you're absolutely right (if dropped jewelry can in fact be transmuted)...
it's gonna make heavy armor even more prevalent and OP than it already is...
you're absolutely right (if dropped jewelry can in fact be transmuted)...
it's gonna make heavy armor even more prevalent and OP than it already is...
Let's just remove pvp from this game so we can stop nerfing everything when someone cries about getting killed, mmkay?
magictucktuck wrote: »
People are looking at it just from the perspective of Craftable gear being able to be used alot easier in setups....But you're not realizing how crazy its going to get.
You can change the trait on all jewelry now via Transmutation. That means EVERY single Heavy Armor set now will be able to have its trait changed to Stamina/Magicka or one of the 6 new traits.
TheRealPotoroo wrote: »People are looking at it just from the perspective of Craftable gear being able to be used alot easier in setups....But you're not realizing how crazy its going to get.
You can change the trait on all jewelry now via Transmutation. That means EVERY single Heavy Armor set now will be able to have its trait changed to Stamina/Magicka or one of the 6 new traits.
How precisely are they going to implement jewelry transmutation? Are they going to wreck it like they did armour/weapon transmutation? Because that system is an abomination that should never have seen the light of day.
TheRealPotoroo wrote: »People are looking at it just from the perspective of Craftable gear being able to be used alot easier in setups....But you're not realizing how crazy its going to get.
You can change the trait on all jewelry now via Transmutation. That means EVERY single Heavy Armor set now will be able to have its trait changed to Stamina/Magicka or one of the 6 new traits.
How precisely are they going to implement jewelry transmutation? Are they going to wreck it like they did armour/weapon transmutation? Because that system is an abomination that should never have seen the light of day.
IZZESparkling wrote: »TheRealPotoroo wrote: »People are looking at it just from the perspective of Craftable gear being able to be used alot easier in setups....But you're not realizing how crazy its going to get.
You can change the trait on all jewelry now via Transmutation. That means EVERY single Heavy Armor set now will be able to have its trait changed to Stamina/Magicka or one of the 6 new traits.
How precisely are they going to implement jewelry transmutation? Are they going to wreck it like they did armour/weapon transmutation? Because that system is an abomination that should never have seen the light of day.
Not sure how it is wrecked. I am just hoping the jewerly crafting won't require outrageous amount of mats.
TheRealPotoroo wrote: »IZZESparkling wrote: »TheRealPotoroo wrote: »People are looking at it just from the perspective of Craftable gear being able to be used alot easier in setups....But you're not realizing how crazy its going to get.
You can change the trait on all jewelry now via Transmutation. That means EVERY single Heavy Armor set now will be able to have its trait changed to Stamina/Magicka or one of the 6 new traits.
How precisely are they going to implement jewelry transmutation? Are they going to wreck it like they did armour/weapon transmutation? Because that system is an abomination that should never have seen the light of day.
Not sure how it is wrecked. I am just hoping the jewerly crafting won't require outrageous amount of mats.
ZoS wrecked it by making it an end-game player thing instead of a crafting thing, which it is and should be. 99% of players will never see a transmutation stone other than the free ones they get with new characters and that's wrong. And I'll bet they'll stuff up jewelry crafting too.
TheRealPotoroo wrote: »IZZESparkling wrote: »TheRealPotoroo wrote: »People are looking at it just from the perspective of Craftable gear being able to be used alot easier in setups....But you're not realizing how crazy its going to get.
You can change the trait on all jewelry now via Transmutation. That means EVERY single Heavy Armor set now will be able to have its trait changed to Stamina/Magicka or one of the 6 new traits.
How precisely are they going to implement jewelry transmutation? Are they going to wreck it like they did armour/weapon transmutation? Because that system is an abomination that should never have seen the light of day.
Not sure how it is wrecked. I am just hoping the jewerly crafting won't require outrageous amount of mats.
ZoS wrecked it by making it an end-game player thing instead of a crafting thing, which it is and should be. 99% of players will never see a transmutation stone other than the free ones they get with new characters and that's wrong. And I'll bet they'll stuff up jewelry crafting too.