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Summerset cyrodiil credit system changes

ErMurazor
ErMurazor
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@ZOS_BrianWheeler

Please let each resource at a keep be a seperate credit or else after a keep is taken ppl will just be running from lumb, to mine and then farm just hitting the guards once and then move on to the next keep and let others flag the resources. That will create more internal conflicts than the leechers we have now, alot more.
  • ZOS_BrianWheeler
    ZOS_BrianWheeler
    PvP & Combat Lead
    Hitting the guards once doesn't put you on the credit list.
    Wheeler
    ESO PVP Lead & Combat Lead
    Staff Post
  • ErMurazor
    ErMurazor
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    Hitting the guards once doesn't put you on the credit list.

    twice then?
  • ErMurazor
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    You dont have to play clever, you know what i mean. Players going into the resource and just do enough to get on the creditlist and then move on to the next resource, do the same there and then off to the third. And let others behind stay and cap the flags. You dont see that comming? Or do u have to flip the flag to get on the creditlist for each resource?
  • Enodoc
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    If I understand what they said on ESO Live correctly, you have to attack other players (or siege the structures directly) to get on the credit list. Attacking the NPC guards doesn't count.
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  • ErMurazor
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    Ok good, then it wont be the same as getting xp by tagging npcs and then let others kill them off.
  • Beardimus
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    ErMurazor wrote: »
    You dont have to play clever, you know what i mean. Players going into the resource and just do enough to get on the creditlist and then move on to the next resource, do the same there and then off to the third. And let others behind stay and cap the flags. You dont see that comming? Or do u have to flip the flag to get on the creditlist for each resource?

    He's not playing clever. He said it in the ESO live.
    I assumed it was obvious you would need to earn AP to get on the list, not PvE
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  • geonsocal
    geonsocal
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    ErMurazor wrote: »
    You dont have to play clever, you know what i mean.

    I swear, i just don't get why the folks from zos don't respond more to our threads and posts...
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  • VaranisArano
    VaranisArano
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    Enodoc wrote: »
    If I understand what they said on ESO Live correctly, you have to attack other players (or siege the structures directly) to get on the credit list. Attacking the NPC guards doesn't count.

    So how does that apply to capturing resources, then? That'd be an O tick.

    Oftentimes, we can capture resources and never see players and no siege needed either. Do we have to turn the flags? Do we need to stay on the grounds for the tick just like before?

    Sorry, I couldn't see the ESO Live, so if that was addressed there, I don't know.
  • Grampa_Smurf
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    Enodoc wrote: »
    If I understand what they said on ESO Live correctly, you have to attack other players (or siege the structures directly) to get on the credit list. Attacking the NPC guards doesn't count.

    So how does that apply to capturing resources, then? That'd be an O tick.

    Oftentimes, we can capture resources and never see players and no siege needed either. Do we have to turn the flags? Do we need to stay on the grounds for the tick just like before?

    Sorry, I couldn't see the ESO Live, so if that was addressed there, I don't know.

    What I read into it was ( and please correct me if wrong ) You will still get a base line capture the keep AP - Experience but you will also get a extra for assisting in the capture ( siege damage - killing players - npc and such ) and you don't have to wait around for the tick, so you can go off and defend - attack somewhere else.

    Now for resources you get AP - Experience points for helping capturing it not standing around watching or coming in on a ride by just as it flips. Am guessing for resources you will still have to stay for flag flip but if you happen to leave you will get credit for the help you gave.



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  • ErMurazor
    ErMurazor
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    Beardimus wrote: »
    ErMurazor wrote: »
    You dont have to play clever, you know what i mean. Players going into the resource and just do enough to get on the creditlist and then move on to the next resource, do the same there and then off to the third. And let others behind stay and cap the flags. You dont see that comming? Or do u have to flip the flag to get on the creditlist for each resource?

    He's not playing clever. He said it in the ESO live.
    I assumed it was obvious you would need to earn AP to get on the list, not PvE

    Obvious? Its like 1% of the eso community that watch eso live. And I want a clarification if u need to stay and flip the flag or if its enough to do some damage to the guards to get on the credit list for a resource.
  • Nermy
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    ErMurazor wrote: »
    Beardimus wrote: »
    ErMurazor wrote: »
    You dont have to play clever, you know what i mean. Players going into the resource and just do enough to get on the creditlist and then move on to the next resource, do the same there and then off to the third. And let others behind stay and cap the flags. You dont see that comming? Or do u have to flip the flag to get on the creditlist for each resource?

    He's not playing clever. He said it in the ESO live.
    I assumed it was obvious you would need to earn AP to get on the list, not PvE

    Obvious? Its like 1% of the eso community that watch eso live. And I want a clarification if u need to stay and flip the flag or if its enough to do some damage to the guards to get on the credit list for a resource.

    Damaging the guards WILL not be enough. Wheeler has stated that on this thread. You will have to fight other players or, and I can't rem if he actually said this but I assume, flip the flag.
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  • Enodoc
    Enodoc
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    Enodoc wrote: »
    If I understand what they said on ESO Live correctly, you have to attack other players (or siege the structures directly) to get on the credit list. Attacking the NPC guards doesn't count.

    So how does that apply to capturing resources, then? That'd be an O tick.

    Oftentimes, we can capture resources and never see players and no siege needed either. Do we have to turn the flags? Do we need to stay on the grounds for the tick just like before?

