BeefyMrTips wrote: »I know it’s only the second update for PTS but they just decreased light and heavy attacks by 20%. Isn’t the main dps spammable in this skill line dependent on light attacks?
Were light attacks that OP in test server? I guess I didn’t hear about it. Can someone shed some light on this for me?
Enemy-of-Coldharbour wrote: »So, they took away our sustain to make us all a bunch of heavy-attacking lunatics, and now they are reducing its damage as well?
LiquidPony wrote: »BeefyMrTips wrote: »I know it’s only the second update for PTS but they just decreased light and heavy attacks by 20%. Isn’t the main dps spammable in this skill line dependent on light attacks?
Were light attacks that OP in test server? I guess I didn’t hear about it. Can someone shed some light on this for me?
https://www.youtube.com/watch?v=yVsb6YB_p3k
Obviously (and admittedly) a cheese parse, but nonetheless, 68.7k self-buffed on a magblade ... with nearly 18k DPS coming from light attacks is pretty ridiculous.
isn't that skill going to be really annoying. press button light attack button light attack and over and over.
Enemy-of-Coldharbour wrote: »So, they took away our sustain to make us all a bunch of heavy-attacking lunatics, and now they are reducing its damage as well?
They can't make them too OP else we would have P2W complaints, so instead they put basic things in them like a spammable, some heal, some regen and a CC, all of which have better versions and end up underwhelming.
That is why they should never have been balance related paywalled skills, it limits both sides.
They can't make them too OP else we would have P2W complaints, so instead they put basic things in them like a spammable, some heal, some regen and a CC, all of which have better versions and end up underwhelming.
That is why they should never have been balance related paywalled skills, it limits both sides.
AND THIS is why im Against people who don't want new Classes only New skill lines...
they are so blind to this....Skill lines only will ALLWAYS suck and never will truly expand our Classes that ALREADY HAVE REALLY LIMITED SKILL BAR to put skills in....
NewBlacksmurf wrote: »They can't make them too OP else we would have P2W complaints, so instead they put basic things in them like a spammable, some heal, some regen and a CC, all of which have better versions and end up underwhelming.
That is why they should never have been balance related paywalled skills, it limits both sides.
AND THIS is why im Against people who don't want new Classes only New skill lines...
they are so blind to this....Skill lines only will ALLWAYS suck and never will truly expand our Classes that ALREADY HAVE REALLY LIMITED SKILL BAR to put skills in....
@Zordrage
New classes aren’t going to solve anything. The actual issue is the classes. New skill lines open to everyone are good.
The skill bar isn’t limiting you in anyway. It’s just requires you to swap out skill in between combat
NewBlacksmurf wrote: »They can't make them too OP else we would have P2W complaints, so instead they put basic things in them like a spammable, some heal, some regen and a CC, all of which have better versions and end up underwhelming.
That is why they should never have been balance related paywalled skills, it limits both sides.
AND THIS is why im Against people who don't want new Classes only New skill lines...
they are so blind to this....Skill lines only will ALLWAYS suck and never will truly expand our Classes that ALREADY HAVE REALLY LIMITED SKILL BAR to put skills in....
@Zordrage
New classes aren’t going to solve anything. The actual issue is the classes. New skill lines open to everyone are good.
The skill bar isn’t limiting you in anyway. It’s just requires you to swap out skill in between combat
yeah fun experience right there...
bad design... also you just said it needs you to keep replacing your skills because not enough slot for skills... so yeah your lying to yourself because its limiting...
Also allot of classes has Huge amount of sinergies between their class Skills and passives there is just no place to place new ones on the skill lines... maybe max ONE for allot of builds....
Also a New class equals an entire new gameplay Experience with 3 totally new skill line and bunch of passives...
vs1 skill line that is barely usable for most people that have finished and tested builds that have no place to change skills..
themaddaedra wrote: »
Heavy attacking to sustain is already annoying and makes NO SENSE, but with the changes, I'll just play even less pve. ZOS logic = using a MAGIC staff costs no magic and in fact returns MAGIC if you use a heavy MAGIC attack. It's incredibly stupid.
Heavy attacking to sustain is already annoying and makes NO SENSE, but with the changes, I'll just play even less pve. ZOS logic = using a MAGIC staff costs no magic and in fact returns MAGIC if you use a heavy MAGIC attack. It's incredibly stupid.
themaddaedra wrote: »
Obviously that the stam morph will see less use, just look at the title of the thread