I've been doing writs

  • Recette
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    Sounds like it’s time to make Alt #s 4-15 if you want more writs to do. You have stumbled upon one of the best steady sources of wealth in the game if you keep at it.

    The emphasis here, to me at least, seems to be on it being steady. The actual monetary gain seems to be a bit slow to me. I'm wondering how much profit you can make from doing all the writs on 15 characters.
    Edited by Recette on May 11, 2018 8:58PM
  • Sekero
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    Recette wrote: »
    Sounds like it’s time to make Alt #s 4-15 if you want more writs to do. You have stumbled upon one of the best steady sources of wealth in the game if you keep at it.

    The emphasis here, to me at least, seems to be on it being steady. The actual monetary gain seems to be a bit slow to me. I'm wondering how much profit you can make from doing all the writs on 15 characters.

    It is not "instant millionaire" but a character at lvl 50 (even at crafting levels 1) gets 4k gold for the 6 writs. Now if he sells back to a merchant the equipment given by the writs, that's another 200-300 or more. So allow4.3k per lvl 50 char per day for crafting writs, that's 30k per character per week, so for 15 characters, that's 450k gold per week. Not to be sneezed at.

    If you're on PC you can use Lazy Writ Crafter, which cuts your time in half, so about an hour and a half takes care of the writs. Then there's the surveys and Master Writs that drop from them. Surveys give the mats you need to craft writs and Master writs give gold, XP and writ vouchers which are used to purchase motifs, furnishing recipes, training dummies, storage chests/coffers, etc.

    So they are profitable. Not the most profitable activity in the game, but RELIABLE and steady
    Edited by Sekero on May 11, 2018 9:17PM
  • jedtb16_ESO
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    Allanm wrote: »
    Recette wrote: »
    Sounds like it’s time to make Alt #s 4-15 if you want more writs to do. You have stumbled upon one of the best steady sources of wealth in the game if you keep at it.

    The emphasis here, to me at least, seems to be on it being steady. The actual monetary gain seems to be a bit slow to me. I'm wondering how much profit you can make from doing all the writs on 15 characters.

    It is not "instant millionaire" but a character at lvl 50 (even at crafting levels 1) gets 4k gold for the 6 writs. Now if he sells back to a merchant the equipment given by the writs, that's another 200-300 or more. So allow4.3k per lvl 50 char per day for crafting writs, that's 30k per character per week, so for 15 characters, that's 450k gold per week. Not to be sneezed at.

    If you're on PC you can use Lazy Writ Crafter, which cuts your time in half, so about an hour and a half takes care of the writs. Then there's the surveys and Master Writs that drop from them. Surveys give the mats you need to craft writs and Master writs give gold, XP and writ vouchers which are used to purchase motifs, furnishing recipes, training dummies, storage chests/coffers, etc.

    ^this.

    it's not an instant get rich scheme.

    it is steady progress.
  • itsfatbass
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    itsfatbass wrote: »
    Make sure to collect your surveys on the character with max rank crafting passives.

    I saw others say this too. I hadn't taken this into consideration at all and was previously doing what little surveys I get, on the characters that get them. This is good to know.

    Unless you have a dire need for the materials at a lower level (which most likely is never the case) you would obviously have the most profit and benefit from making sure you're getting CP150-160 raw materials.
    ~PC/NA~ Magblade, Tankanist, Healplar, Stamcro, Oakensorc, Healden, Tanknight ~PLUR~
  • badmojo
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    Recette wrote: »
    Sounds like it’s time to make Alt #s 4-15 if you want more writs to do. You have stumbled upon one of the best steady sources of wealth in the game if you keep at it.

    The emphasis here, to me at least, seems to be on it being steady. The actual monetary gain seems to be a bit slow to me. I'm wondering how much profit you can make from doing all the writs on 15 characters.

