Maybe the fact that DW has higher base weapon damage, nastier bleeds and a ranged snare, along with the biggest AOE execute in a game with no AOE caps will keep DW competitive?
Or the fact that the skill line has something that mitigates 25% of AOE damage might also help.
GeorgeBlack wrote: »Maybe the fact that DW has higher base weapon damage, nastier bleeds and a ranged snare, along with the biggest AOE execute in a game with no AOE caps will keep DW competitive?
Or the fact that the skill line has something that mitigates 25% of AOE damage might also help.
Ok.
2h has top execute, gap closer, heal over time/snare immunity Maj Brut, killer passives plus a spammable which at the hands of good players means death sentence. Why did it became a 2piece item since it is one?
GeorgeBlack wrote: »Maybe the fact that DW has higher base weapon damage, nastier bleeds and a ranged snare, along with the biggest AOE execute in a game with no AOE caps will keep DW competitive?
Or the fact that the skill line has something that mitigates 25% of AOE damage might also help.
Ok.
2h has top execute, gap closer, heal over time/snare immunity Maj Brut, killer passives plus a spammable which at the hands of good players means death sentence. Why did it became a 2piece item since it is one?
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
GeorgeBlack wrote: »Maybe the fact that DW has higher base weapon damage, nastier bleeds and a ranged snare, along with the biggest AOE execute in a game with no AOE caps will keep DW competitive?
Or the fact that the skill line has something that mitigates 25% of AOE damage might also help.
Ok.
2h has top execute, gap closer, heal over time/snare immunity Maj Brut, killer passives plus a spammable which at the hands of good players means death sentence. Why did it became a 2piece item since it is one?
GeorgeBlack wrote: »Lemme sum it up.
You like 2h. U like 2h being 2piece.
You lose to bleed builds so you are happy that DW lost its unique feature, yep?
GeorgeBlack wrote: »I dont see any reason to make 2h count as 2 since it is a single item that ppl craft.
Since Zos went ahead and improved something that was not underperforming I believe they should also improve DW.
GeorgeBlack wrote: »I dont see any reason to make 2h count as 2 since it is a single item that ppl craft.
Since Zos went ahead and improved something that was not underperforming I believe they should also improve DW.
Implying DW wasn't overperforming compared to every other setup. Give me a break.
Passives and high base damage
Hahaha.
Everybody runs around with SnB 2h
GeorgeBlack wrote: »Right... i only care about PvP.... right...
So in that sense PvE screwed DW in PvP because of the insane decision to count 1 item as 2. Is that the logic you go with?
To you who are considered in both PvP and PvE, unlike me, how would you Balance DW in PvP, now that 2h, an alrdy OP weapon got an additional buff?
Oh wait. "I cant burst down a bleed build so ye... DW was more OP than 2h. 2h needed to get the 2 piece set buff"
I am waiting for your fair replies.
itscompton wrote: »GeorgeBlack wrote: »Right... i only care about PvP.... right...
So in that sense PvE screwed DW in PvP because of the insane decision to count 1 item as 2. Is that the logic you go with?
To you who are considered in both PvP and PvE, unlike me, how would you Balance DW in PvP, now that 2h, an alrdy OP weapon got an additional buff?
Oh wait. "I cant burst down a bleed build so ye... DW was more OP than 2h. 2h needed to get the 2 piece set buff"
I am waiting for your fair replies.
I'll give you a fair reply as soon as I can decipher what the heck it was you just said. Has someone been doing a bit of Sunday drinking?
Colecovision wrote: »I’m looking forward to giving 2h another shot. Dw/bow for every stam toon is boring and this will help me diversify that a bit.
Side note, you can equip a 2h weapon when you turn in crafting writs and level it. I got to level 50 with master writs and then tried the skill line. There’s over a month before summerset. Get ready and enjoy the new opportunity.
dual wield is and will be best for PvE damage. its a viable choice for PvP too with aoe damage mitigation, even major expedition, strong bleed and spammable, which bothh can heal. 2h is the preferred choice because of the strong execute and momentum, which is the best think of the skill line.
you want a nerf to 2h? make its base weapon and spelldamage the same as staves, bows and 1h and shield. then it would be fine. then include that if two handed weapons count as two set pieces, they also should have two traits on it (also bows and staves). therefore we would have a strict rule for all weapons : base damage is overall the same (only dual wield gets hhigher, since you have two swords) and you always have two traits of the same values (1h and shield has instead of a second weapon trait an additional armor trait). and you got your stuff balanced.
wait, nirnhoned should be a fix value instead of a percentage.