Scalecaller peak normal is harder than White gold tower normal, might even significantly so.LittlePinkDot wrote: »So ive been doing normal dungeons and wondering what makes some more difficult than others. I cant say ive found normal to be that difficult.... Except white gold tower... Wtf is up with the healing adjucater whatever its called. After failing that I ended up in scalecaller peak as the next random dungeon... It was significantly easier than white gold tower, completed it quickly and easily. I figured it would be harder because its newer, but I guess not.
Scalecaller peak normal is harder than White gold tower normal, might even significantly so.LittlePinkDot wrote: »So ive been doing normal dungeons and wondering what makes some more difficult than others. I cant say ive found normal to be that difficult.... Except white gold tower... Wtf is up with the healing adjucater whatever its called. After failing that I ended up in scalecaller peak as the next random dungeon... It was significantly easier than white gold tower, completed it quickly and easily. I figured it would be harder because its newer, but I guess not.
Yes it might be that people don't know the mechanics.
However the skill of the group is far more important if you are in an group with good players all the normal dungeons is trivial,
With an bad group it might fold.
I say the normal dlc is in line with the easier vet dungeons.
LittlePinkDot wrote: »Scalecaller peak normal is harder than White gold tower normal, might even significantly so.LittlePinkDot wrote: »So ive been doing normal dungeons and wondering what makes some more difficult than others. I cant say ive found normal to be that difficult.... Except white gold tower... Wtf is up with the healing adjucater whatever its called. After failing that I ended up in scalecaller peak as the next random dungeon... It was significantly easier than white gold tower, completed it quickly and easily. I figured it would be harder because its newer, but I guess not.
Yes it might be that people don't know the mechanics.
However the skill of the group is far more important if you are in an group with good players all the normal dungeons is trivial,
With an bad group it might fold.
I say the normal dlc is in line with the easier vet dungeons.
It was the healing that the boss in white gold tower was doing. And theres 3 of them.
Scalecaller is just poison damage which my woodelf is practically immune to.
LittlePinkDot wrote: »Scalecaller peak normal is harder than White gold tower normal, might even significantly so.LittlePinkDot wrote: »So ive been doing normal dungeons and wondering what makes some more difficult than others. I cant say ive found normal to be that difficult.... Except white gold tower... Wtf is up with the healing adjucater whatever its called. After failing that I ended up in scalecaller peak as the next random dungeon... It was significantly easier than white gold tower, completed it quickly and easily. I figured it would be harder because its newer, but I guess not.
Yes it might be that people don't know the mechanics.
However the skill of the group is far more important if you are in an group with good players all the normal dungeons is trivial,
With an bad group it might fold.
I say the normal dlc is in line with the easier vet dungeons.
It was the healing that the boss in white gold tower was doing. And theres 3 of them.
Scalecaller is just poison damage which my woodelf is practically immune to.
starkerealm wrote: »LittlePinkDot wrote: »Scalecaller peak normal is harder than White gold tower normal, might even significantly so.LittlePinkDot wrote: »So ive been doing normal dungeons and wondering what makes some more difficult than others. I cant say ive found normal to be that difficult.... Except white gold tower... Wtf is up with the healing adjucater whatever its called. After failing that I ended up in scalecaller peak as the next random dungeon... It was significantly easier than white gold tower, completed it quickly and easily. I figured it would be harder because its newer, but I guess not.
Yes it might be that people don't know the mechanics.
However the skill of the group is far more important if you are in an group with good players all the normal dungeons is trivial,
With an bad group it might fold.
I say the normal dlc is in line with the easier vet dungeons.
It was the healing that the boss in white gold tower was doing. And theres 3 of them.
Scalecaller is just poison damage which my woodelf is practically immune to.
Disease, as I recall, but the point is the same.
No, with WGT, those three are pretty trivial if your team knows what they're doing. Even on vet, really. But, if your team doesn't know what they're doing... it can smear you. The healing isn't even a big deal. A DPS can bash them out of the heal, you can out DPS the heal if your team is able to pull more than about 30k as a group. But, if you're going in there with a couple DPS that can barely pull 5k, it's just not going to work.