Maintenance for the week of January 5:
• PC/Mac: No maintenance – January 5
• NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
• EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

Need PRO players tips for grinding to max CP( 600 CP+)

  • DuskMarine
    DuskMarine
    ✭✭✭✭✭
    Currently I am around 600 CP+ and want to get to the max cp levels . Seems it takes for forever to grind XPs. Enlightenment wont even lasts for 2 CPs. Current strategy , drink all xp buffs, with fully golded training gear. Team up with fellow CP grinding player. In Skyreach, each player has to pull one side and meet at chest location on the other side and kill the mobs. Only 1 stop in entire skyreach. Fellow player must be really competent to handle very huge mobs. Reset and grind again. Only skyreach provides decent XP. Spellscar or other locations are simply useless for xp grinding. It seems it takes another 1-2 months to get to max cp. Is there any better way possible ?

    Again, most of the times, the other player will die before reaches the chest location often mauled by huge mobs. Even if you get decent CP level player , it takes huge amount of time for each CP levels. Is XP leveling become too difficult or its the way it is ?

    do pledges everyday quests on multiple toons and youll get there at some point its a long road.
  • josiahva
    josiahva
    ✭✭✭✭✭
    Currently I am around 600 CP+ and want to get to the max cp levels .

    What are you intending to max out with the additional 40 points and why?



    oh wait; I'm not a PRO. Just ignore me, then.

    Its additional 150 points. Its min maxing all the stats. I want to get the extra 5k extra dps. Many people states that from 300 CP diminishing return kicks in . Its not the case. There is no difference in raw numbers increase and its linear. Only percentage decrease and not the numbers behind it.

    I think that you will find that the extra 150 points isn't going to get you 5k DPS. What DPS do you currently do anyway? Why does 5k really matter to you? Either you are doing 20k DPS...in which case practicing rotation will get you far more...or you are doing something like 40k DPS, in which case 5k DPS isnt going to make any real difference anyway unless going for trials leader-boards or something
  • LiquidPony
    LiquidPony
    ✭✭✭✭✭
    ✭✭✭
    Sparr0w wrote: »
    LiquidPony wrote: »
    The max is currently 720.
    720 - 600 = 120.

    That equals an additional 40 points in each of the three major groups.
    Alternately, that equates to 240 points total in each.

    I read recently that investing more than 50 points in any single perk is inefficient.

    So you want 5K extra DPS? How will you configure your CP spread to achieve this?

    Mage 40 alone does not matter in DPS. Its entire 150 counted since its improve your sustain and survival. For mage CPs if you ask, you will unlock butcher passive in addition to other passives. You have to count other passives with raw numbers as well for overall dps increase. CP numbers stack on top of each other. Summer-set is going to add another 10 in CPs.

    Picture below is only for mage CPs number and not include indirect sustain advantages from other trees & passives from mage trees. As I already mentioned damage progression is linear to CPs numbers and passives unlocked is extra. CP diminishing is incorrect statement if you know what you are doing 1ca55c7497b9d7bbb8a592832cb43f8c.png

    There are diminishing returns. The optimized CP in Asayre's graph are not linear, that's a slight curve. At 60CP, we're at ~123 Ability Metric and at 90CP, we're at 131 (+8). At 210CP we're at ~157 and at 240CP we're at ~163 (+6).

    So, there are diminishing returns, but they are much less of a factor than most people assume (like here in this thread where someone compares putting 23 points in a bonus to putting 100 points in the same bonus). No one puts 100 points anywhere, optimally, on a DPS (I guess maybe in Mooncalf if you don't care about dodge/block/break-free cost).

    For the damage trees, most people top out around 60-66 points allocated per bonus, and often it's more like 48.
    @LiquidPony
    Think it's a given you wouldn't put 100 points into something, considering the final 25 points equate to 1% & I said that 23 points are roughly half what 100 would give you, dispite being less than a quarter of the points, which although being an extreme example of diminishing returns is still a valid example.

    Ty for the math calculating it's closer to 40% in the post after but yeh my point still stands.

    Well you didn't actually say "roughly half," you said "half." In reality, 23 points is half of what 56 points gives you (Precise Strikes: 23 points = 10%, 56 points = 20%; Mighty: 23 points = 6%, 56 points = 12%). "23 points is half of what 100 points gives you" (incorrect) and "23 points is half of what 56 points gives you" (correct) paint very different pictures.
  • LiquidPony
    LiquidPony
    ✭✭✭✭✭
    ✭✭✭
    720 means nothing to a pro player.
    I ran vet HM on an Alt account from 300 CP on.
    Have a guy in my guild who completed vMA at 200 CP with his na toon. He has a max in eu.
    I say get good and the CP will come with time.

    All to often I run into 720 players who can't do anything.

    And? How does this even remotely answer the question asked by OP?

    I've been running vMA on my PC alt account since ~CP190. Guess what? It sucks. It's actually a perfect example of how important CP really are. The difference between running vMA at CP200 and CP300 is massive. The difference between running at CP300 and CP450 is massive. Perhaps moreso in vMA than anywhere else because it stress-tests sustain and survivability (which tend to be underestimated when people talk about the value of CP) more than any other content.
  • Priyasekarssk
    Priyasekarssk
    ✭✭✭✭✭
    720 means nothing to a pro player.
    I ran vet HM on an Alt account from 300 CP on.
    Have a guy in my guild who completed vMA at 200 CP with his na toon. He has a max in eu.
    I say get good and the CP will come with time.

    All to often I run into 720 players who can't do anything.

    I often get into players who solo veteran dungeons and imperial bosses. From PVP perspective its massive. There is a player in PVP name kodi. After he get into CP levels , he waited until he gets max level before getting into PVP again.
    If CP desont matter , why he need to wait until to get max CP.

    Its not about what others doing. What only matters is what you are trying to do. At present level, I can solo all non dlc veteran dungeons in hard mode except direfrost last boss. Its not I am dying, Boss keeps on healing herself and fight lasts for 1-2 hours even I break free immediately. VMA is thing of the past, I dont even consider unless in world leadership boards. For many imperial city bosses, little bit of RNG involved. At max cp I can comfortably defeat IC district bosses.

    If CP 720 cannot do anything ,it doesn't mean anything in this game . I dont care either. Its their problem.
    I know max CP players who defeat all vet dungeons , except few DLC ones where mechanics doesnt allow it. CP levels matter a lot on right hands.

    Coming to the post, last 150 CPs is almost very difficult to level up. I am hardly able to hit 3-5 CP levels per day once I crossed 600 CP. At this pace, it would take long time up from 1-2 months. Once upon a time, I hit 10- 20 CP levels comfortably without any boosters.
    Edited by Priyasekarssk on May 2, 2018 8:44PM
Sign In or Register to comment.