Sustain in summerset

  • JinMori
    JinMori
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    Again, I did not said that it solved all issues or that it was perfect. Yes, it sucks that it killed off same class/role combos, e.g. saptanks. Even if the execution was horrible, the overall the intention of the nerf was still justified. Being able to go 100% on damage shows that the nerf was needed. And just lowering the damage would accomplish balance issues as well. Look at PvP's unkilleable troll builds etc.

    But I agree that they should have put more thought in the consequences and that adjusting pve difficulty by changing npc stats would be a good alternative to class nerfs, at least sometimes.

    Well, at least we agree on something.

    But i definitely don't agree on one thing, while it was true that you could go full damage, it was also true that you still needed good utility to sustain, this change in my opinion didn't diversify builds, quite the contrary infact while before if you were not a great player you could use some recovery or cost reduction glyphs to keep up your rotation, now, if you are not a great player in a good group, you are pretty much forced to either spam heavy attacks, which is not fun, or use cost reduction or recovery, that is not diversity of gameplay, and in my opinion is way less fun.
    Edited by JinMori on April 10, 2018 5:11PM
  • Chilly-McFreeze
    Chilly-McFreeze
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    aeowulf wrote: »
    If they truly wanted to lower dps, they needed to reduce the damage things did. Sounds logical huh?

    And then PvP'ers start complaining?
  • JinMori
    JinMori
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    aeowulf wrote: »
    If they truly wanted to lower dps, they needed to reduce the damage things did. Sounds logical huh?

    And then PvP'ers start complaining?

    Battle spirit.

    Also, they could just separate the two, like people suggested since forever.
    Edited by JinMori on April 10, 2018 5:13PM
  • Chilly-McFreeze
    Chilly-McFreeze
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    JinMori wrote: »
    aeowulf wrote: »
    If they truly wanted to lower dps, they needed to reduce the damage things did. Sounds logical huh?

    And then PvP'ers start complaining?

    Battle spirit.

    Also, they could just separate the two, like people suggested since forever.

    "Could", but we both know they probably won't. But again I agree, adjusting more things over battle spirit would solve some issues.
  • JinMori
    JinMori
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    in my opinion the best 2 patches for pve were one tamriel and homestead, and in those 2 patches the population increased drammatically
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