Lightspeedflashb14_ESO wrote: »Liquid lightning ought to be 1%, lightning form ought to be 1%, the scamp ought to be 1% and mages fury ought to be 10%, all with out a destro staff on, double those numbers if you do have one equiped.
I say ought to be because I have only tested wardens ice abilitys are off of what I think they ought to be procing at, ie artic blast is sorta like lightning form but it profs chilled at a 10% per chance and gripping shards is like liquid lightning but procs chilled at 5% chance. Maybe I will test it out.
Lightspeedflashb14_ESO wrote: »Liquid lightning ought to be 1%, lightning form ought to be 1%, the scamp ought to be 1% and mages fury ought to be 10%, all with out a destro staff on, double those numbers if you do have one equiped.
I say ought to be because I have only tested wardens ice abilitys are off of what I think they ought to be procing at, ie artic blast is sorta like lightning form but it profs chilled at a 10% per chance and gripping shards is like liquid lightning but procs chilled at 5% chance. Maybe I will test it out.
Lightspeedflashb14_ESO wrote: »Liquid lightning ought to be 1%, lightning form ought to be 1%, the scamp ought to be 1% and mages fury ought to be 10%, all with out a destro staff on, double those numbers if you do have one equiped.
I say ought to be because I have only tested wardens ice abilitys are off of what I think they ought to be procing at, ie artic blast is sorta like lightning form but it profs chilled at a 10% per chance and gripping shards is like liquid lightning but procs chilled at 5% chance. Maybe I will test it out.
but wardens have double the chance to apply chilled with his frost abilites, so with a staff it would make a 4-fold chance to proc chilled.
now double all the percentage numbers from the sorc, add wall of elements (also 1%) and force pulse (10%) and maybe shock clench (10% initial hit and 3% for every tick after).




so sorc healers dont use elemental blockade to apply concussion?