Peekachu99 wrote: »I mean you can always just go to Al’Kir for six hours and save yourself any of this hassle.
Peekachu99 wrote: »I mean you can always just go to Al’Kir for six hours and save yourself any of this hassle.
Agree.Stinkyremy wrote: »Peekachu99 wrote: »I mean you can always just go to Al’Kir for six hours and save yourself any of this hassle.
So instead of getting skill points, leveling undaunted, leveling skills while leveling up.
I level, then get skill points, then level skils, then level undaunted!
Nice logic you have there.....
Grinding is for noobs.
Agree.Stinkyremy wrote: »Peekachu99 wrote: »I mean you can always just go to Al’Kir for six hours and save yourself any of this hassle.
So instead of getting skill points, leveling undaunted, leveling skills while leveling up.
I level, then get skill points, then level skils, then level undaunted!
Nice logic you have there.....
Grinding is for noobs.
Now the problem was then ZOS changed the level requirement for normal dungeons they over corrected and put too many into lvl 45, I would spread it out more, dlc at 45, 2 at 40 and the middle tire at 30 is one example.
Leveling with random dungeons is very nice for alts as you just run the dungeon and get 1-2 levels.
simple_specops wrote: »Yeah i feel your pain, but then the thing I fail to understand is that for random they throw you anywhere, usually dlcs ones
I agree, getting more of the dungeon quests and level more undaunted while leveling is very nice.Stinkyremy wrote: »Agree.Stinkyremy wrote: »Peekachu99 wrote: »I mean you can always just go to Al’Kir for six hours and save yourself any of this hassle.
So instead of getting skill points, leveling undaunted, leveling skills while leveling up.
I level, then get skill points, then level skils, then level undaunted!
Nice logic you have there.....
Grinding is for noobs.
Now the problem was then ZOS changed the level requirement for normal dungeons they over corrected and put too many into lvl 45, I would spread it out more, dlc at 45, 2 at 40 and the middle tire at 30 is one example.
Leveling with random dungeons is very nice for alts as you just run the dungeon and get 1-2 levels.
more importantly you get the skill point and level undaunted which you will have to do anyway so you are killing 3 birds with one stone.
Stinkyremy wrote: »Why can't I as a 720 alt queue for normal volenfell until I am level 45, despite being so powerful at level 1 that I can solo it, but a cp60 can queue for Vet volenfell despite the dungeon being scaled to 160 and the 60cp not being able to keep up and being a burden to the team!
I’ve played with a lot of cp400 plus who straight suck at this game, no concept of mechanics or DPS. Ran DSC2 yesterday with a CP667 that only heavy, light and sniped. If he swapped bars it would be for 1 axe (not battle axe!) and he would die instantly, strangely enough the cp151 out performed him on all fronts. I’ll help a lowbie but if your at 300+ and don’t know what’s what In eso then FarmVille is more for you!
I’ll agree on the DLC dungeon content though, that needs to be locked and taken out of random q’s
VaranisArano wrote: »You can still physically travel to all the dungeons before they unlock in the Group Finder.
Also, ZOS moved a lot of the normal dungeons to different levels with the Level Up Advisor and I don't know the updated levels.
Stinkyremy wrote: »VaranisArano wrote: »You can still physically travel to all the dungeons before they unlock in the Group Finder.
Also, ZOS moved a lot of the normal dungeons to different levels with the Level Up Advisor and I don't know the updated levels.
Does going into the dungeon solo allow others to join via group finder?
i would rather not do dungeons solo as it takes too long. Counter productive to how I normally level.
VaranisArano wrote: »Stinkyremy wrote: »VaranisArano wrote: »You can still physically travel to all the dungeons before they unlock in the Group Finder.
Also, ZOS moved a lot of the normal dungeons to different levels with the Level Up Advisor and I don't know the updated levels.
Does going into the dungeon solo allow others to join via group finder?
i would rather not do dungeons solo as it takes too long. Counter productive to how I normally level.
You can group up and travel there physically. Including porting to a group member.
Stinkyremy wrote: »VaranisArano wrote: »Stinkyremy wrote: »VaranisArano wrote: »You can still physically travel to all the dungeons before they unlock in the Group Finder.
Also, ZOS moved a lot of the normal dungeons to different levels with the Level Up Advisor and I don't know the updated levels.
Does going into the dungeon solo allow others to join via group finder?
i would rather not do dungeons solo as it takes too long. Counter productive to how I normally level.
You can group up and travel there physically. Including porting to a group member.
yeah means havingfriends
VaranisArano wrote: »Stinkyremy wrote: »VaranisArano wrote: »Stinkyremy wrote: »VaranisArano wrote: »You can still physically travel to all the dungeons before they unlock in the Group Finder.
