I've been thinking of which armor traits are worth stacking, and which ones are really are not.
A couple of examples:
If you have one piece Well Fitted, the dodge roll cost is reduced by 5%, that's fine - but how much is the reduction if you have two, or three or more? It sure isn't another 5% per piece, right?
A trait that I guess is fine stacking is Impenetrable, as it's a flat value, and it seems that it isn't lower the more Impenetrable pieces you wear.
If I'm making a build with Senche's Bite and Eternal Hunt, I'll naturally want to dodge roll every now and then, but it seems to me that like 2 or even 1 piece Well Fitted would sort of do the trick, as it's a Nightblade and I don't wanna focus entirely on dodge rolling, but getting my damage up etc.
So, in short: Which armor traits are worth stacking? I and many other's run in mostly Divines and Infused, and of course it's all about your build and what you mean to do with it. But I mean in general, technically speaking.