is the case and as far as I know it is intentional or an oversight they just never bothered to look in to for multiple years.ShadowMonarch wrote: »If it is in fact the case that they can still get a miss from spamming cloak while visible through detect pot then im sure its not intentional but It might be a more complicated fix so I wouldn't expect zos to actually go out of their way to fix it.
This is the case and as far as I know it is intentional or an oversight they just never bothered to look in to for multiple years.ShadowMonarch wrote: »If it is in fact the case that they can still get a miss from spamming cloak while visible through detect pot then im sure its not intentional but It might be a more complicated fix so I wouldn't expect zos to actually go out of their way to fix it.
This is one of the reasons why people argue detect pots arent a very useful counter to cloakspammers because the spammers just force miss (by spamming cloak) untill the (short) detect effect of the pot runs out and youre stuck on cooldown having wasted a pot.
ShadowMonarch wrote: »Cloak is set up to make attacks casted before it is casted miss, So if somebody throws a Poison injection or a snipe and I cloak after they are cast they will miss.
You cast dawnbreaker a hair before he casts cloak giving you the MISS, sense technically he cloaked out of your sight after dawnbreaker was casted, however dawnbreaker being AOE doesn't give a F and connects anyway, as we can see it did in fact stun unless that was procced by something else I can't see from my phone screen. The detect pot while having nothing to do with the miss really just adds to the confusion of the situation cause while you CAN see him the game does not stop him from using cloak. Your dawnbreaker WILL hit no matter what in that scenario because of the AOE, the cloak miss only can stop single target abilitys incoming if cloak is used after the ability is casted and before it hits, but it cannot proc miss vs AOE damage if set up as intended. If it could then Nightblades would be able to run through AOE at will as long as they spammed cloak, which I can tell you from personal experience AOE does pull you out of cloak.
Seems like it tripped up the UI though. Something that should be tested is if You pop a detect pot and a NB spams cloak can he still get a miss from incoming snipes, or will they land and simply say miss. If it is in fact the case that they can still get a miss from spamming cloak while visible through detect pot then im sure its not intentional but It might be a more complicated fix so I wouldn't expect zos to actually go out of their way to fix it. Though it is much more likely that the UI system in this case dysnched or is not properly up to date with visibility during cloak, as its not something they probably thought about.
I don't think its cloak, I think it has to do with dodge itself.
Honestly, I think dawnbreaker and other skills are not really "undogeable" like they claim. I've roll dodged DBoS and Meteor reliably without intending to do so, in fact, the game even played the animation showing that I dodged it. Every time I see it, I'm like "ah, well they got me...Wait, WHAT!?" This is even after the last patch. Perhaps the devs need to take a look at the code they are using for either the undodgeable skills and/or dodge itself...
I don't think its cloak, I think it has to do with dodge itself.
Honestly, I think dawnbreaker and other skills are not really "undogeable" like they claim. I've roll dodged DBoS and Meteor reliably without intending to do so, in fact, the game even played the animation showing that I dodged it. Every time I see it, I'm like "ah, well they got me...Wait, WHAT!?" This is even after the last patch. Perhaps the devs need to take a look at the code they are using for either the undodgeable skills and/or dodge itself...
“Dodge” is a different alert than “miss”
This was clearly a “miss”