    If you do all 6 writs on 15 veteran characters you get around 60k in instant gold. On top of the gold, you also get RNG based rewards like materials and master writs. You get less gold if the characters aren't over 50.
    [DC/NA]
  • DaveMoeDee
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    Allanm wrote: »
    Recette wrote: »
    Sounds like it’s time to make Alt #s 4-15 if you want more writs to do. You have stumbled upon one of the best steady sources of wealth in the game if you keep at it.

    The emphasis here, to me at least, seems to be on it being steady. The actual monetary gain seems to be a bit slow to me. I'm wondering how much profit you can make from doing all the writs on 15 characters.

    It is not "instant millionaire" but a character at lvl 50 (even at crafting levels 1) gets 4k gold for the 6 writs. Now if he sells back to a merchant the equipment given by the writs, that's another 200-300 or more. So allow4.3k per lvl 50 char per day for crafting writs, that's 30k per character per week, so for 15 characters, that's 450k gold per week. Not to be sneezed at.

    If you're on PC you can use Lazy Writ Crafter, which cuts your time in half, so about an hour and a half takes care of the writs. Then there's the surveys and Master Writs that drop from them. Surveys give the mats you need to craft writs and Master writs give gold, XP and writ vouchers which are used to purchase motifs, furnishing recipes, training dummies, storage chests/coffers, etc.

    So they are profitable. Not the most profitable activity in the game, but RELIABLE and steady

    In order to say it is profitable, you need to indicate how much the mats cost to do the writs.

    Mats for consumables seem really cheap, but what about if we are talking about Ancestor Silk?

    Edit:
    Allanm wrote: »
    DaveMoeDee wrote: »
    kringled_1 wrote: »
    Daily writs for alchemy and provisioning I find to be pretty self sustainable. Enchanting a bit less so although it does drop a lot of surveys, so mostly I run low on lower level potency stones. Level 1 blacksmithing and woodworking are also very close to self sustainable.

    When you say self-sustainable, are you just talking in terms of replacing used materials, or are you talking in terms of input costs and output value? I've never personally done the math on either.

    The surveys and the mats given for the writs pretty much cover your costs, except for provisioning, but open a few crates/barrels every now and then and that more or less takes care of it. I came late to crafting, after approx. 6 months of playing, so I had a fairly good stock of raw materials. The only materials I ever have to buy are style materials, and I think that's because I have 4 Bretons and 4 Redguards. so I occasionally have to buy Starmetal and molybdenum, but they're cheap and the 4.3k average return per writ more than covers that. I also have the email suppliers enabled 1 per day on 3 chars, so without doing the math, and just considering what I have to spend to keep up (Maybe 8-9k a month balanced against ~33k per day income) I'd say that yes crafting writs are self-sustaining, and profitable. Also included in this is crafting training sets for my alts although I do keep them - the alt trades in his level 30 gear for level 40 gear, etc)

    Even if you have mats available, those could have been sold instead of used for crafting. Any talk of profit would need to consider the opportunity cost.

    I assumed provisioning would be profitable because you get 4x when you craft.
    Edited by DaveMoeDee on May 11, 2018 9:54PM
  • jedtb16_ESO
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    DaveMoeDee wrote: »
    Allanm wrote: »
    Recette wrote: »
    Sounds like it’s time to make Alt #s 4-15 if you want more writs to do. You have stumbled upon one of the best steady sources of wealth in the game if you keep at it.

    The emphasis here, to me at least, seems to be on it being steady. The actual monetary gain seems to be a bit slow to me. I'm wondering how much profit you can make from doing all the writs on 15 characters.

    It is not "instant millionaire" but a character at lvl 50 (even at crafting levels 1) gets 4k gold for the 6 writs. Now if he sells back to a merchant the equipment given by the writs, that's another 200-300 or more. So allow4.3k per lvl 50 char per day for crafting writs, that's 30k per character per week, so for 15 characters, that's 450k gold per week. Not to be sneezed at.

