StackonClown wrote: »With the apparent mega incoming buffs to LA, what do you think this is supposed to encourage or favour now?
> Doesn't this just mean that Zenny is actively promoting weaving (which apparently was unintended all along) and therefore favouring PRO players with perfected weaved rotations?
> Surely they can't be promoting LA bow spamming?
I mainly use HA builds - does this mean HA builds will now be dead?
GreenhaloX wrote: »HA in itself is underperforming in PvP against LA with Empowered Ward or any of the Annulment morph. Now, LA is getting a buff. Oh Lord, them LA will surely be more tanky than any HA as it is already can be. Well, unless you're a HA Argonian Magplar with S&B that spams healing or a HA MagDK. Otherwise, HA for any other toon class is still butter for a lot of hard-hitting toons/players; particularly those bunny-hopping Magsorcs or ganky-arse Stamblades spamming Lethal Arrows with 3-4 shots in under a second.
Oreyn_Bearclaw wrote: »StackonClown wrote: »With the apparent mega incoming buffs to LA, what do you think this is supposed to encourage or favour now?
> Doesn't this just mean that Zenny is actively promoting weaving (which apparently was unintended all along) and therefore favouring PRO players with perfected weaved rotations?
> Surely they can't be promoting LA bow spamming?
I mainly use HA builds - does this mean HA builds will now be dead?
There is an entire class designed around weaving, it's called a NB. The Devs actively promote weaving, and have been for a while. Weaving is not Animation canceling, which is what I think you were referring to as being unintended. Lets not have that conversation though, because anyone that actually understands combat in this game would realize that if you couldnt block cancel skills, this game would be REALLY frustrating to play.
Will a light attack bow spam perhaps do more DPS? Yep!!! Is that a bad thing? Maybe not if I am being honest. Will certainly help groupfinder and be mostly irrelevant to competitive end game.
Is your heavy attack build okay? On the PTS, my heavy attack sorc build (which is by design the easiest possible rotation in the game) was doing about 46k DPS on the PTS, which is a noticable buff (6-7k) from last patch, and still ahead of what it was 2 patches ago before it got nerfed. Only changes I made from live was to incorporate a second 5 piece set (mechanical acuity) and recklessly spend my extra 10 CP.
Zenimax clearly stated in the PTS patch notes that they want Light attacks to be about damage and heavy attacks to be about resources.
Also, even an a heavy attack build where you heavy attack 1-2 times per rotation, you should still be light weaving 3-4 times per rotation.
Oreyn_Bearclaw wrote: »Also, if anyone read today's patch notes, they just nerfed LA damage by 20%.
StackonClown wrote: »With the apparent mega incoming buffs to LA, what do you think this is supposed to encourage or favour now?
> Doesn't this just mean that Zenny is actively promoting weaving (which apparently was unintended all along) and therefore favouring PRO players with perfected weaved rotations?
> Surely they can't be promoting LA bow spamming?
I mainly use HA builds - does this mean HA builds will now be dead?
Oreyn_Bearclaw wrote: »Also, if anyone read today's patch notes, they just nerfed LA damage by 20%.
Tested sorc with the new values yet? Also planning on Necro/MA/Ilamb, but can't say whether light attack or heavy attack rotation will perform better.
Seraphayel wrote: »The devs are promoting weaving because they are not capable of fixing/removing animation cancelling. It was never planned by the devs to have this in game but to embrace a broken gameplay system is a fine "solution" to save their faces.
Seraphayel wrote: »The devs are promoting weaving because they are not capable of fixing/removing animation cancelling. It was never planned by the devs to have this in game but to embrace a broken gameplay system is a fine "solution" to save their faces.
u mad bro?
git gut at AC
Seraphayel wrote: »The devs are promoting weaving because they are not capable of fixing/removing animation cancelling. It was never planned by the devs to have this in game but to embrace a broken gameplay system is a fine "solution" to save their faces.
Yamenstein wrote: »StackonClown wrote: »With the apparent mega incoming buffs to LA, what do you think this is supposed to encourage or favour now?
> Doesn't this just mean that Zenny is actively promoting weaving (which apparently was unintended all along) and therefore favouring PRO players with perfected weaved rotations?
> Surely they can't be promoting LA bow spamming?
I mainly use HA builds - does this mean HA builds will now be dead?
Though weaving was not intended they have come out and said it's part of the game now. It's not favouring any players, just learn how to weave. Don't need to be a pro to learn that.
Not sure if LA bow spamming is meant to be a thing, sounds like a L2P issue if people are doing that.
LA will cause increased damage with the buffs and empowerment, but HA will be returning resources.
@Oreyn_Bearclaw
Ooh, that would be so great if we could finally get back to light rotation! I'm cautiously sceptic about Imbue, but if it should turn out to be working... GREAT!
=D
Oreyn_Bearclaw wrote: »Also, if anyone read today's patch notes, they just nerfed LA damage by 20%.
Bigevilpeter wrote: »LA were nerfed by 20%now, but also rotation shouldnt be all light attacks or heavy attacks it should be a mix of both LA for damage and HA for sustain
I never cared about weaving being in the game when it wasn't mandatory, now it's slowly becoming the mandatory combat design I am pretty sad about it.
I just hope ZOS doesn't start balancing around this entirely, there needs to be room for people who can't animation cancel spam for 50K+ to be able to achieve content even if it just takes them more time.