SydneyGrey wrote: »People are never happy.
duendology wrote: »I am tired of this kind of threads...
Abysswarrior45 wrote: »Please take a look at the changes to each class with this upcoming chapter and give back class identity. Dks especially, thank you! -__-
Abysswarrior45 wrote: »Please take a look at the changes to each class with this upcoming chapter and give back class identity. Dks especially, thank you! -__-
Abysswarrior45 wrote: »Please take a look at the changes to each class with this upcoming chapter and give back class identity. Dks especially, thank you! -__-
How do you expect to balance the different classes. Pretty soon we'll just have 1 class and balance will have been achieved.
Doctordarkspawn wrote: »Honestly, people hating alot on the DK changes.
They gave him a few heals, they shifted some buffs around, and they gave him a snare clear.
Why are you complaining?
duendology wrote: »I am tired of this kind of threads...
Abysswarrior45 wrote: »Doctordarkspawn wrote: »Honestly, people hating alot on the DK changes.
They gave him a few heals, they shifted some buffs around, and they gave him a snare clear.
Why are you complaining?
Do you play ESO? Wings are a snare removal without snare immunity which is useless since everything snares in PVP especially in outnumbered/solo situations. Heals are nice but not needed and were completely unnecessary. Sorcs have been given the same CC dks have but at a greater range, wardens have been given the reflect that dks have but its better in every way...
This is what they wanted since launch I thought, the idea every class can do every roll well enough to be an option.
Doctordarkspawn wrote: »Abysswarrior45 wrote: »Doctordarkspawn wrote: »Honestly, people hating alot on the DK changes.
They gave him a few heals, they shifted some buffs around, and they gave him a snare clear.
Why are you complaining?
Do you play ESO? Wings are a snare removal without snare immunity which is useless since everything snares in PVP especially in outnumbered/solo situations. Heals are nice but not needed and were completely unnecessary. Sorcs have been given the same CC dks have but at a greater range, wardens have been given the reflect that dks have but its better in every way...
I play ESO. I dont play PVP.
And this seems like a PVE focused patch, which is long overdue.
Feels nice to be on this side of the nerfs for a change.
Abysswarrior45 wrote: »Doctordarkspawn wrote: »Abysswarrior45 wrote: »Doctordarkspawn wrote: »Honestly, people hating alot on the DK changes.
They gave him a few heals, they shifted some buffs around, and they gave him a snare clear.
Why are you complaining?
Do you play ESO? Wings are a snare removal without snare immunity which is useless since everything snares in PVP especially in outnumbered/solo situations. Heals are nice but not needed and were completely unnecessary. Sorcs have been given the same CC dks have but at a greater range, wardens have been given the reflect that dks have but its better in every way...
I play ESO. I dont play PVP.
And this seems like a PVE focused patch, which is long overdue.
Feels nice to be on this side of the nerfs for a change.
Funnily enough the game was advertised around PvP and its the reason many bought the game. Furthermore, PvP has gotten worse with every patch after IC so this is yet another PvE focused patch. I love people who say PvE content is broken and then follow up with a "I don't PvP." You haven't seen broken until you've played in Cyrodiil for a significant amount of time and watched it devolve into the mess it is now where skill is actually irrelevant!
I agree with all that. But that doesn't mean Nightblade tanks, DK healers etc. shouldn't have more options to be better in the role if they want to play that.DMuehlhausen wrote: »This is what they wanted since launch I thought, the idea every class can do every roll well enough to be an option.
Yeah, but the thing is that isn't going to make more healers or tanks. That is play style and personality types. It would be better if each class felt unique. Even if only Templars and Sorcs can heal and only DKs and Templars could tank etc.
The other reason it doesn't matter is unless you just say there is no class here are all your skills MIN/MAXers are still going to figure out the best build and that is what people will want to play.
DMuehlhausen wrote: »This is what they wanted since launch I thought, the idea every class can do every roll well enough to be an option.
Yeah, but the thing is that isn't going to make more healers or tanks. That is play style and personality types. It would be better if each class felt unique. Even if only Templars and Sorcs can heal and only DKs and Templars could tank etc.
The other reason it doesn't matter is unless you just say there is no class here are all your skills MIN/MAXers are still going to figure out the best build and that is what people will want to play.
I agree with all that. But that doesn't mean Nightblade tanks, DK healers etc. shouldn't have more options to be better in the role if they want to play that.DMuehlhausen wrote: »This is what they wanted since launch I thought, the idea every class can do every roll well enough to be an option.
Yeah, but the thing is that isn't going to make more healers or tanks. That is play style and personality types. It would be better if each class felt unique. Even if only Templars and Sorcs can heal and only DKs and Templars could tank etc.
The other reason it doesn't matter is unless you just say there is no class here are all your skills MIN/MAXers are still going to figure out the best build and that is what people will want to play.
I’m more curious than anything. What’s the OP talking about? I haven’t seen the patch notes yet.
@srfrogg23 no patch notes yet, but those who went to ZOS were allowed to talk about what they saw. Alcast has a good TL;DR fo the skill changes.I’m more curious than anything. What’s the OP talking about? I haven’t seen the patch notes yet.
There arent any, because nothing as yet is written in stone. Its very early to be kvetching about this type thing, but it happens with every major patch/change....and quite often it ends up nowhere near what people thought it was going to be.
But thats the nature of the majority of the MMO playerbase, and humanity in general these days: they arent happy unless they can be a victim.
Abysswarrior45 wrote: »Doctordarkspawn wrote: »Honestly, people hating alot on the DK changes.
They gave him a few heals, they shifted some buffs around, and they gave him a snare clear.
Why are you complaining?
Do you play ESO? Wings are a snare removal without snare immunity which is useless since everything snares in PVP especially in outnumbered/solo situations. Heals are nice but not needed and were completely unnecessary. Sorcs have been given the same CC dks have but at a greater range, wardens have been given the reflect that dks have but its better in every way...
This is what they wanted since launch I thought, the idea every class can do every roll well enough to be an option.