    If you're on PC you can use Lazy Writ Crafter, which cuts your time in half, so about an hour and a half takes care of the writs. Then there's the surveys and Master Writs that drop from them. Surveys give the mats you need to craft writs and Master writs give gold, XP and writ vouchers which are used to purchase motifs, furnishing recipes, training dummies, storage chests/coffers, etc.

    So they are profitable. Not the most profitable activity in the game, but RELIABLE and steady

    In order to say it is profitable, you need to indicate how much the mats cost to do the writs.

    Mats for consumables seem really cheap, but what about if we are talking about Ancestor Silk?

    that's where farming and surveys come in.
  • pdebie64b16_ESO
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    I do writs on 12 characters, only 2 do all the highest tier writs. Keep in mind you only get master writs from the highest tier, but on characters who do lower writs you still have a change for surveys and gold tempers. The hirelings will help to get materials (if you have them for each craft)

    In my opinion Echanting writs are the most usefull, easy to train (if you have a max leveled allready) and you will get alot of surveys and Kuta's.
  • DaveMoeDee
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    DaveMoeDee wrote: »
    Allanm wrote: »
    Recette wrote: »
    Sounds like it’s time to make Alt #s 4-15 if you want more writs to do. You have stumbled upon one of the best steady sources of wealth in the game if you keep at it.

    The emphasis here, to me at least, seems to be on it being steady. The actual monetary gain seems to be a bit slow to me. I'm wondering how much profit you can make from doing all the writs on 15 characters.

    It is not "instant millionaire" but a character at lvl 50 (even at crafting levels 1) gets 4k gold for the 6 writs. Now if he sells back to a merchant the equipment given by the writs, that's another 200-300 or more. So allow4.3k per lvl 50 char per day for crafting writs, that's 30k per character per week, so for 15 characters, that's 450k gold per week. Not to be sneezed at.

    If you're on PC you can use Lazy Writ Crafter, which cuts your time in half, so about an hour and a half takes care of the writs. Then there's the surveys and Master Writs that drop from them. Surveys give the mats you need to craft writs and Master writs give gold, XP and writ vouchers which are used to purchase motifs, furnishing recipes, training dummies, storage chests/coffers, etc.

    So they are profitable. Not the most profitable activity in the game, but RELIABLE and steady

    In order to say it is profitable, you need to indicate how much the mats cost to do the writs.

    Mats for consumables seem really cheap, but what about if we are talking about Ancestor Silk?

    that's where farming and surveys come in.

    But farming is irrelevant to profitability. You could just sell the farmed mats directly instead of crafting with them. The profitability of writs is the value of what you receive minus the inputs. The cost of the inputs is the market value you could have received from directly selling the mats.

    My assumptions is that this is all profitable because it seems silly to design it to be done at a loss, but ZOS could always guess wrong on what the market value of mats will be.
  • jedtb16_ESO
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    DaveMoeDee wrote: »
    DaveMoeDee wrote: »
    Allanm wrote: »
    Recette wrote: »
    Sounds like it’s time to make Alt #s 4-15 if you want more writs to do. You have stumbled upon one of the best steady sources of wealth in the game if you keep at it.

    The emphasis here, to me at least, seems to be on it being steady. The actual monetary gain seems to be a bit slow to me. I'm wondering how much profit you can make from doing all the writs on 15 characters.

    It is not "instant millionaire" but a character at lvl 50 (even at crafting levels 1) gets 4k gold for the 6 writs. Now if he sells back to a merchant the equipment given by the writs, that's another 200-300 or more. So allow4.3k per lvl 50 char per day for crafting writs, that's 30k per character per week, so for 15 characters, that's 450k gold per week. Not to be sneezed at.

    If you're on PC you can use Lazy Writ Crafter, which cuts your time in half, so about an hour and a half takes care of the writs. Then there's the surveys and Master Writs that drop from them. Surveys give the mats you need to craft writs and Master writs give gold, XP and writ vouchers which are used to purchase motifs, furnishing recipes, training dummies, storage chests/coffers, etc.

