Whatever the technicalities are I only know what I read from the tester about the performance improvement, maybe someone can tag the right Dev to get an official answer?TequilaFire wrote: »Hurling more threads at a task isn’t the only factor; workloads and memory allocations must all be properly balanced.
On the other hand lots of servers run multiple physical cpu.TequilaFire wrote: »It is a complicated subject, both the Xbox and the PS4 8 core processors have 2x4 architectures, with a really nasty penalty for cross-cluster L2 cache reads.