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Blazing Shield should change...

fxeconomisteb17_ESO
I wrote the title to deceive you guys, it's not Blazing Shield, it's Battle Spirit.
I never actually understood why Blazing Shield returned damage has to go thru the nerfing mechanism of Battle Spirit.

The damage that comes originates from players. It was already reduced once by 50%. Then the shield itself would return about 60%...something, I don't remember, haven't touched the Templar in a long time. Ok, I got this, but why the damage that is returned has to go again thru the 50% Battle Spirit nerf ? That's realistically BS (the bull...thing)!
Edited by fxeconomisteb17_ESO on April 26, 2018 8:22AM
"Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

I was a vampire like you, but then I took an idea to the head...
  • Lady_Mephala
    Lady_Mephala
    ✭✭✭
    Its bs that they took our shield from us to begin with... but anything that puts up a challenge to a nightblade gets nefted. It needs to be based off max magic again instead of max health, no tank needs nor uses it its useless. Also they need to look into our crescent sweep ult it's cheap but it's extremely lacking I would like for it to do what nightblade incap does. Templars are lacking and getting to be useless compared to other classes. They took our stun blazing spear stun in turn gave us a useless piercing javelin when why oh why would u try and cc someone 50 feet away makes no sense. (And noobs who zerg only spam this move over and over.) Took our major mending away. Zos take our jabs too. I'm beginning to despise this game and what its become.
    Edited by Lady_Mephala on April 26, 2018 7:30PM
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