    So they are profitable. Not the most profitable activity in the game, but RELIABLE and steady

    In order to say it is profitable, you need to indicate how much the mats cost to do the writs.

    Mats for consumables seem really cheap, but what about if we are talking about Ancestor Silk?

    that's where farming and surveys come in.

    But farming is irrelevant to profitability. You could just sell the farmed mats directly instead of crafting with them. The profitability of writs is the value of what you receive minus the inputs. The cost of the inputs is the market value you could have received from directly selling the mats.

    My assumptions is that this is all profitable because it seems silly to design it to be done at a loss, but ZOS could always guess wrong on what the market value of mats will be.

    no. farming is never irrelevant. it;s a core part of the game. using farming to support writs is , potentially, far more profitable than just selling produce.

    sell produce, get some gold.

    use produce for writs: get gold, get xp, get stuff to decon/sell, get surveys (more stuff), get master writ - so more gold, more xp and vouchers for stuff to use or sell.
  • Sekero
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    @BozzyTheDrummer

    Levelling crafting to give a steady income means levelling the equipment crafts to 50 asap WITHOUT hindering your character levelling i.e priority is fighting skills. At this point you need to make the decision to level equipment crafting to 50 on all 3 on 1 character. Once that is done, crafting is self-sustaining, as all the surveys will return CP150 mats. That character must be the one that knows most motifs, as it will by default be the one that crafts any master writs you get.
    But if you funnel all your intricate equipment from writs to a character, they will reach crafting level 50 quite quickly. This does not affect the chance of getting a survey. Once you have the crafting levels at 50, you only use Ancestor silk, Rubedite ingots and Ruby Ash.

    Levelling consumable skills is tedious and long-winded. (A bit like my posts) Bank every glyph you get on any character, the one you are levelling can deconstruct them to increase enchanting. For provisioning, every now and then, create 50 or 100 drinks (or as many as you have the patience to do) of the highest level you can craft. For Alchemy I suggest following the procedure in this link http://www.sunshine-daydream.us/ESO/#crafting This has been a godsend to me on so many levels.
    You might even notice that my advice matches that guide sometimes.

    If you get master writs you can't craft because you don't know the style for the item requested, store them. You will obtain motif pages/books through normal questing/looting an all characters. these should be banked and your main crafting character gets first choice on them. If (s)he knows them then they go to the next in line character.

    If you are running short of storage, consider leveling capacity riding skills on as many characters as you can. 250g per slot is the cheapest storage in the game.
  • Recremen
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    EvilCroc wrote: »
    I have 15 toons and 1,5 hours each day to do writs.
    And it is still fun and rewarding.
    Looking forward on jewelry crafting too.

    How do you not run out of mats?

    surveys.... i do writs regularly on 7 toons and the surveys provide a surplus of mats.

    You are getting lucky on survey drops or not doing them regularly enough, then. I've done all 6 writs on 15 characters a day for months, and regularly run out of materials even after going through all my surveys. That's fine with me, I'm happy to buy from farmers, but surveys + mail and no other farming won't get you self-sufficient on writ materials.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Inklings
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    Its addicting. I do writs on 30 characters a day over two accounts. I have it down to half hour per account and the amount of gold you make in that short of time is amazing.
  • Sekero
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    Recremen wrote: »
    EvilCroc wrote: »
    I have 15 toons and 1,5 hours each day to do writs.
    And it is still fun and rewarding.
    Looking forward on jewelry crafting too.

    How do you not run out of mats?

    surveys.... i do writs regularly on 7 toons and the surveys provide a surplus of mats.

    You are getting lucky on survey drops or not doing them regularly enough, then. I've done all 6 writs on 15 characters a day for months, and regularly run out of materials even after going through all my surveys. That's fine with me, I'm happy to buy from farmers, but surveys + mail and no other farming won't get you self-sufficient on writ materials.

