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Seriously...

Vhozek
Vhozek
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Me and 1(one) other player beat this thing in like 15 seconds, finishing with full HP each. I AM LEVEL NINE! This delve is so far north in the Vvardenfell map and it took a while to get not only to the delve but to this point inside the delve. This thing should at least be 20 levels ahead of me. TRBgCmW.jpg

Also, what is the point of sneak when you can just do it in plain sight? Just make delves "solo only" and add good detection AI already. We can already pretty much solo the so called bosses. Pathetic, man. J9hNPVT.jpg

Edited by Vhozek on March 28, 2018 2:12AM
𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • Anotherone773
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    Delves are meant to be soloed. The question is why are you tag teaming one?
  • Vhozek
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    Delves are meant to be soloed. The question is why are you tag teaming one?

    I'm not. Some random dude was standing there and we just killed it so quick. He was like level 17.
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • srfrogg23
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    Cool, go solo vet fang lair now.
  • Anotherone773
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    Vhozek wrote: »
    Delves are meant to be soloed. The question is why are you tag teaming one?

    I'm not. Some random dude was standing there and we just killed it so quick. He was like level 17.

    Ok? What's the problem? Delve bosses are pretty easy, good for beginners. Higher levels just farm them for something once they get a shard out. A level 17 can be misleading. I was soloing delve bosses at level 12...but i had 150 CP you didnt see which makes a slight(big) difference and already knew the boss mechanics. He likely also had a decent amount of CP.
  • Vhozek
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    srfrogg23 wrote: »
    Cool, go solo vet fang lair now.

    That's not a delve and I never said anything about veteran content.
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • Vhozek
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    Vhozek wrote: »
    Delves are meant to be soloed. The question is why are you tag teaming one?

    I'm not. Some random dude was standing there and we just killed it so quick. He was like level 17.

    Ok? What's the problem? Delve bosses are pretty easy, good for beginners. Higher levels just farm them for something once they get a shard out. A level 17 can be misleading. I was soloing delve bosses at level 12...but i had 150 CP you didnt see which makes a slight(big) difference and already knew the boss mechanics. He likely also had a decent amount of CP.

    >what's the problem
    People like you are the problem. They are delves. They're basically mini dungeons and they made them so that multiple people can be in them. That means that the bosses in them should at least be somewhere near as difficult as a world boss. I'm not saying necessarily as difficult, but somewhere near.
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • Anotherone773
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    Vhozek wrote: »
    Vhozek wrote: »
    Delves are meant to be soloed. The question is why are you tag teaming one?

    I'm not. Some random dude was standing there and we just killed it so quick. He was like level 17.

    Ok? What's the problem? Delve bosses are pretty easy, good for beginners. Higher levels just farm them for something once they get a shard out. A level 17 can be misleading. I was soloing delve bosses at level 12...but i had 150 CP you didnt see which makes a slight(big) difference and already knew the boss mechanics. He likely also had a decent amount of CP.

    >what's the problem
    People like you are the problem. They are delves. They're basically mini dungeons and they made them so that multiple people can be in them. That means that the bosses in them should at least be somewhere near as difficult as a world boss. I'm not saying necessarily as difficult, but somewhere near.

    But then they wouldnt be solo, they would be group and we already have group dungeons. We have public dungeons and instanced dungeons both are group. Why do we need a third?
  • Morgul667
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    Its fine for me
  • kargen27
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    Vhozek wrote: »
    Vhozek wrote: »
    Delves are meant to be soloed. The question is why are you tag teaming one?

    I'm not. Some random dude was standing there and we just killed it so quick. He was like level 17.

    Ok? What's the problem? Delve bosses are pretty easy, good for beginners. Higher levels just farm them for something once they get a shard out. A level 17 can be misleading. I was soloing delve bosses at level 12...but i had 150 CP you didnt see which makes a slight(big) difference and already knew the boss mechanics. He likely also had a decent amount of CP.

    >what's the problem
    People like you are the problem. They are delves. They're basically mini dungeons and they made them so that multiple people can be in them. That means that the bosses in them should at least be somewhere near as difficult as a world boss. I'm not saying necessarily as difficult, but somewhere near.

