Hello. Any advice would be appreciated.
Never really done dungeons before, and not looking to do DLC vet content. Recently started a low level Sorcerer Tank (Heavy Armour, 1HS). High health, moderate Stam, slightly less Magicka. Been running Heroic Slash - Pierce Armour - Clannfear - Restraining Prison - Boundless Storm while I unlock more.
Dungeons have been surprisingly easy so far, but in my last attempt, two veteran players were critical. One said I was doing boss work well, but suggested more AoE to start fights. The other simply said I wasn't holding threat well.
The theory of the build is something like this: Initiate with Boundless Storm, followed by Prison to glue enemies in place for a few seconds. Rush in, apply Pierce Armour, Heroic Slash as relevant, hit mobs with the AoE from Lightning Form, hopefully concuss them. Do a bunch of blocking, heavy and light attacks, reapply my openers, taunts when necessary. Focus on boss first, adds second. Clannfear hopefully picks up aggro of an add/trash mob and is a source of self-heals. Try to keep the enemy mostly still, rotating around the boss where possible.
So far, all my dungeons have been painless clears, and the DPS/healers haven't had to deal with boss aggro outside of abilities that preclude taunting (e.g. Pellingare's teleports to random targets). I was pretty satisfied with the build thus far until those criticisms. So... how important is better AoE for a tank? Is there a clear gap in the theory here I should be addressing?
Thanks for reading.