    Maybe there is a cut off point, because I do all 6 writs on 8 characters daily and the only mats I have to buy are the style mats occasionally, and that's only because I use Lazy Writ Crafter which only allows you to craft in your native style and because I have only 2 races 4 Redguard Stam and 4 Breton Mag.
    Edited by Sekero on May 11, 2018 10:36PM
  • Recremen
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    Allanm wrote: »
    Recremen wrote: »
    EvilCroc wrote: »
    I have 15 toons and 1,5 hours each day to do writs.
    And it is still fun and rewarding.
    Looking forward on jewelry crafting too.

    How do you not run out of mats?

    surveys.... i do writs regularly on 7 toons and the surveys provide a surplus of mats.

    You are getting lucky on survey drops or not doing them regularly enough, then. I've done all 6 writs on 15 characters a day for months, and regularly run out of materials even after going through all my surveys. That's fine with me, I'm happy to buy from farmers, but surveys + mail and no other farming won't get you self-sufficient on writ materials.

    Maybe there is a cut off point, because I do all 6 writs on 8 characters daily and the only mats I have to buy are the style mats occasionally, and that's only because I use Lazy Writ Crafter which only allows you to craft in your native style and because I have only 2 races 4 Redguard Stam and 4 Breton Mag.

    Do you do zero farming beyond the surveys? How long have you been doing the writs? Do you have a stockpile that's steadily dwindling without you noticing? I had that, for like the first two months or so. And it doesn't seem like there would be a cutoff, that would be monstrously unfair.

    Also you can do more than your native style in the Lazy Writ Crafter. I have it set to do all the base race styles.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Sekero
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    Recremen wrote: »
    Allanm wrote: »
    Recremen wrote: »
    EvilCroc wrote: »
    I have 15 toons and 1,5 hours each day to do writs.
    And it is still fun and rewarding.
    Looking forward on jewelry crafting too.

    How do you not run out of mats?

    surveys.... i do writs regularly on 7 toons and the surveys provide a surplus of mats.

    You are getting lucky on survey drops or not doing them regularly enough, then. I've done all 6 writs on 15 characters a day for months, and regularly run out of materials even after going through all my surveys. That's fine with me, I'm happy to buy from farmers, but surveys + mail and no other farming won't get you self-sufficient on writ materials.

    Maybe there is a cut off point, because I do all 6 writs on 8 characters daily and the only mats I have to buy are the style mats occasionally, and that's only because I use Lazy Writ Crafter which only allows you to craft in your native style and because I have only 2 races 4 Redguard Stam and 4 Breton Mag.

    Do you do zero farming beyond the surveys? How long have you been doing the writs? Do you have a stockpile that's steadily dwindling without you noticing? I had that, for like the first two months or so. And it doesn't seem like there would be a cutoff, that would be monstrously unfair.

    Also you can do more than your native style in the Lazy Writ Crafter. I have it set to do all the base race styles.

    Well what can I say? I started playing ESO in Dec 2016. I discovered crafting in early 2017. By then I had built up a fairly good supply of crafting mats. That's when I levelled my first "Crafter" to 50 in all crafts (I had to respect him to do it) He was my "main" crafter till I levelled another normally; i.e. emphasis on levelling fighting skills rather than crafting skills. Ratio was 3:1 approx. by the time that character (Benelek Redguard StamDK) had finished main quest and Cadwell's silver, he was lvl50 in all skills crafting and the ones I deemed necessary for him as stamDK.. He took over all surveys and and master crafting writs he could do. The rest were banked. BTW I max ESO+ bank spaces and storage slots and horse capacity spaces on all chars I recall having to run around to find 3 cornflower on this char at one point. I bought them at a guild trader eventually. As I levelled characters to crafting 50 x 6 the shortages of materials diminished to the point that all I needed to buy was motif pages for the master writs.
    By the time I had 8 characters doing crafting writs, I don't remember having to buy mats, except for once I ran out of mudcrab chitin and had to run around Velyn Harbour like a madman killing mudcrabs. Since then, early 2017, the only mats shortages I have encountered are for basic style mats, but since I don't invest points in crafting in my last four characters, that won't change very much.
  • runagate
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    Sounds like it’s time to make Alt #s 4-15 if you want more writs to do. You have stumbled upon one of the best steady sources of wealth in the game if you keep at it.

