Not a "new way" particularly, but it is also an opportunity for players to find ways to play-around them -- when that is possible. In my experience with the ESO design, it's worthwhile to remember that almost every feature typically starts all over again when you use it again. The software seldom retains "state" when the player exits. So reloading the UI, or quitting the game and logging-in to play again, are two ways to "resolve" a few problems. Unfortunately, neither one is the solution to a swelling horde of others.The action of buying a chapter is ZOS new way to introduce bugs. That's impressive.