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Fix the polymorph walking/running animations.

Facefister
Facefister
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As the title says. While polymorphed, the characters keeps a flat 90° angle to the floor it runs/walks on. It looks ridiculious and frankly this spoils me the polymorph because it looks that bad.
  • AzraelKrieg
    AzraelKrieg
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    The bug isn't limited to the polymorph. Run up and down the stairs of Vivec's palace while using the Jester personality and see how ridiculous it is. It has been an issue since Morrowind launched
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • Facefister
    Facefister
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    Did ZoS atleast aknowledged it somewhere?
  • platonicidealgirlfriend
    check yr inverse kinematics settings
  • Kodrac
    Kodrac
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    check yr inverse kinematics settings

    ^ This. The inverse thing makes you bowlegged and gives you cankles.
  • Facefister
    Facefister
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    check yr inverse kinematics settings

    Turned it off, problem solved. Kinematics is the issue.
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