Dapper Dinosaur wrote: »You're so busy being dramatic that you're misinterpreting the topic, Vanya. I'm not asking "when do you finish playing a character". I'm asking "When do you consider a character done to the point where you don't have to do any more work on them to improve them".
Dapper Dinosaur wrote: »....That has NOTHING to do with your character. Are you misinterpreting the topic? This is about when you consider a character to be ready for anything you want to try to tackle with him/her and are no longer making sacrifices for playability or convenience to use them. Auto-pilot overworld stuff can be completed by literally any character fresh out of the gate with champion points.
You are confusing having a character finished with having the game finished.
Dapper Dinosaur wrote: »....That has NOTHING to do with your character. Are you misinterpreting the topic? This is about when you consider a character to be ready for anything you want to try to tackle with him/her and are no longer making sacrifices for playability or convenience to use them. Auto-pilot overworld stuff can be completed by literally any character fresh out of the gate with champion points.
You are confusing having a character finished with having the game finished.
Then the title should be when your ready, not completed imo
You started this thread by asking people their opinion. You can't assume people don't understand the question based on them not playing the game the way you play the game.
Dapper Dinosaur wrote: »I consider a character "finished", with maximum convenience and ready to go for endgame content when all of the following apply:
Max champion rank (obviously)
Their mount speed is 60 and at least 130 bag space
They have all crafting passives required to deconstruct items of any level and quality and not lose items due to lack of skill, instead of having to bank them for my crafter to deconstruct
They have all of the skills and passives maxed that I think I will ever need
They have all of the gear they need in BiS traits and gold enchantments
They have at least 4-star equipment rating (ties into point 4)
Their champion points have been properly tuned after putting on their endgame gear
I believe this covers everything. By my own logic, I don't actually think I have one "finished" character. My healer still needs SPC, my tank is not practiced in hard content yet and doesn't have the undaunted passives or the final point in the undead slayer passive yet, my sorcerer is abandoned until further notice, and my magblade needs a complete overhaul to do anything harder than basegame vets, and my magDK is using Flame Blossom as his second set, which may be inferior to infallible aether with its slayer passive.
Dapper Dinosaur wrote: »You started this thread by asking people their opinion. You can't assume people don't understand the question based on them not playing the game the way you play the game.
I didn't think I had to be even more specific than "At what point do you consider a character ready for anything."
What was I supposed to say? "At what point do you consider a character's progress for the content you want to tackle completed"?
It's very clear from the responses in here that there's only a couple of people that didn't comprehend what I meant, the rest of the responses are in line with the question.
BANK_IT_HERE wrote: »Dapper Dinosaur wrote: »I consider a character "finished", with maximum convenience and ready to go for endgame content when all of the following apply:
Max champion rank (obviously)
Their mount speed is 60 and at least 130 bag space
They have all crafting passives required to deconstruct items of any level and quality and not lose items due to lack of skill, instead of having to bank them for my crafter to deconstruct
They have all of the skills and passives maxed that I think I will ever need
They have all of the gear they need in BiS traits and gold enchantments
They have at least 4-star equipment rating (ties into point 4)
Their champion points have been properly tuned after putting on their endgame gear
I believe this covers everything. By my own logic, I don't actually think I have one "finished" character. My healer still needs SPC, my tank is not practiced in hard content yet and doesn't have the undaunted passives or the final point in the undead slayer passive yet, my sorcerer is abandoned until further notice, and my magblade needs a complete overhaul to do anything harder than basegame vets, and my magDK is using Flame Blossom as his second set, which may be inferior to infallible aether with its slayer passive.
1. all skill lines maxed
2. all skills needed maxed (including morphs)
3. max crafters (all 6 crafts level 50), with all skill points
4. Mages Guild 10 (if needed)
5. enough skill points (and skyshards) for all skills and crafts
6. max legerdemain
7. max riding skills
8. max bag space
9. assault/support to a level needed for skills (and passives in some cases)
10. max Fighters Guild
11. max armor lines
12. max vampire (in most cases)
13. max racial line (obviously)
As for gear, yes, I want to outfit each toon appropriately, with BiS traits, and usually gold for PVE. But that is not a contingency of a complete character, because it is constantly evolving based on each patch, each raid group, what others are wearing in your group. So, that does go into a "complete" character in my book.
Dapper Dinosaur wrote: »You started this thread by asking people their opinion. You can't assume people don't understand the question based on them not playing the game the way you play the game.
I didn't think I had to be even more specific than "At what point do you consider a character ready for anything."
What was I supposed to say? "At what point do you consider a character's progress for the content you want to tackle completed"?
.