    I wouldn't mind more difficult bosses but then you will have threads claiming the delves are impossible to do solo and they can't always depend on someone being online when they are online. As the delves are usually run by players new to the game probably best to keep the fights a bit on the easy side. They are overly easy right now but I think near world boss difficulty would be to much.
    and then the parrot said, "must be the water mines green too."
  • srfrogg23
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    Vhozek wrote: »
    Vhozek wrote: »
    Delves are meant to be soloed. The question is why are you tag teaming one?

    I'm not. Some random dude was standing there and we just killed it so quick. He was like level 17.

    Ok? What's the problem? Delve bosses are pretty easy, good for beginners. Higher levels just farm them for something once they get a shard out. A level 17 can be misleading. I was soloing delve bosses at level 12...but i had 150 CP you didnt see which makes a slight(big) difference and already knew the boss mechanics. He likely also had a decent amount of CP.

    >what's the problem
    People like you are the problem. They are delves. They're basically mini dungeons and they made them so that multiple people can be in them. That means that the bosses in them should at least be somewhere near as difficult as a world boss. I'm not saying necessarily as difficult, but somewhere near.

    Have you soloed a world boss recently? That’s a mighty tall order. Are you sure you understand the point of delves?

    Listen, hear me through, don’t interrupt:

    There’s a lot of different difficulty levels in this game. Delves are one step above training wheels, for a reason. Beginner level content.

    There’s also obnoxiously difficult content like Vet Maelstrom Arena all the way through vet Trials. People will take your complaints that the game is “pathetically” easy when you can come in and tell us that you soloed some of that stuff without any practice.

    Until then, “meh”, you’re just on the forum topic of the month bandwagon.
  • Vhozek
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    Vhozek wrote: »
    Vhozek wrote: »
    Delves are meant to be soloed. The question is why are you tag teaming one?

    I'm not. Some random dude was standing there and we just killed it so quick. He was like level 17.

    Ok? What's the problem? Delve bosses are pretty easy, good for beginners. Higher levels just farm them for something once they get a shard out. A level 17 can be misleading. I was soloing delve bosses at level 12...but i had 150 CP you didnt see which makes a slight(big) difference and already knew the boss mechanics. He likely also had a decent amount of CP.

    >what's the problem
    People like you are the problem. They are delves. They're basically mini dungeons and they made them so that multiple people can be in them. That means that the bosses in them should at least be somewhere near as difficult as a world boss. I'm not saying necessarily as difficult, but somewhere near.

    But then they wouldnt be solo, they would be group and we already have group dungeons. We have public dungeons and instanced dungeons both are group. Why do we need a third?

    They're already group delves if multiple people can get in. You dont' have to group up in order for it to be group content.
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • Vhozek
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    kargen27 wrote: »
    Vhozek wrote: »
    Vhozek wrote: »
    Delves are meant to be soloed. The question is why are you tag teaming one?

    I'm not. Some random dude was standing there and we just killed it so quick. He was like level 17.

    Ok? What's the problem? Delve bosses are pretty easy, good for beginners. Higher levels just farm them for something once they get a shard out. A level 17 can be misleading. I was soloing delve bosses at level 12...but i had 150 CP you didnt see which makes a slight(big) difference and already knew the boss mechanics. He likely also had a decent amount of CP.

    >what's the problem
    People like you are the problem. They are delves. They're basically mini dungeons and they made them so that multiple people can be in them. That means that the bosses in them should at least be somewhere near as difficult as a world boss. I'm not saying necessarily as difficult, but somewhere near.

    I wouldn't mind more difficult bosses but then you will have threads claiming the delves are impossible to do solo and they can't always depend on someone being online when they are online. As the delves are usually run by players new to the game probably best to keep the fights a bit on the easy side. They are overly easy right now but I think near world boss difficulty would be to much.

    Then make delves "solo only" like when you go talk to the prophet and do the main quest.
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • VaranisArano
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    That guy kicked my butt as a solo level 15 magwarden with No CP and bad gear. So YMMV on delve difficulty.

    Delves are and should be soloable by new players.
    Public Dungeons are the mini dungeons. Their bosses are roughly 1/5th as difficult as a normal group dungeon final boss.
    Base game world bosses are roughly the same difficulty as a normal surgeon's final boss. DLC/Chapter world bosses are harder.