    I just recently created two new alts, one being a healer and one being a tank, going to start doing writs on them too, as well as the other third character of the three mentioned above.

    I need to start farming resources a lot more though, as Ancestor Silk goes away very quickly when doing my writs lol

    All the Intricates you get from writs really helps passively level tradeskills when alts decon other alts rewards. My 15th character has maxed everything but blacksmithing and is about to finish that this week without doing anything but banking Intricates and glyphs from writs and letting that toon decon them, as many alts before have done.
  • Sekero
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    runagate wrote: »
    Sounds like it’s time to make Alt #s 4-15 if you want more writs to do. You have stumbled upon one of the best steady sources of wealth in the game if you keep at it.

    I just recently created two new alts, one being a healer and one being a tank, going to start doing writs on them too, as well as the other third character of the three mentioned above.

    I need to start farming resources a lot more though, as Ancestor Silk goes away very quickly when doing my writs lol

    All the Intricates you get from writs really helps passively level tradeskills when alts decon other alts rewards. My 15th character has maxed everything but blacksmithing and is about to finish that this week without doing anything but banking Intricates and glyphs from writs and letting that toon decon them, as many alts before have done.

    This! So much this. Your characters that are doing writs can help your other characters to level crafting skills. All intricate items should be banked to let the levelling character deconstruct them. All glyphs should be banked to let your levelling character deconstruct them. They will have to level Provisioning and Alchemy on their own but Sunshine daydream has a guide for that http://www.sunshine-daydream.us/ESO/#crafting
  • pod88kk
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    I've been doing them every day for the last 2 years on 14 characters, the fun wears off but the cash & gold mats are worth it
  • Recremen
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    Allanm wrote: »
    Recremen wrote: »
    Allanm wrote: »
    Recremen wrote: »
    EvilCroc wrote: »
    I have 15 toons and 1,5 hours each day to do writs.
    And it is still fun and rewarding.
    Looking forward on jewelry crafting too.

    How do you not run out of mats?

    surveys.... i do writs regularly on 7 toons and the surveys provide a surplus of mats.

    You are getting lucky on survey drops or not doing them regularly enough, then. I've done all 6 writs on 15 characters a day for months, and regularly run out of materials even after going through all my surveys. That's fine with me, I'm happy to buy from farmers, but surveys + mail and no other farming won't get you self-sufficient on writ materials.

    Maybe there is a cut off point, because I do all 6 writs on 8 characters daily and the only mats I have to buy are the style mats occasionally, and that's only because I use Lazy Writ Crafter which only allows you to craft in your native style and because I have only 2 races 4 Redguard Stam and 4 Breton Mag.

    Do you do zero farming beyond the surveys? How long have you been doing the writs? Do you have a stockpile that's steadily dwindling without you noticing? I had that, for like the first two months or so. And it doesn't seem like there would be a cutoff, that would be monstrously unfair.

    Also you can do more than your native style in the Lazy Writ Crafter. I have it set to do all the base race styles.

