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SummerSet Housing Item Increase - WE NEED THIS

wolfie1.0.
wolfie1.0.
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With the anticipation of new item sets as well as new crafting stations we really need an increase to the item cap. So PLEASE increase the cap.
  • xbobx
    xbobx
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    i hate these topics. why? because there are so many of them and the mods cant be bothered to answer or comment on one of them.

    Gina, its actually your job, want to try actually doing it? if you cant, step down.
    Edited by xbobx on March 29, 2018 9:03PM
  • Aliyavana
    Aliyavana
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    yes
  • acsquared
    acsquared
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    As someone who has been playing since beta, and my sub has never lapsed (if that matters to ZOS in any way) I second this.

    My house is maxed already and we're looking at, what, like 40 more items?

    COME ON!

    And releasing a $150 house that has a 2000 item cap or something is really not the answer here.
    I run The Auction House, The Silk Road, Insert Guild Name Here and RawlMart. Because why not.
  • MLGProPlayer
    MLGProPlayer
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    Imagine decorating this with 700 items. If they want us to spend crowns on these houses, they need to give us the ability to actually decorate them fully.
    Edited by MLGProPlayer on March 29, 2018 10:57PM
  • wolfie1.0.
    wolfie1.0.
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    xbobx wrote: »
    i hate these topics. why? because there are so many of them and the mods cant be bothered to answer or comment on one of them.

    Gina, its actually your job, want to try actually doing it? if you cant, step down.

    I hate having to bring this up. We are over One year removed from the addition of housing with 0 changes. Meanwhile Hundreds of NEW Furnishing items have been ADDED to the game. Not only that but many players are facing a choice between able to customize their homes and having their homes as a utility. There are currently 41 crafted sets in this game. so to have all of them as stations in your home that eats up 123 slots. add in 1 tranmute station, and anchanting, cooking, Alchemy, and an outfit station and you have 127. Now add in the typicaly 3 Summerset sets AND jewelry stations for each one and you at 204 slots filled just for crafting. Which is a very sizable portion of the budget. This needs to change
  • xbobx
    xbobx
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    xbobx wrote: »
    i hate these topics. why? because there are so many of them and the mods cant be bothered to answer or comment on one of them.

    Gina, its actually your job, want to try actually doing it? if you cant, step down.

    I hate having to bring this up. We are over One year removed from the addition of housing with 0 changes. Meanwhile Hundreds of NEW Furnishing items have been ADDED to the game. Not only that but many players are facing a choice between able to customize their homes and having their homes as a utility. There are currently 41 crafted sets in this game. so to have all of them as stations in your home that eats up 123 slots. add in 1 tranmute station, and anchanting, cooking, Alchemy, and an outfit station and you have 127. Now add in the typicaly 3 Summerset sets AND jewelry stations for each one and you at 204 slots filled just for crafting. Which is a very sizable portion of the budget. This needs to change

    the community should make a list of all the big outstanding issues that have been ignored and everyone keep bumping it to the top of the list until someone with a set actually comments something constructive as in, answers .
  • wenchmore420b14_ESO
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    I have gotten to where I don't even worry about new housing stuff as our Guild Hall, which is the only house I care about, has been full since last year.
    Heck, with every new crafting table I aquire, I have to decide what has to go to make room for it.
    700 slots, and only 10 "Special Slots" and limited Unique Item slots? Banker, merchant and only 8 slots left for mounts, pets etc?
    If I was to put all crafting tables and all readable books in, that would be ALL the slots. No torches, lighting, nothing.
    Let's not even go into all the Mundas Stones and/ or the amount of REAL $ we have put into our houses/ halls already.
    PLEASE ZoS! Show us some love with More Housing Slots!!!!
    Thank You!!!!
    FYI.... @ZOS_RichLambert did comment in another thread recently that yes, they are looking in to adding more slots, but that was all that was said.
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • TheRealPotoroo
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    I want the Special Collections limit raised well above the current 10. I spent a fortune on a top tier mansion and I can't even display all my mounts and pets. Seriously.

    As for the rest, no way am I buying another house much less furniture and what have you. Once bitten, twice shy.
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • Mr_Bear
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    The Special Collections limit makes no sense. The items in that category are crown purchases anyway. What incentive is there for me to spend crowns on more items that I can't even display?

    And yes, when you have to decide what furnishing items you have to remove just to add in new crafting stations there is a problem.

    And when guilds discuss whether they need an unfurnished guild house just to hold crafting stations because they can't have both crafting stations and furnishings in the same house... there is a problem.

    Edited by Mr_Bear on March 30, 2018 11:12PM
  • Scorpiodisc
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    Mr_Bear wrote: »
    The Special Collections limit makes no sense. The items in that category are crown purchases anyway. What incentive is there for me to spend crowns on more items that I can't even display?

    And yes, when you have to decide what furnishing items you have to remove just to add in new crafting stations there is a problem.

    And when guilds discuss whether they need an unfurnished guild house just to hold crafting stations because they can't have both crafting stations and furnishings in the same house... there is a problem.

    Isn't part of the issue how long it takes to load all of that stuff when players zone in? Which may not be a big issue for PC players running at max spec, but people with weaker PC's and console players may not be as lucky.
  • deleted008293
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    25-50% item increase please :)

    Now some houses are way too small but there are some places really huge where you need at least twice as many items to make them look great!
  • wolfie1.0.
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    Mr_Bear wrote: »
    The Special Collections limit makes no sense. The items in that category are crown purchases anyway. What incentive is there for me to spend crowns on more items that I can't even display?

    And yes, when you have to decide what furnishing items you have to remove just to add in new crafting stations there is a problem.

    And when guilds discuss whether they need an unfurnished guild house just to hold crafting stations because they can't have both crafting stations and furnishings in the same house... there is a problem.

    Isn't part of the issue how long it takes to load all of that stuff when players zone in? Which may not be a big issue for PC players running at max spec, but people with weaker PC's and console players may not be as lucky.


    You may have a point but ZOS is really forcing us a lot of us that want to show off our homes to the brink. If the load is the problem then why give us these Palatial homes that we can't make look right? Also theirs the point of the crafting stations. Why can't they make all in one stations then? 1 station to do everything? that would make more sense and reduce the load haul.

    Also you can not tell me that a fully furnished home is more demanding than a 3 faction all character brawl in cyrodyl? all of those AOE's? I dont buy it. I need to see proof and documentation to buy it.

  • Mr_Bear
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    Dungeon trophies and busts have their own 'category' and don't count against the furnishing item count.

    Why can't crafting tables work the same way? Put them in their own category that doesn't count towards the item count.

    Regardless, who is going to buy the Princely Dawnlight Palace when a 700 item max means you can only adequately furnish about half your palace.

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