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https://forums.elderscrollsonline.com/en/discussion/668861

Benefits of doing veteran dungeons?

Shogunami
Shogunami
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Hey guys,

So I recently came back to ESO after being away for a while and I'm about to hit level 50 with my new character and from what I can see the only reason to run veteran dungeons is for the hardmode for pledges?

The gear is the same - same stats, same CP160 level. Am I missing something here?
I was so used to running veteran dungeons with my main that I never reflected upon this, but have normal dungeons always given the same rewards?
Is there even a point to running veteran dungeons aside from the challenge?

I'm genuinely wondering.

Thanks in advance!
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"I think Orcs first turned a bear head into food because it looks amazing." -Orzorga.
  • Sru
    Sru
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    You only get purple rings and necklaces from Vet. Plus, in theory, more transmute stones from et and hard mode.

    Chests also have better stuff - no normal ones
  • Marabornwingrion
    Marabornwingrion
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    1. More transmutation gems
    2. More Undaunted keys
    3. Monster sets
    4. Purple jewelry
    5. Achievements
    6. Skins and personalities from dlc ones
    Edited by Marabornwingrion on March 18, 2018 11:34AM
  • Shogunami
    Shogunami
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    Sru wrote: »
    You only get purple rings and necklaces from Vet. Plus, in theory, more transmute stones from et and hard mode.

    Chests also have better stuff - no normal ones
    Astrid_V wrote: »
    1. More transmutation gems
    2. More Undaunted keys
    3. Monster sets
    4. Purple jewelry
    5. Achievements

    Wow that was fast. I guess that sort of expains it then.
    Never even thought about the monster helmets not being in normal!

    Now that you mention it, I already knew all of these things but had somehow forgotten.
    Oh well.

    Thanks for the fast answers guys.
    Edited by Shogunami on March 18, 2018 11:36AM
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    "I think Orcs first turned a bear head into food because it looks amazing." -Orzorga.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Astrid_V wrote: »
    1. More transmutation gems
    2. More Undaunted keys
    3. Monster sets
    4. Purple jewelry
    5. Achievements

    6. Fun
    (depending on your skills as a player and on your group, and depending on the dungeon. Normal dungeons are boring as hell if they're too easy for you and your group).
  • Sru
    Sru
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    ^^ this

    Hard mode Vet DLCs are about the only (except Trials, vMA or vDSA) overland content content that challenges reasonably experienced people. Even then, few DLC Vet runs are too hard - some are just RNG fests in hard mode but you suck it up and live with it. We mostly run them with 1 tank and 3 DDs now, poor healers relegated to knitting (I used to main as a healer).

    The 2 new dungeons on Vet mode are just lovely - real fun and my favourite ones. Those and White Gold Tower.
  • Kova
    Kova
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    also, remember to stock up on keys so that when they update the next chapter you don't have to wait to get the dlc selling OP monster set that will no doubt come with it.
    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • Aeph
    Aeph
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    Some Vet DLC dungeons also have the chance of dropping motif pages on the boss, technically normal also has a chance but I think the drop rate is pretty abysmal on normal.
  • greylox
    greylox
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    Vet dungeons for leveling up undaunted on alts. DLC vets I don't touch unless I'm drunk (which is actually worse) or it's the few I like and can do. But it depends what I feel like basically, normals are so easy it's insulting.
    Edited by greylox on March 18, 2018 8:49PM
    PC EU

    House of the Black Lotus
    *{Smokes-in-the-Shade }* (Mag pet Sorc Argonian, prolific thief, willing participant of the dark arts, gardener of exotic...herbs)
    {Lugdum The Mechanist} (Hybrid Orc Templar, collector of ancient Ayleid smoking pipes)
    {Rantoul} (Dark Elf Magknight, likes an ale between boss fights, has been known to offer daedric princes out in a fist fight)
    {Red, The Wanderer} (Bosmer stam sorc and hunter extraordinaire)
    {Shoots-For-Stars} (Argonian Mag pet Sorc Ice mage Healer)
    *{Jinny the spark }* (Sassy Imperial Stamplar)
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    {Grif the Despised} (StamKnight Tank Nord, Eastmarch Master Drinker and spinner of tall yarns)
    {Geraldine Stone-Heart} (High Elf MagSorc Ice Tank, Mystic, practitioner of the ancient arts)
    *{Anawinn}* (Stam pet Ward Redguard, Mother to a bear and an unruly Hunger,Librarian, field medic and natures fist)

    {*}Mains
    { CP 900+ }

    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • raj72616a
    raj72616a
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    queuing for random vet usually gives you better dps teammates than random norm
  • Asardes
    Asardes
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    - Monster head from the last boss
    - Purple jewelry instead of blue (blue armor & weapons can be upgraded)
    - For daily pledge hard mode is active only in veteran, so you can get 2 keys instead of 1 for the pledge
    - Horns of the Reach and Shadows of the Hist dungeons drop motif pages (very small chance on normal, 100% chance if you do the hard mode); no motif in Dragon Bones yet, but I've heard some furnishings drop there.
    Edited by Asardes on March 19, 2018 1:39PM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
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    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • SupremeRissole
    SupremeRissole
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    They are more challenging and therefore more fun. What fun is there in nuking normal bosses?
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