madchuska83 wrote: »Bots = Accounts
Accounts = $$$
ZO$$$$
I can understand frurstration, but game isn't being overriden by them. I haven't checked but maybe the new reporting system will help? Then again maybe a strong prescene of gamemasters would help people feel better. I mean unless we seeing exact same username in real bot trains then I feel they are being take of.
lordrichter wrote: »madchuska83 wrote: »Bots = Accounts
Accounts = $$$
ZO$$$$
True, but banning bots means new accounts; new accounts = $$$, and ZOS$$$
Help ZOS improve revenue, report all bots!
I can understand frurstration, but game isn't being overriden by them. I haven't checked but maybe the new reporting system will help? Then again maybe a strong prescene of gamemasters would help people feel better. I mean unless we seeing exact same username in real bot trains then I feel they are being take of.
On xbox na yes they are in various areas... if you can go into a zone ahd 90% of the players there are bots that tells you something.
I wouldn't think the usage patterns of bots in the game would be hard to analyze and identify. I remember one on a farming route I run that stood in the same spot picking the same flower for a week. Finally I reported them. Took ZOS a few days, but they eventually removed it.
It always gets worse during free weekends. The company needs to step up their game and monitor this at all times, frankly, but especially during free play times. Seeing bots leaves a fantastic impression for new players. Oh wait.... no it doesn’t.
It always gets worse during free weekends. The company needs to step up their game and monitor this at all times, frankly, but especially during free play times. Seeing bots leaves a fantastic impression for new players. Oh wait.... no it doesn’t.
I've played a lot of mmos in my life, all of them have bots, but no where near as many as are in eso. I do feel zos is failing in this regard and it is a tarnish on eso's image.
In response to OP, I wonder what that would mean logistically, hiring individuals to patrol the game world?... I mean, I like the idea, but I'm not sure how effective it would be in the end at accomplishing its goal of stopping bots, if it would be cost-effective, and what other responsibilities they might add to the hire in addition to bot hunting. Good food for thought, in the very least, however, and there are almost definitely people who would apply for the job (sign me up ZOS~).
ZOS hired an external expert team to implement the Crown Crates - to make money in the long run.
Hiring external experts to implement algorithms to detect farming bots and ban them automatically also costs money but ZOS does not make money with it.
Instead the next senche mount is in ZOS development while the bots make good cash selling gold on gold selling websites
I can understand frurstration, but game isn't being overriden by them. I haven't checked but maybe the new reporting system will help? Then again maybe a strong prescene of gamemasters would help people feel better. I mean unless we seeing exact same username in real bot trains then I feel they are being take of.
pslagalb14_ESO wrote: »I know if they got rid of leather scrap drops and replaced them with a crafting node it would take care of most of the bots on the console servers.
mattaeus01b16_ESO wrote: »I fully agree with IN GAME GMs. Been saying it since launch, and still saying it. Spend one day in Bleakrock watching the 3rd level toons running around, auto farming, and tell me theres not an issue.
pslagalb14_ESO wrote: »mattaeus01b16_ESO wrote: »I fully agree with IN GAME GMs. Been saying it since launch, and still saying it. Spend one day in Bleakrock watching the 3rd level toons running around, auto farming, and tell me theres not an issue.
Agreed they only need one GM just for the consoles to deal with the bots. Im not sure how bad it is on PC but the same GM could deal with them as well.
Here's a better solution that's 100% free, doesn't cost anyone's time, and is just as effective: Ignore the bots.dimensional wrote: »I propose a simple solution: