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Questions about Templars

RiskyChalice863
RiskyChalice863
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I have a few questions about Templar mechanics. I play on console, so some of these are harder to figure out, and for others I could figure it out on my own but I’d have to take a while to level up an ability on my low-level Templar to get the answer, so I figured I’d ask here:

1. I know Burning Light has a cooldown. The tooltip says 0.5 seconds, but I’ve read that it’s 1 second. Which is it? Is it that it can proc every 0.5 seconds but no individual ability can proc it more than once per second (i.e. Puncturing Sweeps can’t proc it more than once per second, but it could be procced more than once per second if you use Blazing Spear and Puncturing Sweeps)?

2. Does Burning Light have a separate cooldown per enemy? In other words, if I’m attacking 3 enemies at once with Puncturing Sweeps and Burning Light procs on one of them, does that trigger the cooldown for the other two enemies as well? Or can Burning Light proc on multiple enemies at once because the cooldown is separate? The answer to this seems like it would have a very significant effect on a Templar’s AOE damage potential.

3. Does Reflective Light’s (or Vampire’s Bane’s) damage over time component count as “burning” for the purposes of getting extra damage from Wall of Elements? Similarly, does it count as “burning” for the purposes of getting AOE damage from Force Pulse? I think the answer to this is no. My assumption would be that the flame damage from Reflective Light has a chance to proc the “burning” status effect but that it does not itself directly cause that status effect, so it doesn’t directly proc the extra effects on Wall of Elements and Force Pulse. But can someone confirm that? If I’m wrong, it would be a big boon to the Templar.
  • Mazbt
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    for number 3, it's a fire dot with a chance to proc burning like any fire damage. It's not like a guaranteed burning effect. Burning spell weave set however can proc the burning effect outright. I don't know the specifics about the cool downs though. I just know it procs quite often if you use jabs/puncturing as a spammable.
    Mazari the Resurrected (AD)- PVP stamplar main
    Maz the Druid - PVP group stam warden
    - many others
    ____________
    Fantasia
  • Mazbt
    Mazbt
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    double post
    Edited by Mazbt on April 7, 2018 5:44PM
    Mazari the Resurrected (AD)- PVP stamplar main
    Maz the Druid - PVP group stam warden
    - many others
    ____________
    Fantasia
  • Checkmath
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    Heyhey
    To answer you first question, its 0.5 secs as much as i know and its not depending on which skills you use. So puncturing sweep can proc it multiple times, mostly once tough.
    About aoe, i dont think its a cooldown per enemy, bit since you have several targets, it probably procs ob cooldown, just not on every enemy simultanious.
    About vampires bane/reflective light: it is a fire dot, so not the status burning itself. But it can proc burning.
  • danno8
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    1. It's 0.5 seconds. I went to me test dummy just to test this and after about 5 attempts I got Burning Light to proc twice in 1 channel of Puncturing Sweeps. For the record it procced on the first and third strike.

    2. It's definitely not per enemy. This is easy to test. Just round up 4-5 enemies and mow them down using just Sweeps. The average chance to proc Burning Light per cast of Jabs is 100% on a single target. If it could proc per enemy then that average would go much higher with the more enemies t you add to the cast. It doesn't. The ratio stays at close to 1:1 casted Jabs : Burning Light proc.(I tested)

    3. No. It does fire damage which has a chance to proc the Burning status effect like any other fire damage skill in the game. The chance is 3%. There is a good guide here: https://alcasthq.com/status-effects-eso/
  • RiskyChalice863
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    danno8 wrote: »
    1. It's 0.5 seconds. I went to me test dummy just to test this and after about 5 attempts I got Burning Light to proc twice in 1 channel of Puncturing Sweeps. For the record it procced on the first and third strike.

    2. It's definitely not per enemy. This is easy to test. Just round up 4-5 enemies and mow them down using just Sweeps. The average chance to proc Burning Light per cast of Jabs is 100% on a single target. If it could proc per enemy then that average would go much higher with the more enemies t you add to the cast. It doesn't. The ratio stays at close to 1:1 casted Jabs : Burning Light proc.(I tested)

    3. No. It does fire damage which has a chance to proc the Burning status effect like any other fire damage skill in the game. The chance is 3%. There is a good guide here: https://alcasthq.com/status-effects-eso/

    Thanks (both to you and the others who have posted on this thread)!

