efduncanub17_ESO wrote: »P2W is paying money for items or abilities that give you an advantage over none playing players...MMO's have expansions and they add new features and abilities...it is expected that most people who play an MMO either stop playing or buy the new expansions...WoW for instance has expac that's added races, classes, different crafting, new gear...would you call this play to win if you play PVP and new expac comes out but you wont buy it and therefore have no access to the new gear and new level cap? ESO is special in the idea they have a solid level cap on the gear but to say they cant do what every other MMO does is silly just because you don't want to pay....Gaming is a privilege not a right...
efduncanub17_ESO wrote: »P2W is paying money for items or abilities that give you an advantage over none playing players...MMO's have expansions and they add new features and abilities...it is expected that most people who play an MMO either stop playing or buy the new expansions...WoW for instance has expac that's added races, classes, different crafting, new gear...would you call this play to win if you play PVP and new expac comes out but you wont buy it and therefore have no access to the new gear and new level cap? ESO is special in the idea they have a solid level cap on the gear but to say they cant do what every other MMO does is silly just because you don't want to pay....Gaming is a privilege not a right...
efduncanub17_ESO wrote: »P2W is paying money for items or abilities that give you an advantage over none playing players...MMO's have expansions and they add new features and abilities...it is expected that most people who play an MMO either stop playing or buy the new expansions...WoW for instance has expac that's added races, classes, different crafting, new gear...would you call this play to win if you play PVP and new expac comes out but you wont buy it and therefore have no access to the new gear and new level cap? ESO is special in the idea they have a solid level cap on the gear but to say they cant do what every other MMO does is silly just because you don't want to pay....Gaming is a privilege not a right...
goatlyonesub17_ESO wrote: »efduncanub17_ESO wrote: »P2W is paying money for items or abilities that give you an advantage over none playing players...MMO's have expansions and they add new features and abilities...it is expected that most people who play an MMO either stop playing or buy the new expansions...WoW for instance has expac that's added races, classes, different crafting, new gear...would you call this play to win if you play PVP and new expac comes out but you wont buy it and therefore have no access to the new gear and new level cap? ESO is special in the idea they have a solid level cap on the gear but to say they cant do what every other MMO does is silly just because you don't want to pay....Gaming is a privilege not a right...
When I became an ESO Plus member, I had no idea that some of the content that you can download would be something other than downloadable content.
Vvardenfell is about the same size as Wrothgar. Wrothgar is downloadable content. Vvardenfell is a "chapter." What's the difference, apart from whatchacallit? Wrothgar was free to ESO Plus members. Vvardenfell wasn't. It looks as if whether an ESO Member has to pay, or not, depends entirely on whatchacallit: DLC or Chapter.
Not that I'm complaining, of course. I bought Morrowind. I pre-bought Summerset the Collectors Edition the moment it went on sale. But when I joined ESO Plus, I believed that I'd never have to pay for any additional game content that was available via downloading, having naively supposed that this was identical with DLC.
Whether or not ESO has become "pay to win" (or pay for almost unbeatable advantages over non-paying ESO Plus players) depends on two things: (1) the quality of the stuff that can be found only in paid-for parts of the game and (2) whether or not that stuff can be obtained by purchase by non-paying ESO Plus players. The new stuff can be armor pieces or weapons that stack into your personal set in such a way that you get more Weapon Damage or Max Stamina than you could have gotten from mix-and-matching only from the sets available in the free zones.
If superior-performance equipped items, available only in paid Chapters, are bind-on-pickup (i.e., you can't sell them in guild stores), then ESO has entered "pay to win" territory. And that's practically true, also, if the rate at which you get an item that, after you picked it up, still isn't bound is very rare, like 1% chance. There never will be enough of that item to meet the in-game market demand for it.
So far, though, ESO hasn't waded into those waters as deeply as some MMOs have. I remember how it was in the medieval war-strategy game "Kingdoms of Camelot." If you paid big money for the special advantages cards, your army could beat the army of anybody else who did not pay big money for special advantages cards. Suckers were spending their grocery money. I quit playing that game.
efduncanub17_ESO wrote: »P2W is paying money for items or abilities that give you an advantage over none playing players
efduncanub17_ESO wrote: »P2W is paying money for items or abilities that give you an advantage over none playing players
and exactly this happens. Just as examples VMA or HoF give few of the strongest weapons and sets. Yes, you have to earn them, but to be able to earn them you have to pay first.
as for abilities, the new psijic line might have some powerful enough abilities to become a standard in players' bars just as vigor is in pvp for stam builds.