Kuramas9tails wrote: »Nuuuu. I hop around to pull people away from the zerg to kill. They think I am being cocky but all I am doing it getting their attention and you proved my point. Come on over and follow the hopping MageBlade. Nothing bad will happen I promise.
GreenhaloX wrote: »When I bring in my StamBlade, I kill other NBs and classes alike and get killed by other NBs and toons alike. I am successful in cloaking/shadow out and unsuccessful at other times when others are using methods/ways to counter it. Same as when I bring in other toons. I am able to kill NBs and get killed by them alike. Cloaking or NB is working as intended. It is neither OP nor needs a nerf. Now, let me refocus you all to the real problem; the real menace. It is those bunny hopping arse toons/players; those that are hopping around everywhere non-stop. You are not kangaroos or bunny rabbits! Get on the planted ground and fight me like a real man or woman; mono a mono. Nerf that hopping shitt. Give it cooldown where you can't hop for another 10 seconds or so. Damn peeps, this isn't Super Mario Bros. This is ESO. Fight with skills and abilities and not bouncing around up and down like you're trying to hit a question block to pop out coins or something.
GreenhaloX wrote: »When I bring in my StamBlade, I kill other NBs and classes alike and get killed by other NBs and toons alike. I am successful in cloaking/shadow out and unsuccessful at other times when others are using methods/ways to counter it. Same as when I bring in other toons. I am able to kill NBs and get killed by them alike. Cloaking or NB is working as intended. It is neither OP nor needs a nerf.
profundidob16_ESO wrote: »GreenhaloX wrote: »When I bring in my StamBlade, I kill other NBs and classes alike and get killed by other NBs and toons alike. I am successful in cloaking/shadow out and unsuccessful at other times when others are using methods/ways to counter it. Same as when I bring in other toons. I am able to kill NBs and get killed by them alike. Cloaking or NB is working as intended. It is neither OP nor needs a nerf. Now, let me refocus you all to the real problem; the real menace. It is those bunny hopping arse toons/players; those that are hopping around everywhere non-stop. You are not kangaroos or bunny rabbits! Get on the planted ground and fight me like a real man or woman; mono a mono. Nerf that hopping shitt. Give it cooldown where you can't hop for another 10 seconds or so. Damn peeps, this isn't Super Mario Bros. This is ESO. Fight with skills and abilities and not bouncing around up and down like you're trying to hit a question block to pop out coins or something.
"mono a mono"...
ROFLMAO =P =P
https://www.urbandictionary.com/define.php?term=mano a mano
Actually hoping is somewhat useful, hopping in one direction, changing camera mir air and look behind u, change back - u didnt stop moving.
Kuramas9tails wrote: »Nuuuu... Come on over and follow the hopping MageBlade. Nothing bad will happen I promise.
...if Staff-based Heavy Attacks didn’t snare you, if snares/roots weren’t so prevalent in PvP, and if skill animations weren’t so clunky, then there would be no need to “bunny hop”.
By jumping you move with whatever momentum you had when you first jumped.
This means you can cast almost a full Heavy Attack at normal movement speed to avoid that unnecessary penalty. This means you gain that extra bit of movement as 1000000 Vampire’s Bane/Crippling Grasp/root poisons etc mess up your character’s movement. Lastly and most importantly, it allows you to cast clunky skills far easier. A class like Sorcerer has skills like Crystal Fragments which have trouble casting since Dark Brotherhood if at an angle, causing you to have to click the button a few times to cast - if you are midair it casts much easier.
I don’t bunny hop constantly but there are times I jump a lot and it saves my life, or allows me to get off burst that normally would’ve failed to fire.
Luigi_Vampa wrote: »Nah, hopping is the best PvP taunt we have. Nothing is so successful at getting players to follow and focus you.
Yes indeed, the only thing that does not impact combat balance in the slightest is the biggest problem *rolls eyes*
Maybe take some anger management lessons and don't get triggered so easily?
Hopping prevents walkthrough. You have 360 degree LOS while in the air. Nerfing jumping would be a huge blow to high level mag players.
GreenhaloX wrote: »Damn peeps, this isn't Super Mario Bros.