7.Tanks.
We need more tanks. Some players tell me that the lack of AoE taunt puts them off tanking. Others say it's becuase they do too little damage. I don't tank so if anyone has insight, it may help.
I don't own a home yet so I don't know how it all works, but yeah I understand you can't store items in your house. Which sounds dumb really since player housing in mmo's tend to be mostly for that purpose. Housing in lotro had storage and decorating.
I was kind of bummed out when i heard you cannot store things.
stitchesofdooom wrote: »
3. Dye and outfit stations.
Is it just me or is the outfit station fairly unintuitive? I appreciate what they were trying to do but still. I take a noob to the outfit station and they tell me how confused they are and "don't want to pay to dye their gear". Which obviously, they don't, but still. I'd like to see dye stations brought back and the outfit system replaced with a true transmog where players could pay gold to physically change the style of any armour piece. WoW guys want it. WoW guys don't have it. Zenimax: be the ones to do it first.
I'd also like to see dye stations allow a player to dye their weapons as you can with outfit station.
I don't own a home yet so I don't know how it all works, but yeah I understand you can't store items in your house. Which sounds dumb really since player housing in mmo's tend to be mostly for that purpose. Housing in lotro had storage and decorating.
I was kind of bummed out when i heard you cannot store things.
stitchesofdooom wrote: »
3. Dye and outfit stations.
Is it just me or is the outfit station fairly unintuitive? I appreciate what they were trying to do but still. I take a noob to the outfit station and they tell me how confused they are and "don't want to pay to dye their gear". Which obviously, they don't, but still. I'd like to see dye stations brought back and the outfit system replaced with a true transmog where players could pay gold to physically change the style of any armour piece. WoW guys want it. WoW guys don't have it. Zenimax: be the ones to do it first.
I'd also like to see dye stations allow a player to dye their weapons as you can with outfit station.
Agreed. I've played this for a long time and the layout is a bit confusing. I only got through it cause i know it before the outfit update. For a new player it might be hell to figure out
Synapsis123 wrote: »Add the ability to hide guild tabards while still repping the guild.
stitchesofdooom wrote: »Synapsis123 wrote: »Add the ability to hide guild tabards while still repping the guild.
I'm not sure what you mean by that, I made a sorta social guild. But sure, that probably needs adding too *shrugs*
stitchesofdooom wrote: »I don't own a home yet so I don't know how it all works, but yeah I understand you can't store items in your house. Which sounds dumb really since player housing in mmo's tend to be mostly for that purpose. Housing in lotro had storage and decorating.
I was kind of bummed out when i heard you cannot store things.
there's a quest starter where you can get a tiny room in an inn for free.
I own a few places. Grimharth's Woe: 280,000 gold, and Mistveil Thingy: 1,020,000 gold are the more expensive ones I own.
some you can buy for about 20,000 gold.
As you level up from nothing you get a free coffer which is a service you can place is all houses you own.
stitchesofdooom wrote: »
2. Home visitation.
Why can my friends only visit my primary residence? Could we please have a system where you select "visit residence" and then have a dropdown menu of primary, secondary and tertiary homes, and have them named so players know where they're going? eg [Primary: Grymhearth's Woe.]
stitchesofdooom wrote: »5. Furnishing crafting.
Seriously, who's idea was it to split all the furnishing between the 6 different crafting stations? Why is there not simply a furnishing crafting station? I hate running around different stations to find which one I can make a specific item at.
Also, it would be really great if the furnishing station allowed you to filter by racial styles.
stitchesofdooom wrote: »7.Tanks.
We need more tanks. Some players tell me that the lack of AoE taunt puts them off tanking. Others say it's becuase they do too little damage. I don't tank so if anyone has insight, it may help.
stitchesofdooom wrote: »7.Tanks.
We need more tanks. Some players tell me that the lack of AoE taunt puts them off tanking. Others say it's becuase they do too little damage. I don't tank so if anyone has insight, it may help.
stitchesofdooom wrote: »I'm reposting this because I origonally posted it in the early hours of the morning when nobody was online to see it (Moderators, plz don't ban me if this breaks a rule):
I would have picked a more specific category, but I can't really be bothered to do multiple posts in multiple categories so I decided to just post here.
As an Elder Scrolls fan who did NOT want an online Elder Scrolls game, I'm surprised by how much I like ESO. But still, there are things that need to be sorted and I don't understand why some of these things aren't as obvious to game devs as they are to me.
1. Guildhalls.
Why is it that a guildmaster can't set a home as a guildhall? Yes yes I know that I can authorize any and all guilds I'm in to use my place, but nobody wants to go scrolling through a roster.
Guildmasters should be able to set a home as an official guildhall, or a leutenant (is that the the correct rank?) should be able to submit their home as the guildhall for the guildmaster to accept or decline at their discretion.
Just how trader information is posted for trading guilds, guildhall information should be posted too and there should be an option in Guild menu, preferably above Roster, to Travel to Guildhall.
Hang on, I don't think I typed "guild" enough. Guild guild guild. Okay, I'm done.
2. Home visitation.
Why can my friends only visit my primary residence? Could we please have a system where you select "visit residence" and then have a dropdown menu of primary, secondary and tertiary homes, and have them named so players know where they're going? eg [Primary: Grymhearth's Woe.]
3. Dye and outfit stations.
Is it just me or is the outfit station fairly unintuitive? I appreciate what they were trying to do but still. I take a noob to the outfit station and they tell me how confused they are and "don't want to pay to dye their gear". Which obviously, they don't, but still. I'd like to see dye stations brought back and the outfit system replaced with a true transmog where players could pay gold to physically change the style of any armour piece. WoW guys want it. WoW guys don't have it. Zenimax: be the ones to do it first.
I'd also like to see dye stations allow a player to dye their weapons as you can with outfit station.
4. Home storage.
Yes yes I know about fences, but sometimes I steal more than I can fence. And yes I also know about the Trafficker perk. But I still sometimes steal too much and don't want to carry it around with me. Why in Talos' name can't I store my stolen items in my own personal home storage that only I have access to? That makes no sense. I can do it in Skyrim so why can't I do it here?
5. Furnishing crafting.
Seriously, who's idea was it to split all the furnishing between the 6 different crafting stations? Why is there not simply a furnishing crafting station? I hate running around different stations to find which one I can make a specific item at.
Also, it would be really great if the furnishing station allowed you to filter by racial styles.
6. Stamblades are a bit nerfed.
Nuff said.
7.Tanks.
We need more tanks. Some players tell me that the lack of AoE taunt puts them off tanking. Others say it's becuase they do too little damage. I don't tank so if anyone has insight, it may help.
What does everyone else think?