Lightspeedflashb14_ESO wrote: »SaintSubwayy wrote: »Nmg and sunder nerfs (if they go through) will prob rek stamdps for trials completly.
Stamina lacks penetration and we had to sacrifice sets to get it, while magicka gets tons of pen for passives.
Dont change sunder and nmg or trils will become sorc / magblade only for the next meta
stamina literally has a weapon that gives you 10 or 20% penetration. it is like everyone forgot about mauls and maces. with sunder and NMG gone, mauls got a buff as far as i see.
and @Maura_Neysa
problemw ith this weapon this penetrations is comming only after every other armor reduction like just major fracture, youre penetration from cp, sets etc.....when boss have this 18k resist I see you think maces are ignoring flat 20% armor from this so it is 3.6k penetration for you ( I dont think you have even played stamina as you dont know how maces work)
but in practice its:
18.2k > major fracture -5.2k resists reduced = 13k > alkosh -3k = 10k > crusher enchant -1.6k = 8.4k and here we will take 20% armor ignore from mace wchich will be less thn 1.7k additional penetration
btw not included even cp for some additional penetration and optional 1.5k from kragh which will make even less effective mace and didnt included nmg with sunderflame as this is example for "very useful maces" penetration after nefrs to nmg with sunderflame
will you equip dual maces just to get pathetic additional maybe 1.5k - 1.7k penetration replacing by this 5-10% for crit with/or additional bleed from axes? I dont think even additional 2k penetration will be worth for this price
Lord_Ninka wrote: »Alkosh on a tank? Huh. I use alkosh on a DD and it kicks ass.