A while back, ZOS recognized the need to incorporate the dynamic of dodging and streak to have an increased cost every time you use them back to back. I was wondering how it would work to incorporate that same kind of thing for mist form. Mist form is far more powerful than either of those two so why not? It is being far more abused than either of those skills ever were in PVP and does a lot more for the person using it. It is a rapids, damage mitigation, and damage dealer all rolled into one and can be used back to back. Not only that, while you cannot be healed per se, you can definitely pop a potion during the mist form and gain all the benefits of that simultaneously. Is this something that ZOS would even consider?