Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)

Reward campaign loyalty

badmojo
badmojo
✭✭✭✭✭
I suggest a change be made to the loyalty reward we get for staying in a campaign until the end. Currently we get a small amount of gold no matter how active or not we were. I think its like 3k gold, which in a month long campaign like vivec is honestly a slap in the face.

I suggest the reward for campaign loyalty should be based on your AP gained. For example if I gained 500k AP during the month I would be awarded 250k AP at the end.

This type of a change would encourage players to play in their home campaign or suffer a hit to their AP income. It would also improve upon the pitiful loyalty system that currently exists.

This part might not be popular, but with a change like this the AP gained could be toned down a bit so that we dont end up having more AP overall, but anyone playing in a campaign that is not their home will take a hit to their AP income. Basically, if you want to faction hop, you wont get as much AP.
Edited by badmojo on April 10, 2018 3:14PM
[DC/NA]
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    no, we pvp all the time we play eso, and this is our only income so,
    no, for those like myself that our only way to earn Gold is by campaign rewards.
  • badmojo
    badmojo
    ✭✭✭✭✭
    no, we pvp all the time we play eso, and this is our only income so,
    no, for those like myself that our only way to earn Gold is by campaign rewards.

    I think you are confusing the loyalty reward with the end of campaign reward.

    Even still, just give us AP on top of the gold. My point wasnt to remove the gold reward, just to make it better.
    [DC/NA]
  • Priyasekarssk
    Priyasekarssk
    ✭✭✭✭✭
    badmojo wrote: »
    I suggest a change be made to the loyalty reward we get for staying in a campaign until the end. Currently we get a small amount of gold no matter how active or not we were. I think its like 3k gold, which in a month long campaign like vivec is honestly a slap in the face.

    I suggest the reward for campaign loyalty should be based on your AP gained. For example if I gained 500k AP during the month I would be awarded 250k AP at the end.

    This type of a change would encourage players to play in their home campaign or suffer a hit to their AP income. It would also improve upon the pitiful loyalty system that currently exists.

    This part might not be popular, but with a change like this the AP gained could be toned down a bit so that we dont end up having more AP overall, but anyone playing in a campaign that is not their home will take a hit to their AP income. Basically, if you want to faction hop, you wont get as much AP.

    Lock account to alliance for campaign. Increase campaign rewards based on APs. How about that ?
    Edited by Priyasekarssk on April 10, 2018 6:52PM
Sign In or Register to comment.