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We need some extra Wayshrines in Eyevea, Earth Forge, Thieves' Den, DB Sanctuary, and IC.

Azurephoenix999
Azurephoenix999
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1) Eyevea has a wayshrine, there's no reason at all why we shouldn't be able to port straight to it. Same goes with Earth Forge. We have to load into an entirely different zone first to access the portals to either of these places. Being able to access the wayshrines from anywhere would decrease the amount of loading screens we have to go through to get there.

2) Thieves' Den and the DB Sanctuary each have daily quests and other repeatable activities. Again, having to load into one zone only to load into another one immediately afterwards gets kind of tedious. I think there should be wayshrines in each of these places so we can access them straight from the world map, without having to go through another zone first.

3) Imperial City is a pain to access, particularly if you're on a campaign where your Alliance is getting stomped. I think there should be wayshrines in the IC Sewers, one for each Alliance. When entering a campaign, we should have the option to either teleport straight there, or be able to use transitus shrines to port there no matter how many keeps your alliance has.
Guildmaster of Spectral Liberty - Xbox One - European Megaserver
  • Coatmagic
    Coatmagic
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    + 1, 2, 3 ~
  • Jameliel
    Jameliel
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    If there was a portal in the Thieve's Den that opens up too many possibilities for exploitation. Everywhere else mentioned, you have a valid point.

    Especially with Imperial City and the Sewers. The way it's set up now makes absolutely no sense, whatsoever, in any sort of rational way. You run(port a bit if lucky) halfway across the map, and enter into a "sewer base" entrance. However when you walk out the same door, somehow you are mysteriously back at your alliance gate.
    Edited by Jameliel on May 12, 2018 12:06PM
  • Sergykid
    Sergykid
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    these are supposed to be places that are not accessible open wide. Putting a wayshrine in them would make anyone have the possibility going in (lore-wise)
    -PC EU- / battlegrounds on my youtube
  • TelvanniWizard
    TelvanniWizard
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    Options 1 and 2 are much needed, I think. About IC, I don´t know. It´s supposed to be Cyrodiil after all.
  • zaria
    zaria
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    Jameliel wrote: »
    If there was a portal in the Thieve's Den that opens up too many possibilities for exploitation. Everywhere else mentioned, you have a valid point.

    Especially with Imperial City and the Sewers. The way it's set up now makes absolutely no sense, whatsoever, in any sort of rational way. You run(port a bit if lucky) halfway across the map, and enter into a "sewer base" entrance. However when you walk out the same door, somehow you are mysteriously back at your alliance gate.
    Agree with IC and sewer, no need for the others.
    For TG I port to the wayshrine south of Rawl,kwa and ride to the TG.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • TheShadowScout
    TheShadowScout
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    1) Eyevea has a wayshrine, there's no reason at all why we shouldn't be able to port straight to it. Same goes with Earth Forge...
    Agreed.
    2) Thieves' Den and the DB Sanctuary...
    ...have wayshrines right next to their entraces. Well, not -right- next to them, but pretty close. No more of a hassle then having to actually enter the capitals fighters or mages guild for those dailies, really.

    And it -does- fit the general feel for them -not- to have a "teleport right into our palor" setup, but seem a bit more... "secret hideout"... in their getting to.

    So, no changes needed there... if you want convenience, don't join the criminal guilds!
    3) Imperial City is a pain...
    ...no matter how you look at it, though I suppose they do like to keep the access limited for "siege feelings" reasons (and for oblivion hommage reasons - we did notice the entrace here is sort of the reverse of the first escape there... ;) ).
    ...still, a transitus shrine connection to your factions IC sewer base that you can use if you, for example, own the right keep or outpost... that would be an possibility, then people would have another reason to fight in cyrodil, to keep their factions easy IC access intect, right?
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