Also, ZOS moved a lot of the normal dungeons to different levels with the Level Up Advisor and I don't know the updated levels.
Does going into the dungeon solo allow others to join via group finder?
i would rather not do dungeons solo as it takes too long. Counter productive to how I normally level.
You can group up and travel there physically. Including porting to a group member.
yeah means havingfriends
What, having to actually talk to other players to organize a group activity in an MMO? Say it ain't so!
redspecter23 wrote: »Just find 3 other people and run whatever you want. Why are people so obsessed with group finder. The harder content in this game isn't very friendly to pugs anyway.
if they changed it back more in line with that I described I guess that lower level players still tend to end up in the low level dungeons.Stinkyremy wrote: »VaranisArano wrote: »You can still physically travel to all the dungeons before they unlock in the Group Finder.
Also, ZOS moved a lot of the normal dungeons to different levels with the Level Up Advisor and I don't know the updated levels.
Does going into the dungeon solo allow others to join via group finder?
i would rather not do dungeons solo as it takes too long. Counter productive to how I normally level.
Stinkyremy wrote: »Why can't I as a 720 alt queue for normal volenfell until I am level 45, despite being so powerful at level 1 that I can solo it, but a cp60 can queue for Vet volenfell despite the dungeon being scaled to 160 and the 60cp not being able to keep up and being a burden to the team!
I used to do pub dungeons for the group event skill points while queuing for normal dungeons to get the skill point and level undaunted while I am levelling my alt, by the time all this is finished all dungeons I was normally 45-50 already.
Now after getting all pub dungeon skill points and queueing for all the dungeons I can do, I am like level 28-30, I have to just stand around and grind to 45 to finish the rest of the dungeons.
On the other side, I queue as a 720 and get -160 in any dungeon including the DLC dungeons which they cannot do at all!
Who made this system! this was meant to help us all, not burden everyone!
Here is a more logical proposal:
Why not just have all normal dungeons can be queued from level 10 onward
Normal DLC dungeons can be queued from level 45 onwards
Vet dungeons can be queued 160 onwards
Vet DLC dungeons can be queued 300 onwards
Simple but effective, everyone is happy.
Stinkyremy wrote: »Agree.Stinkyremy wrote: »Peekachu99 wrote: »I mean you can always just go to Al’Kir for six hours and save yourself any of this hassle.
So instead of getting skill points, leveling undaunted, leveling skills while leveling up.
I level, then get skill points, then level skils, then level undaunted!
Nice logic you have there.....
Grinding is for noobs.
Now the problem was then ZOS changed the level requirement for normal dungeons they over corrected and put too many into lvl 45, I would spread it out more, dlc at 45, 2 at 40 and the middle tire at 30 is one example.
Leveling with random dungeons is very nice for alts as you just run the dungeon and get 1-2 levels.
more importantly you get the skill point and level undaunted which you will have to do anyway so you are killing 3 birds with one stone.
Stinkyremy wrote: »Agree.Stinkyremy wrote: »Peekachu99 wrote: »I mean you can always just go to Al’Kir for six hours and save yourself any of this hassle.
So instead of getting skill points, leveling undaunted, leveling skills while leveling up.
I level, then get skill points, then level skils, then level undaunted!
Nice logic you have there.....
Grinding is for noobs.
Now the problem was then ZOS changed the level requirement for normal dungeons they over corrected and put too many into lvl 45, I would spread it out more, dlc at 45, 2 at 40 and the middle tire at 30 is one example.
Leveling with random dungeons is very nice for alts as you just run the dungeon and get 1-2 levels.
more importantly you get the skill point and level undaunted which you will have to do anyway so you are killing 3 birds with one stone.
Lemme do you one better: level up using the public dungeons. You get a skill point (and skyshard), they are really quick and easily sololable when you’re rocking max cp from alts, many offer two quests instead of one, and then you can just do vet hm dungeons (and pledges) when you hit 50 to level undaunted to max. Otherwise the 10 undaunted points or whatever it is from the normal completion means you’ll just be rerunning a lot of the dungeons anyway if you want to hit undaunted 9.
Right, I’m just saying that if you’re concerned about killing more birds with fewer stones, holding off on group dungeons until you can milk each run for all it’s worth is a better use of time imo. But it could be a matter of perspective. I’ve maxed around 20 characters now and so feel pretty confident in how each class plays, thus I don’t feel the need to spend time exploring the class while leveling. Xp pots, public dungeons, a few dolmens and some exploration xp from mages guild does the trick for me, all while accumulating guild xp and skill points. Then once through a few dungeons once cap and the character is gtg.
Stinkyremy wrote: »Why can't I as a 720 alt queue for normal volenfell until I am level 45,