Savos_Saren wrote: »Why do people keep saying that the 2H weapons counting as two items is only a buff to magicka builds? I have quite a few stam builds that will benefit from their Bows and Great Swords counting as two set pieces.
That too, but we were talking about magDKs in this thread, so I only mentioned staffs.Savos_Saren wrote: »Why do people keep saying that the 2H weapons counting as two items is only a buff to magicka builds? I have quite a few stam builds that will benefit from their Bows and Great Swords counting as two set pieces.
SydneyGrey wrote: »Here are the most recent patch notes on changes to Dragonknights, that are coming in the next major patch. It shows several changes that may buff some skill morphs.
Dragonknight changes
Ardent Flame
Cauterize (Inferno morph): Increased the range of the heal from this morph to 28 meters from 15 meters.
Combustion: This passive ability now also restores 250/500 Magicka or Stamina to you when you apply the Burning or Poisoned status effects to an enemy. These effects can occur once every 5 seconds.
Empowering Chains (Fiery Grip morph): This morph now grants you 2 stacks of the Empower buff, up from 1.
Shifting Standard (Dragonknight Standard morph): Decreased the cost of this morph to 225 Ultimate from 250 Ultimate.
Draconic Power
Reflective Plate (Reflective Scale morph): This morph now removes all snare effects from you when you cast the ability.
Earthen Heart
Ash Cloud: This ability now heals you and your allies in the area and snares enemies; note the Eruption morph remains unchanged.
Cinder Storm (Ash Cloud morph): This morph now increases the healing done.
Obsidian Shard (Stonefist morph): Increased the healing done by this morph by approximately 25%.
Obsidian Shield: This ability now grants you Major Mending for 2.5 seconds as a baseline effect, but no longer grants you a stronger damage shield that absorbs 200% more damage. In addition, we’ve also made adjustments to both morphs:
Igneous Shield: This morph now grants you a stronger damage shield that absorbs 200% more damage.
Fragmented Shield: This morph now increases the duration of Major Mending to 4.5 seconds.
Shattering Rocks (Petrify morph): This morph has been redesigned so that when the stun ends, it causes the enemy’s next attack to heal their target.
Stone Giant (Stonefist morph): This morph now also grants Minor Ward in additional to Minor Resolve.
DanteMR1995 wrote: »SydneyGrey wrote: »Here are the most recent patch notes on changes to Dragonknights, that are coming in the next major patch. It shows several changes that may buff some skill morphs.
Dragonknight changes
Ardent Flame
Cauterize (Inferno morph): Increased the range of the heal from this morph to 28 meters from 15 meters.
Combustion: This passive ability now also restores 250/500 Magicka or Stamina to you when you apply the Burning or Poisoned status effects to an enemy. These effects can occur once every 5 seconds.
Empowering Chains (Fiery Grip morph): This morph now grants you 2 stacks of the Empower buff, up from 1.
Shifting Standard (Dragonknight Standard morph): Decreased the cost of this morph to 225 Ultimate from 250 Ultimate.
Draconic Power
Reflective Plate (Reflective Scale morph): This morph now removes all snare effects from you when you cast the ability.
Earthen Heart
Ash Cloud: This ability now heals you and your allies in the area and snares enemies; note the Eruption morph remains unchanged.
Cinder Storm (Ash Cloud morph): This morph now increases the healing done.
Obsidian Shard (Stonefist morph): Increased the healing done by this morph by approximately 25%.
Obsidian Shield: This ability now grants you Major Mending for 2.5 seconds as a baseline effect, but no longer grants you a stronger damage shield that absorbs 200% more damage. In addition, we’ve also made adjustments to both morphs:
Igneous Shield: This morph now grants you a stronger damage shield that absorbs 200% more damage.
Fragmented Shield: This morph now increases the duration of Major Mending to 4.5 seconds.
Shattering Rocks (Petrify morph): This morph has been redesigned so that when the stun ends, it causes the enemy’s next attack to heal their target.
Stone Giant (Stonefist morph): This morph now also grants Minor Ward in additional to Minor Resolve.
I hate using Obsidian Shard as it gives cc immunity to the enemies, and I'm far from an effective dps with my healing setup. Plus it only heals one target, where as healing springs, ash cloud, energy orb, or mutagen could be slotted/stacked to add more HoT in rotation, so there's no need for a burst heal(even though healing springs has a small burst to it).
I personally think they should remove the healing effect from obsidian shard and maybe give stam or mag DK another dps morph option, as I don't see why any healer would take it as it is now.