    You can certainly ask for harder content, but its worth being aware of rhe progression of content already present in the game.
  • Gilvoth
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    all things are scaled to your level to help lower levels like yourself make it and survive without dying constantly and relying on others to help you grow in eso.
    alot of us have asked for solo caves and solo play in eso because we enjoy it.
    if you like groups and grouping with others for help then that's perfect, just ask for group in zone chat.

    and btw, just because you don't like stealth and stealth playstyle does not mean it is "pathetic" as you said.
    yes stealth and stealth play needs alot of help and also needs it made so we are not pulled out of stealth so easily but it is still a style of rogue stealth type that many of us prefer to play and enjoy that style that exists in eso and es sp titles.
  • AzraelKrieg
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    There are some delves that have quests in the them have you kill either the boss or something near them. So no, making the delve bosses equal in power to a world boss is not a good idea.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • SirAndy
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    Vhozek wrote: »
    I AM LEVEL NINE!
    Level scaling at level 9 gives you a large boost. Do you have any CP on this character?

    Although i agree that this is supposed to be soloed, try the same on a new account without CP and just over level 50 when level scaling falls on its knees.
    shades.gif
  • phaneub17_ESO
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    Vhozek wrote: »
    This thing should at least be 20 levels ahead of me.

    You don't seem to understand, everything in the game scales with you up to CP160 before they stop. You're level 9 so that mob is also level 9.
  • Vhozek
    Vhozek
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    Everyone here is trying to talk about the level scaling in this game as if it's a good thing. Holy *** this is the most pathetic community I've ever been a part of. I can't believe you people are actually okay with level scaling like this. This is garbage.
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • SirAndy
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    Vhozek wrote: »
    This thing should at least be 20 levels ahead of me.
    You don't seem to understand, everything in the game scales with you up to CP160 before they stop. You're level 9 so that mob is also level 9.
    Actually no, everything below CP160 is scaled *up* to CP160.

    So his level 9 character is scaled *up* to match the CP160 level of the mobs plus he gets a nice fat *bonus* to compensate for the lack of leveled/morphed skills.
    shades.gif
  • SirAndy
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    Vhozek wrote: »
    Everyone here is trying to talk about the level scaling in this game as if it's a good thing. Holy *** this is the most pathetic community I've ever been a part of. I can't believe you people are actually okay with level scaling like this. This is garbage.

    The only thing pathetic i see here is(are) your post(s), like that poll you just started.
    rolleyes.gif
  • DieAlteHexe
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    Vhozek wrote: »
    Everyone here is trying to talk about the level scaling in this game as if it's a good thing. Holy *** this is the most pathetic community I've ever been a part of. I can't believe you people are actually okay with level scaling like this. This is garbage.

    What would you prefer then?


    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • Apache_Kid
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    Vhozek wrote: »
    Everyone here is trying to talk about the level scaling in this game as if it's a good thing. Holy *** this is the most pathetic community I've ever been a part of. I can't believe you people are actually okay with level scaling like this. This is garbage.

    Hahahahahahahaha I'm dead.


    Dude the large majority of people who play this game came here from Skyrim and run around overland content in first person light attacking anything. I would argue that no other MMO has a larger casual player-base than ESO. They like it this way because those casual players buy stuff like costumes and mounts from the crown store. These players will never step foot in any veteran content.

    Yeah overland is easy. That's the point. It's for casual players who enjoy storylines and reading dialouge. But you know what, the hardest content in this game, vAS +2, is one of if not the most difficult thing I've ever seen in a video game.

    Eso has something for everyone that's the point.
  • Vhozek
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    Vhozek wrote: »
    Everyone here is trying to talk about the level scaling in this game as if it's a good thing. Holy *** this is the most pathetic community I've ever been a part of. I can't believe you people are actually okay with level scaling like this. This is garbage.

    What would you prefer then?

    That some content, depending on how accessible it is, should be more difficult than others. If a delve is far away from a popular area in a zone (Wayrest for example since it's popular for many things) then the enemies inside that delve should be harder than anywhere else near said area. If a player went out of their way to travel all the way there then that player is in search of a challenge already.
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • DieAlteHexe
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    Vhozek wrote: »
    Vhozek wrote: »
    Everyone here is trying to talk about the level scaling in this game as if it's a good thing. Holy *** this is the most pathetic community I've ever been a part of. I can't believe you people are actually okay with level scaling like this. This is garbage.

    What would you prefer then?

