So sick running dungeons and idiots kicking people at the end before they can turn in quests...Either that or why not speed up the end dialog so that people have a chance....worst group functionality in an MMORPG I have seen. One reason this game is lacking in basic functionality at times.
profundidob16_ESO wrote: »agreed it's annoying. yesterday I ran banished cells with random pug on a new char while having quest and I had exactly 2 seconds to type: "PLEASE DONT LEAVE GROUP I HAVE QUEST" In between the boss dying and people insta-leaving the group. I was lucky this time and 1 stayed just for me. Then we sat down together and watched the full 1 minute of animation and dialogues between the npc's before the npc becomes available for me to finish the quest...
Abysswarrior45 wrote: »Solution: get a guild, get some online friends to play with, or solo the normal/vet versions depending on how capable you are at PvE and do the quest. Smh.
DaveMoeDee wrote: »Abysswarrior45 wrote: »Solution: get a guild, get some online friends to play with, or solo the normal/vet versions depending on how capable you are at PvE and do the quest. Smh.
Not really applicable here. If group disbands because 3 other people left, the person left behind shouldn't be booted by server while finishing quest.
People should be able to leisurely listen to end dialogue on their own time.
Abysswarrior45 wrote: »Solution: get a guild, get some online friends to play with, or solo the normal/vet versions depending on how capable you are at PvE and do the quest. Smh.
If that is the only solution "to get a guild" then you are telling the player to fix the problem created by the game. Getting a guild should enhance the game experience not fix problems that could simply be fixed by the game mechanics.
It used to be that you could stay in the instance as long as you wanted after others left. ZOS simply needs to revert that change...not sure why it was added in the first place...considering you can solo a dungeon without the issue ever coming up. At least but it on a 15 minute timer rather than a 1 minute timer
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
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The timer should be extended to 5 min
The "get a guild" solution is nonsensical.
To the person that suggested that, why in the world do you care? How does it hurt you in any way to allow people to leave the dungeon while those that need to finish the quest get a few extra minutes to do that. Why should anyone else have to wait around while someone turns in a quest?
Oh, thats right, it doesn't impact you in any way shape or form whatsoever so just get out of here with that nonsense.
Extending the timer will hurt nothing and no one and makes the most sense.
So sick running dungeons and idiots kicking people at the end before they can turn in quests...Either that or why not speed up the end dialog so that people have a chance....worst group functionality in an MMORPG I have seen. One reason this game is lacking in basic functionality at times.
Abysswarrior45 wrote: »If that is the only solution "to get a guild" then you are telling the player to fix the problem created by the game. Getting a guild should enhance the game experience not fix problems that could simply be fixed by the game mechanics.
So let it do both. It will fix the problem and if he/she finds a guild thats enjoyable with good people then it should enhance the experience too. The point is, if you're trying to quest with others who just want to get a completion or aim for a speed run among other achievements then you're a burden. Quest by yourself, be it on vet or normal versions, and don't feel like 3 other people should wait on you. Some players work their buts off irl and don't have the time to sit and wait on others to quest.
Bbsample197 wrote: »say that you have a quest before the dgn even begun and after that.. ppl will always leave if you dont notify them that you have a quest in advance
This, the problem is that as you are last in dungeon you get kicked.Apache_Kid wrote: »Abysswarrior45 wrote: »Solution: get a guild, get some online friends to play with, or solo the normal/vet versions depending on how capable you are at PvE and do the quest. Smh.
This has only been brought up on here 1001 times.
How about ZoS actually makes the solution and gives us a 5 minute instance timer at the end or put a person to return the quest to outside the dungeon. This has been asked for literally forever and here we are putting the onus on the player to find the solution. Sorry but I'm not down with that. The activity finder is meant to be used. I'm in 5 guilds and have tons of friends in the game and sometimes I can't find others I know who want to run dailies. Give the activity finder and dungeons this basic functionality. It's about time.
Abysswarrior45 wrote: »Solution: get a guild, get some online friends to play with, or solo the normal/vet versions depending on how capable you are at PvE and do the quest. Smh.
This, the problem is that as you are last in dungeon you get kicked.Apache_Kid wrote: »Abysswarrior45 wrote: »Solution: get a guild, get some online friends to play with, or solo the normal/vet versions depending on how capable you are at PvE and do the quest. Smh.
This has only been brought up on here 1001 times.
How about ZoS actually makes the solution and gives us a 5 minute instance timer at the end or put a person to return the quest to outside the dungeon. This has been asked for literally forever and here we are putting the onus on the player to find the solution. Sorry but I'm not down with that. The activity finder is meant to be used. I'm in 5 guilds and have tons of friends in the game and sometimes I can't find others I know who want to run dailies. Give the activity finder and dungeons this basic functionality. It's about time.
Simply increase the timer for last player.
Suspect they are a bit afraid to touch the dungeon finder code now that it mostly work
Still this is pretty rare, I have done the dungeons on lots of alts and probably had 3 times it happened, one was my own fault, I thought the level 12 in BC1 needed quest so did not bother to tell.
Other was Spindelcluch i think there you had to travel to deliver quest and one other i think but that was under the dungeon event.
Soul_Marrow wrote: »Abysswarrior45 wrote: »Solution: get a guild, get some online friends to play with, or solo the normal/vet versions depending on how capable you are at PvE and do the quest. Smh.
Solution: Developer uses the millions and millions of dollars they have made in order to correct broken aspects of the game out of respect to their loyal fan base before ugly selling re-skins in the crown store to people who drool over shiny objects. :-P
Originally you didn't get kicked out of the dungeon when the group members left. That's a broken "feature" they added.
The real solution is ZOS fixes bad design.
Abysswarrior45 wrote: »DaveMoeDee wrote: »Abysswarrior45 wrote: »Solution: get a guild, get some online friends to play with, or solo the normal/vet versions depending on how capable you are at PvE and do the quest. Smh.
Not really applicable here. If group disbands because 3 other people left, the person left behind shouldn't be booted by server while finishing quest.
People should be able to leisurely listen to end dialogue on their own time.
Exactly, on their own time. It is definitely applicable here. Get a guild and some friends its really not that hard I hope.
Abysswarrior45 wrote: »If that is the only solution "to get a guild" then you are telling the player to fix the problem created by the game. Getting a guild should enhance the game experience not fix problems that could simply be fixed by the game mechanics.
So let it do both. It will fix the problem and if he/she finds a guild thats enjoyable with good people then it should enhance the experience too. The point is, if you're trying to quest with others who just want to get a completion or aim for a speed run among other achievements then you're a burden. Quest by yourself, be it on vet or normal versions, and don't feel like 3 other people should wait on you. Some players work their buts off irl and don't have the time to sit and wait on others to quest.