    Well what can I say? I started playing ESO in Dec 2016. I discovered crafting in early 2017. By then I had built up a fairly good supply of crafting mats. That's when I levelled my first "Crafter" to 50 in all crafts (I had to respect him to do it) He was my "main" crafter till I levelled another normally; i.e. emphasis on levelling fighting skills rather than crafting skills. Ratio was 3:1 approx. by the time that character (Benelek Redguard StamDK) had finished main quest and Cadwell's silver, he was lvl50 in all skills crafting and the ones I deemed necessary for him as stamDK.. He took over all surveys and and master crafting writs he could do. The rest were banked. BTW I max ESO+ bank spaces and storage slots and horse capacity spaces on all chars I recall having to run around to find 3 cornflower on this char at one point. I bought them at a guild trader eventually. As I levelled characters to crafting 50 x 6 the shortages of materials diminished to the point that all I needed to buy was motif pages for the master writs.
    By the time I had 8 characters doing crafting writs, I don't remember having to buy mats, except for once I ran out of mudcrab chitin and had to run around Velyn Harbour like a madman killing mudcrabs. Since then, early 2017, the only mats shortages I have encountered are for basic style mats, but since I don't invest points in crafting in my last four characters, that won't change very much.

    Well shoot, maybe it's meant to be self-sufficient and I'm just on the absolute bottom percentile for survey distribution.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • DieAlteHexe
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    EvilCroc wrote: »
    I have 15 toons and 1,5 hours each day to do writs.
    And it is still fun and rewarding.
    Looking forward on jewelry crafting too.

    How do you not run out of mats?

    You do, occasionally and then off to a trader but in the main, as I'm running about the world, I just gather whatever I see. I often don't ride and just run and it really adds up. Only thing I seem to consistently run out of is jute (bringing up lowbies during last event killed my supply) and, oddly, beech. Both are relatively easy to find in the wild if I need to.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • Reorx_Holybeard
    Reorx_Holybeard
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    We recently updated our writ stats and found that even if you purchase all materials from guild stores you gain a net profit from the gold reward alone (1000 gold/character/day). If you include the average price of all rewards then you're gaining a 14-21k gold/character/day depending on your chance to get master writs.

    As for whether smithing writs give you a net positive or negative materials we can do a quick calculation:
    • Survey Map Chance = 10%
    • Average Raw Materials/Survey = 136 (129 ore, 88+73 silk/leather, 118 wood)
    • Average Refined Materials/Survey = 116 (136*85%)
    • Average Materials/Writ = 40
    • Intricate Item/Writ = 0.5
    • Materials From Intricate Deconstruction/Writ = 1.5
    • Net Material Gain/Loss/Writ = -27 (1.5 + 116*10% - 40)

    So it looks like a large net loss of materials per writ, at least on average. If you include hirelings that gets you around another 10 materials/day which reduces the net loss to -17. If you happen to get lucky with surveys (more surveys than average and more materials/survey) then you may be able to see a net gain some of the time.
    Reorx Holybeard -- NA/PC
    Founder/Admin of www.uesp.net -- UESP ESO Guilds
    Creator of the "Best" ESO Build Editor
    I'm on a quest to build the world's toughest USB drive!
  • Lysette
    Lysette
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    EvilCroc wrote: »
    I have 15 toons and 1,5 hours each day to do writs.
    And it is still fun and rewarding.
    Looking forward on jewelry crafting too.

    I have 14, but I am getting tired doing those writs for all of them every play session - I mean really tired as in sleepy, because it is so repetitive - so I normally just do it on 3-5 characters and then choose one to go out adventuring.
  • Lysette
    Lysette
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    Allanm wrote: »
    Recette wrote: »
    Sounds like it’s time to make Alt #s 4-15 if you want more writs to do. You have stumbled upon one of the best steady sources of wealth in the game if you keep at it.

    The emphasis here, to me at least, seems to be on it being steady. The actual monetary gain seems to be a bit slow to me. I'm wondering how much profit you can make from doing all the writs on 15 characters.

    It is not "instant millionaire" but a character at lvl 50 (even at crafting levels 1) gets 4k gold for the 6 writs. Now if he sells back to a merchant the equipment given by the writs, that's another 200-300 or more. So allow4.3k per lvl 50 char per day for crafting writs, that's 30k per character per week, so for 15 characters, that's 450k gold per week. Not to be sneezed at.

