I’ve read numerous posts on the forums from players much more knowledgeable than myself as to an existing bug that drains a resource pool used faster than it should. Since after Dragonbones, which didn’t really alter my equipment/skill choices or raise the costs associated, I’ve nonetheless found myself struggling significantly with resource sustain.
As an example, my Stam Sorc has heavy attacks as a regular part of the rotation. As heavy attacks are meant to provide much more resource return (especially with Tenacity), I’ve found even using 3 heavy’s front bar (with Armaments toggled front and back), and going so far as to run Dubious as opposed to the blue food I ran before, I’m scraping the barrel to keep my momentum. I’ve got 75 points into tenacity, am Redguard, and have kept my rotation consistent across patches.
The only reasons I can come up with is that somehow my rotation isn’t as succinct as it used to be (not likely), or that something has changed with my resource sustainment (whether through patch change, or a bug inadvertently introduced into the system). I looked through DB patch notes again to make sure, and saw nothing to suggest resource sustain was changing fundamentally,
Is this phenomenon verified by others, or at least anecdotally noticed?
DO. NOT. WIPE. (in game OR out!)