    Sorry, I couldn't see the ESO Live, so if that was addressed there, I don't know.
    The AP credit list for killing players/sieging is separate from the base AP earned for capturing the resource. With no players, you get AP for the flag, but nothing from the credit list because no credit was built up.
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  • Morgul667
    Morgul667
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    Nermy wrote: »
    ErMurazor wrote: »
    Beardimus wrote: »
    ErMurazor wrote: »
    You dont have to play clever, you know what i mean. Players going into the resource and just do enough to get on the creditlist and then move on to the next resource, do the same there and then off to the third. And let others behind stay and cap the flags. You dont see that comming? Or do u have to flip the flag to get on the creditlist for each resource?

    He's not playing clever. He said it in the ESO live.
    I assumed it was obvious you would need to earn AP to get on the list, not PvE

    Obvious? Its like 1% of the eso community that watch eso live. And I want a clarification if u need to stay and flip the flag or if its enough to do some damage to the guards to get on the credit list for a resource.

    Damaging the guards WILL not be enough. Wheeler has stated that on this thread. You will have to fight other players or, and I can't rem if he actually said this but I assume, flip the flag.

    Interesting but what happens when you take a resource that was not defended by player ?

    0 AP ? that does not sound fun

    I hope this is not the only mechanic at play here
  • ErMurazor
    ErMurazor
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    Enodoc wrote: »
    Enodoc wrote: »
    If I understand what they said on ESO Live correctly, you have to attack other players (or siege the structures directly) to get on the credit list. Attacking the NPC guards doesn't count.

    So how does that apply to capturing resources, then? That'd be an O tick.

    Oftentimes, we can capture resources and never see players and no siege needed either. Do we have to turn the flags? Do we need to stay on the grounds for the tick just like before?

    Sorry, I couldn't see the ESO Live, so if that was addressed there, I don't know.
    The AP credit list for killing players/sieging is separate from the base AP earned for capturing the resource. With no players, you get AP for the flag, but nothing from the credit list because no credit was built up.
    So u have to stay at keep and a resource until its flipped to get AP? Then leeching will still be a thing

  • Enodoc
    Enodoc
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    ErMurazor wrote: »
    Enodoc wrote: »
    Enodoc wrote: »
    If I understand what they said on ESO Live correctly, you have to attack other players (or siege the structures directly) to get on the credit list. Attacking the NPC guards doesn't count.

    So how does that apply to capturing resources, then? That'd be an O tick.

    Oftentimes, we can capture resources and never see players and no siege needed either. Do we have to turn the flags? Do we need to stay on the grounds for the tick just like before?

    Sorry, I couldn't see the ESO Live, so if that was addressed there, I don't know.
    The AP credit list for killing players/sieging is separate from the base AP earned for capturing the resource. With no players, you get AP for the flag, but nothing from the credit list because no credit was built up.
    So u have to stay at keep and a resource until its flipped to get AP? Then leeching will still be a thing
    Yeah I worded that badly in comparison to ESO Live. Brian calls the whole thing a "credit list", but that's made up of the baseline "capture" AP and the additional credit for actively participating. The existence of the list storing your AP (base and additional credit) enables you to move on to another location without waiting in the area for the tick to occur. I just re-watched that part - sounds like you can still technically leech the baseline "capture" AP, but my guess is that's not actually going to be very high in the event that there is no additional player-kill AP credit list (due to there being no players). If there is a fight going on granting additional AP credit, a leecher wouldn't get any of that credit, they'd just get the base AP.
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  • Joshlenoir
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    Hitting the guards once doesn't put you on the credit list.

    Why don't you reply that fast to my forum posts.
    Am I not good enough? I thought we had something.
  • ZOS_BrianWheeler
    ZOS_BrianWheeler
    PvP & Combat Lead
    Taking a keep or objective that is not on AP cooldown (which we introduced a while back) will still grant the minimum AP per objective if you didn't kill any players in that capture.

    and Josh... <3
    Wheeler
    ESO PVP Lead & Combat Lead
    Staff Post
  • VaranisArano
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    Taking a keep or objective that is not on AP cooldown (which we introduced a while back) will still grant the minimum AP per objective if you didn't kill any players in that capture.

    and Josh... <3

    Is the timer for getting the AP still the same on captured resources?

    Right now, on an uncontested resource capture, I can flip the flag all the way according to the semicircle symbol , but the tick does not come until the guards reappear for my faction and the flag color changes on the map.

    Has that changed at all for the new update, or will I still have to wait around on the grounds of the resource after flipping the flag until the guards swap faction to get the O-tick for capturing the resource?
  • Avran_Sylt
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    @VaranisArano
    Defense ticks no longer require you to sit and wait in an objective for the tick. Instead, each type of objective will track whether you’ve earned credit towards a defense or offense tick. Earning the offense or defense "tick" is pretty easy, and you earn credit for pretty much everything except standing there doing nothing. Offense ticks still have a base value that will be granted regardless of being on the credit list, but any bonus AP earned by combat around and inside an objective will only be granted to players that are on the credit lists.

    You can be on several credit lists for a Keep superstructure of a Keep, Mine, Lumbermill and Farm and earn Defense ticks for each of them, however if you defend or attack a new Keep superstructure, your credit will be removed.

    I'm not sure if applying Rapids to any Allies in the area will put you on the credit list or not, but it seems that as long as you perform any action, you can move while also getting the O-tick.
    Edited by Avran_Sylt on April 16, 2018 2:05PM
  • Anrose
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    Maybe we could wait a few more hours for the patch notes instead of being Chicken Littles about a topic that hasn’t been fully explained yet?

    Then we can commence with the falling sky yada yada yada.
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