    That some content, depending on how accessible it is, should be more difficult than others. If a delve is far away from a popular area in a zone (Wayrest for example since it's popular for many things) then the enemies inside that delve should be harder than anywhere else near said area. If a player went out of their way to travel all the way there then that player is in search of a challenge already.

    That's an interesting idea (distance). Then again, there's folk like me who are wanderers by nature. I'll have to think about this...

    Have you messed much with Delve+ ?


    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • karekiz
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    I'll pass. I would rather not have the soul crushing soul shard grind for alts be even longer.
  • notimetocare
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    Vhozek wrote: »
    srfrogg23 wrote: »
    Cool, go solo vet fang lair now.

    That's not a delve and I never said anything about veteran content.

    Thats the whole joke lol. "I duoed a solo delve boss" "yea? Try group content"
  • BRCOURTN
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    Vhozek wrote: »
    Everyone here is trying to talk about the level scaling in this game as if it's a good thing. Holy *** this is the most pathetic community I've ever been a part of. I can't believe you people are actually okay with level scaling like this. This is garbage.

    A gentleman comes in at a low level complaining about the game. Community comes in and tries to explain reasoning for said system in the game. Gentleman calls community pathetic for trying to explain the reasoning. Sounds about right... The game hasn’t always been like this, but this whole delve/WB/Dungeon system works really well for the game.
  • Vhozek
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    BRCOURTN wrote: »
    Vhozek wrote: »
    Everyone here is trying to talk about the level scaling in this game as if it's a good thing. Holy *** this is the most pathetic community I've ever been a part of. I can't believe you people are actually okay with level scaling like this. This is garbage.

    A gentleman comes in at a low level complaining about the game. Community comes in and tries to explain reasoning for said system in the game. Gentleman calls community pathetic for trying to explain the reasoning. Sounds about right... The game hasn’t always been like this, but this whole delve/WB/Dungeon system works really well for the game.

    Understanding level scaling doesn't require you to be a veteran at a game. Level scaling is BAD. It caters to ultra casual audiences. It's a good low skill floor but it doesn't sustain the game in the long run. Level scaling like this is meant to be mixed with more intense scaling in certain areas to compensate for the stale gameplay it provides. This is why I ask how the *** can you possibly defend this? I understand this game has more intense leveled content in other areas, but the problem is how there's no gradient from the casual level scaling up to it. There's only casual and hardcore. There is no in between and games with level scaling like this need it.
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • Vhozek
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    Vhozek wrote: »
    Vhozek wrote: »
    Everyone here is trying to talk about the level scaling in this game as if it's a good thing. Holy *** this is the most pathetic community I've ever been a part of. I can't believe you people are actually okay with level scaling like this. This is garbage.

    What would you prefer then?

    That some content, depending on how accessible it is, should be more difficult than others. If a delve is far away from a popular area in a zone (Wayrest for example since it's popular for many things) then the enemies inside that delve should be harder than anywhere else near said area. If a player went out of their way to travel all the way there then that player is in search of a challenge already.

    That's an interesting idea (distance). Then again, there's folk like me who are wanderers by nature. I'll have to think about this...

    Have you messed much with Delve+ ?
    Vhozek wrote: »
    Vhozek wrote: »
    Everyone here is trying to talk about the level scaling in this game as if it's a good thing. Holy *** this is the most pathetic community I've ever been a part of. I can't believe you people are actually okay with level scaling like this. This is garbage.

    What would you prefer then?

    That some content, depending on how accessible it is, should be more difficult than others. If a delve is far away from a popular area in a zone (Wayrest for example since it's popular for many things) then the enemies inside that delve should be harder than anywhere else near said area. If a player went out of their way to travel all the way there then that player is in search of a challenge already.

    That's an interesting idea (distance). Then again, there's folk like me who are wanderers by nature. I'll have to think about this...

    Have you messed much with Delve+ ?

    What's Delve+?
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • Anotherone773
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    I missed the part where he said he was level 9. No doubt the level 17 had a bunch of CP and likely did 90% plus of the damage. I tell you what, OP, make your way to a delve boss if its not there wait for it to spawn. They spawn about every 5 minutes. Then solo it. Let us know how it goes. If it goes well we will send you to a public dungeon next, and then a world boss. See how you do soloing those.

    Also you dont have to run way out to get to places. There are these things called wayshrines, you can pretty much get anywhere in game in less than 3-5 minutes.
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