    If you're on PC you can use Lazy Writ Crafter, which cuts your time in half, so about an hour and a half takes care of the writs. Then there's the surveys and Master Writs that drop from them. Surveys give the mats you need to craft writs and Master writs give gold, XP and writ vouchers which are used to purchase motifs, furnishing recipes, training dummies, storage chests/coffers, etc.

    So they are profitable. Not the most profitable activity in the game, but RELIABLE and steady

    yeah, about that - at around level 20-25 it is about half as much - but as resources cost less there, it is still a good income source, which is even profitable if one never sells anything in a guild store.
  • Sekero
    Sekero
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    We recently updated our writ stats and found that even if you purchase all materials from guild stores you gain a net profit from the gold reward alone (1000 gold/character/day). If you include the average price of all rewards then you're gaining a 14-21k gold/character/day depending on your chance to get master writs.

    As for whether smithing writs give you a net positive or negative materials we can do a quick calculation:
    • Survey Map Chance = 10%
    • Average Raw Materials/Survey = 136 (129 ore, 88+73 silk/leather, 118 wood)
    • Average Refined Materials/Survey = 116 (136*85%)
    • Average Materials/Writ = 40
    • Intricate Item/Writ = 0.5
    • Materials From Intricate Deconstruction/Writ = 1.5
    • Net Material Gain/Loss/Writ = -27 (1.5 + 116*10% - 40)

    So it looks like a large net loss of materials per writ, at least on average. If you include hirelings that gets you around another 10 materials/day which reduces the net loss to -17. If you happen to get lucky with surveys (more surveys than average and more materials/survey) then you may be able to see a net gain some of the time.

    If you look at it in isolation, yes, but my characters will pick up any and all mats they see while out and about in the world, so that more than makes up for the net loss. I would expect to pick up at least a hundred ores a day. Same for wood and thread. The only one that can be in short supply is leather, cos that doesn't always drop from animal kills. I did have to visit the traders for leather once and since then the rule is if it moves, kill it.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Recette wrote: »
    Sounds like it’s time to make Alt #s 4-15 if you want more writs to do. You have stumbled upon one of the best steady sources of wealth in the game if you keep at it.

    The emphasis here, to me at least, seems to be on it being steady. The actual monetary gain seems to be a bit slow to me. I'm wondering how much profit you can make from doing all the writs on 15 characters.

    Slow and steady wins the race. This is absolutely not a quick fix if you are broke. However, if you plan to be around a while, and want to devote a small % of your play time each day to increasing your wealth, writs are VERY efficient. The pure monetary gains essentially boil down to about 4k per toon, less input costs, but that is such a small drop in the bucket. The real reason you do writs is for the Crafting Mats. At last look, my crafting bag had an MM value of about 25 million gold. That is ALL from doing writs. I simply dont buy crafting mats and keep gold gear on 15 toons. If I want to try something new, I dont hesitate to make it gold even if it ends up being terrible. I have more gold mats than I know what to do with.

    The way I first accumulated 8 figure wealth in terms of gold was simply to do writs on as many toons as possible, and then sell gold mats the first week or 2 following a patch when they are at their highest. Then rinse and repeat. I find that each patch, I tend to sell a few million worth of stuff in the first few weeks, then I go into recovery mode. I still see my bank account slowly climb, but I am more interested in crafting mats, surveys, and master writs. You build them up for 3 months and sell at the next patch.

    At some point, you look down at about 10-15 million in gold and 20-25 million in mats and pull back on the process. When I see those number fall by more than a few million, I ramp up the number of writs I am doing. When they go above those numbers, I back off. Lately, I have only been doing writs on weekends. I am obviously very efficient at it, but I can do 10 toons in less than 30 minutes. I wait longer than that for a groupfinder or PVP queue most nights.
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