    One follow-up question on #3: Does Reflective Light change the burn chance from 3% to 1%? The burn chance on DoT effects is 3%, but the burn chance on AOE DoT’s is 1%. Reflective Light morphs the ability such that it hits multiple enemies, so is the burn chance only 1%? It’s kind of unclear to me whether Reflective Light is considered an AOE effect, because while it does hit multiple enemies within a radius, you have to actually aim at a specific enemy to use it and the animation makes it look like multiple direct DoTs.
  • RiskyChalice863
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    To add to that, is the initial damage component of Reflective Light (or Vampire’s Bane) considered a “Standard Ability” for the purposes of proccing burn? Reflective Light basically has an upfront damage component followed by a DoT component. So it seems possible to me that that first hit has a 10% chance of proccing burn because it’s not part of the DoT component, but it could also be that the ability is just entirely classified as a DoT ability so every tick of damage is treated that way.
  • Checkmath
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    Only the first tick of reflective light counts as aoe damage, so the chance for proccing burning there is that of a direct damage aoe ability. Afterwords the dot counts as single target damage, therefore the chance is the one for single target damage dot abilities.
  • RiskyChalice863
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    Checkmath wrote: »
    Only the first tick of reflective light counts as aoe damage, so the chance for proccing burning there is that of a direct damage aoe ability. Afterwords the dot counts as single target damage, therefore the chance is the one for single target damage dot abilities.

    Interesting! Thank you! I assume Vampire’s Bane would have its initial tick be considered a direct damage non-AOE ability, so it has a higher chance of proccing burn on one target.

    Anyways, I have a couple other small questions:

    1. How does Burning Light damage interact with Puncturing Sweeps healing? The ability description makes it seem like it just adds damage to the attack. But I’ve seen videos of Templar parses where Burning Light gets its own category of damage. So if you use Puncturing Sweeps, do you heal for 35% of any Burning Light damage that is procced by it?

    2. Does Puncturing Sweeps’ heal get double taxed in PvP? What I mean that is this: All damage and healing gets halved in PvP. That includes halving healing that is a percent of health, such as Arctic Wind (i.e. initial heal is 5% instead of 10%). But this gets a bit weird when applied to Puncturing Sweeps. The healing component is keyed on how much damage you do, and the damage is already halved. So Puncturing Sweeps’ healing component is halved even if you don’t touch the 35% number. If you ALSO half the 35% healing number, then you’re effectively giving a Templar only 1/4 of the healing in PvP that it gets in PvE. I’d hope Puncturing Sweeps isn’t double taxed like that.

  • Checkmath
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    In dps parses burning light gets its own category, since its additional damage from different skills, not only jabs. So no, they dont contribute to the healing from jabs.
    About jabs healing, you are right. It doesnt heal for a huge amount, since it gets halfed twice. Thats probably i small reason why the healing of jabs will see a buff with summerset island.
  • Tasear
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  • Checkmath
    Checkmath
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    SO joy gets summoned to just explain once more, what already is answered?
  • Joy_Division
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    Well, there is a lot of confusion out there. Even I'm not 100% sure of ESO's little mechanical intricacies.
    1. Burning Light can proc every 1/2 second and I've had multiple procs from a single flurry of Sweeps. What ZoS did a while back was change Blazing Spear to proc every second rather than every 1/2 second so you may have heard some variant of that.
    2. Cooldown is global, meaning you're never going to get more than 1 per half second no matter how many enemies are in your AoEs.
    3. AFAIK, burning is burning. You need the actual status effect though. Both the initial hit and the DoT from Sunfire can proc Burning and once that status effect is on an enemy, then they suffer all the disadvantages associated with it.

    @RiskyChalice863 - Burning Light is independent of Sweeps, so you won;t get any healing from it.

    As far the heal getting double taxed, technically no. The damage gets taxed and then it's 35% of that. ZoS wanted to get rid of things "double dipping"
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Checkmath
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    ok my fault about the healing, thx for backing up joy ;)
  • danno8
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    Checkmath wrote: »
    In dps parses burning light gets its own category, since its additional damage from different skills, not only jabs. So no, they dont contribute to the healing from jabs.
    About jabs healing, you are right. It doesnt heal for a huge amount, since it gets halfed twice. Thats probably i small reason why the healing of jabs will see a buff with summerset island.

    Actually this is incorrect.

    Several years ago when they introduced Battle Spirit, skills that healed based on damage did get cut in half twice; once because damage got halved (so the healing based on that damage was also halved), and then again by Battle Spirit halving the heal itself.

    This was fixed after a few patches for all skills that work like this (Radiant Glory, Puncturing Sweeps, Strife etc...)
  • Checkmath
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    already apologized for that mistake mate ;)
  • danno8
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    Checkmath wrote: »
    already apologized for that mistake mate ;)

    How in the world did Joy post his reply 30 minutes before me? I cam to the page, saw your post #12 (it was the last post at the time) and made my reply, lol.

    Anyway, certainly didn't mean to pile on, lol.
  • RiskyChalice863
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    Thank you everyone! These have been super helpful and informative answers
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